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itpeachexplode.h
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1#ifndef ITPEACHEXPLODE_H
2#define ITPEACHEXPLODE_H
3
4#include <melee/it/forward.h>
5
7
8extern struct ItemStateTable it_803F7488[];
9
10/* 2BD158 */ Item_GObj* it_802BD158(Item_GObj*, Vec3* pos, bool, float dir);
11/* 2BD240 */ bool it_2725_Logic55_DmgDealt(Item_GObj*);
12/* 2BD248 */ void it_802BD248(Item_GObj*, Item_GObj* owner, bool);
14/* 2BD30C */ void it_2725_Logic55_EvtUnk(Item_GObj*, Item_GObj* ref_gobj);
15
16#endif
void it_802BD248(Item_GObj *, Item_GObj *owner, bool)
Definition itpeachexplode.c:54
void it_2725_Logic55_EvtUnk(Item_GObj *, Item_GObj *ref_gobj)
Definition itpeachexplode.c:78
struct ItemStateTable it_803F7488[]
Definition itpeachexplode.c:10
bool itPeachexplode_UnkMotion1_Anim(Item_GObj *)
Definition itpeachexplode.c:73
Item_GObj * it_802BD158(Item_GObj *, Vec3 *pos, bool, float dir)
Definition itpeachexplode.c:25
bool it_2725_Logic55_DmgDealt(Item_GObj *)
Definition itpeachexplode.c:49
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition types.h:11