9#include <dolphin/mtx.h>
Item_GObj * it_802BDE18(Item_GObj *, Vec3 *, Fighter_Part, ItemKind, f32)
Definition itpeachtoad.c:62
bool itPeachtoad_UnkMotion1_Anim(Item_GObj *)
Definition itpeachtoad.c:162
void it_2725_Logic91_PickedUp(Item_GObj *)
Definition itpeachtoad.c:118
void it_802BDF40(Item_GObj *gobj)
Definition itpeachtoad.c:96
void it_802BDFC0(Item_GObj *gobj)
Definition itpeachtoad.c:113
void it_802BDFA0(Item_GObj *gobj)
Definition itpeachtoad.c:108
void it_802BE100(Item_GObj *gobj)
Definition itpeachtoad.c:149
ItemStateTable it_803F7528[]
Definition itpeachtoad.c:17
bool itPeachtoad_UnkMotion0_Anim(Item_GObj *)
Definition itpeachtoad.c:128
void it_2725_Logic91_Destroyed(Item_GObj *)
Definition itpeachtoad.c:88
void it_2725_Logic91_EvtUnk(Item_GObj *, Item_GObj *)
Definition itpeachtoad.c:178
Fighter_Part
Definition forward.h:239
ItemKind
Definition forward.h:109
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26