12#include <dolphin/mtx.h>
bool itLuigiFireball_Logic89_DmgDealt(Item_GObj *)
Definition itluigifireball.c:103
void itLuigiFireball_Logic89_EvtUnk(Item_GObj *, HSD_GObj *)
Definition itluigifireball.c:133
bool itLuigiFireball_Logic89_Clanked(Item_GObj *)
Definition itluigifireball.c:113
bool itLuigiFireball_Logic89_Reflected(Item_GObj *)
Definition itluigifireball.c:108
ItemStateTable it_803F75C0[]
Definition itluigifireball.c:25
bool itLuigiFireball_Logic89_ShieldBounced(Item_GObj *)
Definition itluigifireball.c:128
bool itLuigiFireball_Logic89_Absorbed(Item_GObj *)
Definition itluigifireball.c:123
void it_802C01AC(Item_GObj *gobj, Vec3 *pos, ItemKind kind, float facing_dir)
Definition itluigifireball.c:30
bool itLuigiFireball_Logic89_HitShield(Item_GObj *)
Definition itluigifireball.c:118
ItemKind
Definition forward.h:109
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26