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itdraw.h
Go to the documentation of this file.
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#ifndef GALE01_ITDRAW_H
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#define GALE01_ITDRAW_H
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#include <
Runtime/platform.h
>
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#include <
sysdolphin/baselib/forward.h
>
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#include <
melee/it/types.h
>
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/* 26EB18 */
void
it_8026EB18
(
HSD_GObj
*,
s32
,
Vec3
*);
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/* 26EBC8 */
void
it_8026EBC8
(
HSD_GObj
*,
u16
,
u8
*);
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/* 26EC54 */
void
it_8026EC54
(
HSD_GObj
*,
u16
,
u8
*);
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/* 26ECE0 */
u32
it_8026ECE0
(
Item_GObj
*,
u32
);
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/* 26EECC */
void
it_8026EECC
(
HSD_GObj
*,
int
);
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#endif
Vec3
struct Vec Vec3
u32
unsigned long u32
Definition
types.h:9
u16
unsigned short int u16
Definition
types.h:7
s32
signed long s32
Definition
types.h:8
u8
unsigned char u8
Definition
types.h:5
it_8026EB18
void it_8026EB18(HSD_GObj *, s32, Vec3 *)
Definition
itdraw.c:14
it_8026ECE0
u32 it_8026ECE0(Item_GObj *, u32)
arg1 is some kind of enum type?
Definition
itdraw.c:76
it_8026EECC
void it_8026EECC(HSD_GObj *, int)
Definition
itdraw.c:216
it_8026EBC8
void it_8026EBC8(HSD_GObj *, u16, u8 *)
Definition
itdraw.c:38
it_8026EC54
void it_8026EC54(HSD_GObj *, u16, u8 *)
Definition
itdraw.c:56
Item_GObj
HSD_GObj Item_GObj
Definition
forward.h:62
platform.h
types.h
HSD_GObj
Definition
gobj.h:13
forward.h
src
melee
it
itdraw.h
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