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itnesspkflashexplode.h
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1#ifndef GALE01_2AF940
2#define GALE01_2AF940
3
4#include <platform.h>
5
6#include "it/forward.h"
7
8#include "it/items/types.h"
9
10/* 2AF940 */ Item_GObj* it_802AF940(Item_GObj*, Item_GObj*, Vec3*, ItemKind,
11 f32, f32);
12/* 2AFA2C */ void it_2725_Logic103_Destroyed(Item_GObj*);
13/* 2AFA70 */ void it_802AFA70(Item_GObj*);
14/* 2AFBA4 */ bool itNessPKFlashExplode_UnkMotion0_Anim(Item_GObj* gobj);
21/* 3F6F40 */ extern ItemStateTable it_803F6F40[];
22
23#endif
void it_2725_Logic103_Destroyed(Item_GObj *)
Definition itnesspkflashexplode.c:58
void itNessPKFlashExplode_UnkMotion0_Phys(Item_GObj *)
Definition itnesspkflashexplode.c:137
bool itNessPKFlashExplode_Logic103_ShieldBounced(Item_GObj *)
Definition itnesspkflashexplode.c:158
bool itNessPKFlashExplode_Logic103_Absorbed(Item_GObj *)
Definition itnesspkflashexplode.c:153
void it_802AFA70(Item_GObj *)
Definition itnesspkflashexplode.c:69
ItemStateTable it_803F6F40[]
Definition itnesspkflashexplode.c:21
bool itNessPKFlashExplode_Logic103_HitShield(Item_GObj *)
Definition itnesspkflashexplode.c:163
Item_GObj * it_802AF940(Item_GObj *, Item_GObj *, Vec3 *, ItemKind, f32, f32)
Definition itnesspkflashexplode.c:25
bool itNessPKFlashExplode_UnkMotion0_Anim(Item_GObj *gobj)
Definition itnesspkflashexplode.c:101
bool itNessPKFlashExplode_Logic103_Clanked(Item_GObj *)
Definition itnesspkflashexplode.c:148
void itNessPKFlashExplode_Logic103_EvtUnk(Item_GObj *, Item_GObj *)
Definition itnesspkflashexplode.c:168
ItemKind
Definition forward.h:109
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition types.h:11