bool itYoshieggthrow_UnkMotion1_Coll(Item_GObj *gobj)
Definition ityoshieggthrow.c:44
bool it_2725_Logic43_Clanked(Item_GObj *)
bool itYoshieggthrow_UnkMotion1_Anim(Item_GObj *gobj)
Definition ityoshieggthrow.c:30
void it_802B2B08(Item_GObj *item_gobj)
Definition ityoshieggthrow.c:22
UNK_RET it_802B28C8(UNK_PARAMS)
ItemStateTable it_803F7118[]
void itYoshiEggThrow_Logic43_PickedUp(Item_GObj *)
Definition ityoshieggthrow.c:17
UNK_RET it_802B2A10(UNK_PARAMS)
bool it_802B2C04(Item_GObj *)
Definition ityoshieggthrow.c:77
void itYoshieggthrow_UnkMotion1_Phys(Item_GObj *gobj)
Definition ityoshieggthrow.c:70
bool it_802B2E5C(Item_GObj *)
Definition ityoshieggthrow.c:60
bool itYoshieggthrow_UnkMotion2_Anim(Item_GObj *gobj)
Definition ityoshieggthrow.c:55
bool it_802B2F88(Item_GObj *)
Definition ityoshieggthrow.c:65
void it_802B2C38(HSD_GObj *)
void it_802B2FA8(Item_GObj *, Item_GObj *)
Definition ityoshieggthrow.c:50
void it_802B2890(Item_GObj *)
Definition ityoshieggthrow.c:9
bool it_802B2E7C(Item_GObj *)
#define UNK_PARAMS
Definition placeholder.h:47
#define UNK_RET
Definition placeholder.h:39
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26