signed long s32
Definition hsd_3B2B.h:1
bool itLikelike_UnkMotion16_Anim(Item_GObj *gobj)
void it_802D9BA8(Item_GObj *)
void it_802DBA68(Item_GObj *)
bool itLikelike_UnkMotion0_Coll(Item_GObj *gobj)
bool itLikelike_UnkMotion2_Anim(Item_GObj *gobj)
itLikelike_UnkMotion1_Phys
Definition itlikelike.c:73
UNK_RET it_802DA4C0(UNK_PARAMS)
void it_802DC3DC(Item_GObj *)
Definition itlikelike.c:331
void it_802D9DDC(Item_GObj *)
void it_2725_Logic5_Dropped(Item_GObj *)
void itLikelike_UnkMotion3_Phys(Item_GObj *gobj)
Definition itlikelike.c:133
bool itLikelike_UnkMotion9_Coll(Item_GObj *gobj)
Definition itlikelike.c:190
void itLikelike_UnkMotion18_Phys(Item_GObj *gobj)
itLikelike_UnkMotion18_Anim
Definition itlikelike.c:267
bool itLikelike_UnkMotion3_Coll(Item_GObj *gobj)
Definition itlikelike.c:139
void itLikelike_UnkMotion1_Phys(Item_GObj *gobj)
bool itLikelike_UnkMotion6_Coll(Item_GObj *gobj)
void itLikelike_UnkMotion13_Phys(Item_GObj *gobj)
bool itLikelike_UnkMotion5_Coll(Item_GObj *gobj)
Definition itlikelike.c:106
bool itLikelike_UnkMotion17_Coll(Item_GObj *gobj)
it_802DABC0
Definition itlikelike.c:119
bool itLikelike_UnkMotion3_Anim(Item_GObj *gobj)
it_802DAD18
Definition itlikelike.c:128
void it_802DA104(Item_GObj *)
void itLikelike_UnkMotion10_Phys(Item_GObj *gobj)
it_802DB74C
Definition itlikelike.c:201
UNK_RET it_802DB074(UNK_PARAMS)
bool itLikelike_UnkMotion10_Anim(Item_GObj *gobj)
void itLikelike_UnkMotion5_Phys(Item_GObj *gobj)
bool itLikelike_UnkMotion15_Anim(Item_GObj *gobj)
UNK_RET it_802DA960(UNK_PARAMS)
bool itLikelike_UnkMotion7_Coll(Item_GObj *gobj)
UNK_RET it_802DC4BC(UNK_PARAMS)
void itLikelike_UnkMotion14_Phys(Item_GObj *gobj)
it_802DB9F4
Definition itlikelike.c:238
bool itLikelike_UnkMotion18_Anim(Item_GObj *gobj)
UNK_RET it_802DC0AC(UNK_PARAMS)
void itLikelike_UnkMotion7_Phys(Item_GObj *gobj)
bool itLikelike_UnkMotion13_Coll(Item_GObj *gobj)
itLikelike_UnkMotion13_Phys
Definition itlikelike.c:223
bool itLikelike_UnkMotion1_Coll(Item_GObj *gobj)
bool itLikelike_UnkMotion21_Anim(Item_GObj *gobj)
Definition itlikelike.c:340
UNK_RET it_802D9A2C(UNK_PARAMS)
void it_2725_Logic5_PickedUp(Item_GObj *)
Definition itlikelike.c:258
bool itLikelike_UnkMotion5_Anim(Item_GObj *gobj)
itLikelike_UnkMotion2_Phys
Definition itlikelike.c:92
void itLikelike_UnkMotion2_Phys(Item_GObj *gobj)
void it_802DA8D8(Item_GObj *)
UNK_RET it_802DB5F0(UNK_PARAMS)
bool itLikelike_UnkMotion19_Coll(Item_GObj *gobj)
Definition itlikelike.c:291
bool itLikelike_UnkMotion20_Coll(Item_GObj *gobj)
Definition itlikelike.c:326
UNK_RET it_802DAD18(UNK_PARAMS)
UNK_RET it_802DB74C(UNK_PARAMS)
bool itLikelike_UnkMotion15_Coll(Item_GObj *gobj)
Definition itlikelike.c:251
ItemStateTable it_803F8468[]
bool itLikelike_UnkMotion12_Coll(Item_GObj *gobj)
void it_802DBAF0(Item_GObj *, s32, s32)
void it_802DAE6C(Item_GObj *gobj)
Definition itlikelike.c:146
bool itLikelike_UnkMotion10_Coll(Item_GObj *gobj)
Definition itlikelike.c:203
bool itLikelike_UnkMotion17_Anim(Item_GObj *gobj)
void it_802DC310(Item_GObj *)
itLikelike_UnkMotion6_Phys
Definition itlikelike.c:307
bool itLikelike_UnkMotion21_Coll(Item_GObj *gobj)
Definition itlikelike.c:351
bool itLikelike_UnkMotion7_Anim(Item_GObj *gobj)
itLikelike_UnkMotion0_Phys
Definition itlikelike.c:44
void itLikelike_UnkMotion12_Phys(Item_GObj *gobj)
void itLikelike_UnkMotion17_Phys(Item_GObj *gobj)
void it_802DAA10(Item_GObj *)
void it_2725_Logic5_Destroyed(Item_GObj *)
Definition itlikelike.c:356
bool itLikelike_UnkMotion12_Anim(Item_GObj *gobj)
bool itLikelike_UnkMotion16_Coll(Item_GObj *gobj)
bool itLikelike_UnkMotion14_Coll(Item_GObj *gobj)
Definition itlikelike.c:240
void itLikelike_UnkMotion9_Phys(Item_GObj *gobj)
itLikelike_UnkMotion8_Phys
Definition itlikelike.c:188
void it_802DABC0(Item_GObj *)
void it_2725_Logic5_Thrown(Item_GObj *)
it_2725_Logic5_Dropped
Definition itlikelike.c:271
UNK_RET it_802DB9F4(UNK_PARAMS)
void itLikelike_UnkMotion8_Phys(Item_GObj *gobj)
bool itLikelike_UnkMotion6_Anim(Item_GObj *gobj)
it_802DC0AC
Definition itlikelike.c:298
void it_802D9B78(Item_GObj *)
it_802D9A2C
Definition itlikelike.c:17
void itLikelike_UnkMotion16_Phys(Item_GObj *gobj)
itLikelike_UnkMotion16_Anim
Definition itlikelike.c:155
bool itLikelike_UnkMotion1_Anim(Item_GObj *gobj)
itLikelike_UnkMotion7_Phys
Definition itlikelike.c:58
void itLikelike_UnkMotion21_Phys(Item_GObj *gobj)
Definition itlikelike.c:345
void itLikelike_UnkMotion15_Phys(Item_GObj *gobj)
itLikelike_UnkMotion15_Anim
Definition itlikelike.c:249
void itLikelike_UnkMotion6_Phys(Item_GObj *gobj)
bool itLikelike_UnkMotion19_Anim(Item_GObj *gobj)
Definition itlikelike.c:279
bool itLikelike_UnkMotion9_Anim(Item_GObj *gobj)
void itLikelike_UnkMotion19_Phys(Item_GObj *gobj)
Definition itlikelike.c:284
bool itLikelike_UnkMotion0_Anim(Item_GObj *gobj)
it_802D9BA8
Definition itlikelike.c:31
UNK_RET it_802DB398(UNK_PARAMS)
UNK_RET it_802DB358(UNK_PARAMS)
bool itLikelike_UnkMotion4_Coll(Item_GObj *gobj)
itLikelike_UnkMotion5_Phys
Definition itlikelike.c:99
bool itLikelike_UnkMotion13_Anim(Item_GObj *gobj)
it_802DB8A8
Definition itlikelike.c:212
bool itLikelike_UnkMotion2_Coll(Item_GObj *gobj)
void itLikelike_UnkMotion0_Phys(Item_GObj *gobj)
bool itLikelike_UnkMotion20_Anim(Item_GObj *gobj)
Definition itlikelike.c:316
UNK_RET it_802DB8A8(UNK_PARAMS)
bool it_2725_Logic5_DmgReceived(Item_GObj *)
void itLikelike_UnkMotion20_Phys(Item_GObj *gobj)
Definition itlikelike.c:324
bool itLikelike_UnkMotion14_Anim(Item_GObj *gobj)
bool itLikelike_UnkMotion8_Anim(Item_GObj *gobj)
itLikelike_UnkMotion16_Coll
Definition itlikelike.c:161
bool itLikelike_UnkMotion8_Coll(Item_GObj *gobj)
#define UNK_PARAMS
Definition placeholder.h:47
#define UNK_RET
Definition placeholder.h:39
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26