bool itYoshieggthrow_UnkMotion1_Coll(Item_GObj *gobj)
Definition ityoshieggthrow.c:22
bool it_2725_Logic43_Clanked(Item_GObj *)
bool itYoshieggthrow_UnkMotion1_Anim(Item_GObj *gobj)
UNK_RET it_802B28C8(UNK_PARAMS)
ItemStateTable it_803F7118[]
UNK_RET it_802B2A10(UNK_PARAMS)
bool it_802B2C04(Item_GObj *)
Definition ityoshieggthrow.c:55
void itYoshieggthrow_UnkMotion1_Phys(Item_GObj *gobj)
Definition ityoshieggthrow.c:48
bool it_802B2E5C(Item_GObj *)
Definition ityoshieggthrow.c:38
void it_2725_Logic43_PickedUp(Item_GObj *)
Definition ityoshieggthrow.c:17
bool itYoshieggthrow_UnkMotion2_Anim(Item_GObj *gobj)
Definition ityoshieggthrow.c:33
UNK_RET it_802B2B08(UNK_PARAMS)
bool it_802B2F88(Item_GObj *)
Definition ityoshieggthrow.c:43
void it_802B2C38(HSD_GObj *)
void it_802B2FA8(Item_GObj *, Item_GObj *)
Definition ityoshieggthrow.c:28
void it_802B2890(Item_GObj *)
Definition ityoshieggthrow.c:9
bool it_802B2E7C(Item_GObj *)
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_RET
Definition placeholder.h:40
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26