1#ifndef ITPEACHEXPLODE_H
2#define ITPEACHEXPLODE_H
void it_802BD248(Item_GObj *, Item_GObj *owner, bool)
Definition itpeachexplode.c:54
void it_2725_Logic55_EvtUnk(Item_GObj *, Item_GObj *ref_gobj)
Definition itpeachexplode.c:78
struct ItemStateTable it_803F7488[]
Definition itpeachexplode.c:10
bool itPeachexplode_UnkMotion1_Anim(Item_GObj *)
Definition itpeachexplode.c:73
Item_GObj * it_802BD158(Item_GObj *, Vec3 *pos, bool, float dir)
Definition itpeachexplode.c:25
bool it_2725_Logic55_DmgDealt(Item_GObj *)
Definition itpeachexplode.c:49
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26