SSBM Decomp
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it_3F2F.c File Reference
#include "it_3F2F.h"
#include "itdraw.h"
#include "itzako.h"
#include "kinds/forward.h"
#include "kinds/it_2ADA.h"
#include "kinds/it_2E5A.h"
#include "kinds/it_2F28.h"
#include "kinds/itarwinglaser.h"
#include "kinds/itclimbersblizzard.h"
#include "kinds/itclimbersice.h"
#include "kinds/itclimbersstring.h"
#include "kinds/itclinkmilk.h"
#include "kinds/itcoin.h"
#include "kinds/itcrazyhandbomb.h"
#include "kinds/itdrmariopill.h"
#include "kinds/itfoxblaster.h"
#include "kinds/itfoxillusion.h"
#include "kinds/itfoxlaser.h"
#include "kinds/itgamewatchbreath.h"
#include "kinds/itgamewatchchef.h"
#include "kinds/itgamewatchfire.h"
#include "kinds/itgamewatchgreenhouse.h"
#include "kinds/itgamewatchjudge.h"
#include "kinds/itgamewatchmanhole.h"
#include "kinds/itgamewatchpanic.h"
#include "kinds/itgamewatchparachute.h"
#include "kinds/itgamewatchrescue.h"
#include "kinds/itgamewatchturtle.h"
#include "kinds/itgreatfoxlaser.h"
#include "kinds/itheiho.h"
#include "kinds/itkirbycutterbeam.h"
#include "kinds/itkirbygamewatchchefpan.h"
#include "kinds/itkirbyhammer.h"
#include "kinds/itklap.h"
#include "kinds/itkoopaflame.h"
#include "kinds/itkyasarin.h"
#include "kinds/itkyasarinegg.h"
#include "kinds/itleadead.h"
#include "kinds/itlikelike.h"
#include "kinds/itlinkarrow.h"
#include "kinds/itlinkbomb.h"
#include "kinds/itlinkboomerang.h"
#include "kinds/itlinkbow.h"
#include "kinds/itlinkhookshot.h"
#include "kinds/itluigifireball.h"
#include "kinds/itmariocape.h"
#include "kinds/itmariofireball.h"
#include "kinds/itmasterhandbullet.h"
#include "kinds/itmasterhandlaser.h"
#include "kinds/itmato.h"
#include "kinds/itmewtwodisable.h"
#include "kinds/itmewtwoshadowball.h"
#include "kinds/itnessbat.h"
#include "kinds/itnesspkfire.h"
#include "kinds/itnesspkfirepillar.h"
#include "kinds/itnesspkflash.h"
#include "kinds/itnesspkflashexplode.h"
#include "kinds/itnesspkthunderball.h"
#include "kinds/itnesspkthundertrail.h"
#include "kinds/itnessyoyo.h"
#include "kinds/itnokonoko.h"
#include "kinds/itoctarock.h"
#include "kinds/itoctarockstone.h"
#include "kinds/itoldkuri.h"
#include "kinds/itoldottosea.h"
#include "kinds/itpatapata.h"
#include "kinds/itpeachexplode.h"
#include "kinds/itpeachparasol.h"
#include "kinds/itpeachtoad.h"
#include "kinds/itpeachtoadspore.h"
#include "kinds/itpeachturnip.h"
#include "kinds/itpikachuthunder.h"
#include "kinds/itpikachutjoltair.h"
#include "kinds/itpikachutjoltground.h"
#include "kinds/itsamusbomb.h"
#include "kinds/itsamuschargeshot.h"
#include "kinds/itsamusgrapple.h"
#include "kinds/itsamusmissile.h"
#include "kinds/itseakchain.h"
#include "kinds/itseakneedleheld.h"
#include "kinds/itseakneedlethrown.h"
#include "kinds/itseakvanish.h"
#include "kinds/ittincle.h"
#include "kinds/ittools.h"
#include "kinds/itwhispyapple.h"
#include "kinds/itwhitebea.h"
#include "kinds/ityaku.h"
#include "kinds/ityoshiegglay.h"
#include "kinds/ityoshieggthrow.h"
#include "kinds/ityoshistar.h"
#include "kinds/itzeldadinfire.h"
#include "kinds/itzeldadinfireexplode.h"
#include "kinds/itzgshell.h"
#include "kinds/itzrshell.h"
#include "kinds/types.h"

Variables

struct sdata_ItemGXLink it_803F2F28 [118]
 Character-specific items.
struct ItemLogicTable it_803F3100 [ARRAY_SIZE(it_803F2F28)]
struct sdata_ItemGXLink it_803F4CA8 [30]
 Monster and Stage-specific Items.
struct ItemLogicTable it_803F4D20 [ARRAY_SIZE(it_803F4CA8)]

Variable Documentation

◆ it_803F2F28

struct sdata_ItemGXLink it_803F2F28[118]

Character-specific items.

◆ it_803F3100

struct ItemLogicTable it_803F3100[ARRAY_SIZE(it_803F2F28)]

◆ it_803F4CA8

struct sdata_ItemGXLink it_803F4CA8[30]

◆ it_803F4D20

struct ItemLogicTable it_803F4D20[ARRAY_SIZE(it_803F4CA8)]