bool it_2725_Logic4_Clanked(Item_GObj *)
Definition itoctarockstone.c:17
void itOctarockstone_UnkMotion0_Phys(Item_GObj *gobj)
Definition itoctarockstone.c:56
bool it_2725_Logic4_Reflected(Item_GObj *)
Definition itoctarockstone.c:32
UNK_RET it_802E8ADC(UNK_PARAMS)
bool it_2725_Logic4_HitShield(Item_GObj *)
Definition itoctarockstone.c:22
void it_802E878C(Item_GObj *)
bool it_2725_Logic4_ShieldBounced(Item_GObj *)
Definition itoctarockstone.c:38
bool itOctarockstone_UnkMotion0_Anim(Item_GObj *gobj)
Definition itoctarockstone.c:48
UNK_RET it_802E890C(UNK_PARAMS)
bool itOctarockstone_UnkMotion0_Coll(Item_GObj *gobj)
bool itOctarockstone_UnkMotion1_Anim(Item_GObj *gobj)
itOctarockstone_UnkMotion0_Coll
Definition itoctarockstone.c:62
bool it_2725_Logic4_Absorbed(Item_GObj *)
Definition itoctarockstone.c:27
void itOctarockstone_UnkMotion1_Phys(Item_GObj *gobj)
Definition itoctarockstone.c:67
ItemStateTable it_803F8E90[]
UNK_RET it_802E89D0(UNK_PARAMS)
bool it_2725_Logic4_DmgDealt(Item_GObj *)
it_802E878C
Definition itoctarockstone.c:12
void it_802E89B0(Item_GObj *, Item_GObj *)
Definition itoctarockstone.c:78
void it_802E883C(HSD_GObj *gobj)
Definition itoctarockstone.c:43
bool itOctarockstone_UnkMotion1_Coll(Item_GObj *gobj)
Definition itoctarockstone.c:73
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_RET
Definition placeholder.h:40
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26