1#ifndef ITPEACHEXPLODE_H
2#define ITPEACHEXPLODE_H
ItemStateTable it_803F7488[]
Definition itpeachexplode.c:12
void it_802BD248(Item_GObj *, Item_GObj *owner, bool)
Definition itpeachexplode.c:48
bool itPeachExplode_Logic55_DmgDealt(Item_GObj *)
Definition itpeachexplode.c:43
bool itPeachexplode_UnkMotion1_Anim(Item_GObj *)
Definition itpeachexplode.c:67
Item_GObj * it_802BD158(Item_GObj *, Vec3 *pos, bool, float dir)
Definition itpeachexplode.c:27
void itPeachExplode_Logic55_EvtUnk(Item_GObj *, Item_GObj *ref_gobj)
Definition itpeachexplode.c:72
HSD_GObj Item_GObj
Definition forward.h:55