1#ifndef ITKIRBY_GAMEWATCH_CHEFPAN_H
2#define ITKIRBY_GAMEWATCH_CHEFPAN_H
static HSD_JObj * parent(HSD_JObj *jobj)
Definition ftanim.c:158
ItemStateTable it_803F7958[]
Definition itkirbygamewatchchefpan.c:11
void it_802C7678(Item_GObj *)
Definition itkirbygamewatchchefpan.c:70
void it_2725_Logic113_PickedUp(Item_GObj *)
Definition itkirbygamewatchchefpan.c:75
Item_GObj * it_802C74D8(HSD_GObj *parent, Vec3 *pos, Fighter_Part, float dir)
Definition itkirbygamewatchchefpan.c:20
void it_2725_Logic113_EvtUnk(Item_GObj *, HSD_GObj *ref_gobj)
Definition itkirbygamewatchchefpan.c:104
void it_802C760C(Item_GObj *)
Definition itkirbygamewatchchefpan.c:56
void it_802C7658(Item_GObj *)
Definition itkirbygamewatchchefpan.c:65
void it_2725_Logic113_Destroyed(Item_GObj *)
Definition itkirbygamewatchchefpan.c:48
bool itKirbygamewatchchefpan_UnkMotion0_Anim(Item_GObj *)
Definition itkirbygamewatchchefpan.c:94
Fighter_Part
Definition forward.h:239
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26