8#include <dolphin/mtx.h>
ItemStateTable it_803F9378[]
Definition itmasterhandlaser.c:32
void itMasterHandLaser_Logic84_EvtUnk(Item_GObj *, Item_GObj *)
Definition itmasterhandlaser.c:108
void it_802F063C(Item_GObj *, Item_GObj *)
Definition itmasterhandlaser.c:167
void it_802F046C(Item_GObj *)
Definition itmasterhandlaser.c:113
bool itMasterhandlaser_UnkMotion0_Anim(Item_GObj *)
Definition itmasterhandlaser.c:131
Item_GObj * it_802F0340(Item_GObj *gobj, Vec3 *prev_pos, Vec3 *pos, Fighter_Part part, ItemKind kind, f32 facing_dir)
Definition itmasterhandlaser.c:76
void it_802F0484(Item_GObj *)
Definition itmasterhandlaser.c:120
bool itMasterhandlaser_UnkMotion0_Coll(Item_GObj *gobj)
Definition itmasterhandlaser.c:146
void itMasterhandlaser_UnkMotion0_Phys(Item_GObj *gobj)
Definition itmasterhandlaser.c:144
void it_802F05A8(Item_GObj *)
Definition itmasterhandlaser.c:151
Fighter_Part
Definition forward.h:248
ItemKind
Definition forward.h:109
HSD_GObj Item_GObj
Definition forward.h:55