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itoctarockstone.h
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1#ifndef GALE01_2E878C
2#define GALE01_2E878C
3
4#include <platform.h>
5
6#include "it/forward.h"
7
8#include "it/items/types.h"
9
10/* 2E878C */ void it_802E878C(Item_GObj*);
11/* 2E87D8 */ bool it_2725_Logic4_DmgDealt(Item_GObj*);
12/* 2E87E0 */ bool it_2725_Logic4_Clanked(Item_GObj*);
13/* 2E87E8 */ bool it_2725_Logic4_HitShield(Item_GObj*);
14/* 2E87F0 */ bool it_2725_Logic4_Absorbed(Item_GObj*);
19/* 2E8898 */ void itOctarockstone_UnkMotion0_Phys(Item_GObj* gobj);
22/* 2E896C */ bool itOctarockstone_UnkMotion1_Anim(Item_GObj* gobj);
25/* 2E89B0 */ void it_802E89B0(Item_GObj*, Item_GObj*);
28/* 3F8E90 */ extern ItemStateTable it_803F8E90[];
29
30#endif
bool it_2725_Logic4_Clanked(Item_GObj *)
Definition itoctarockstone.c:12
void itOctarockstone_UnkMotion0_Phys(Item_GObj *gobj)
it_2725_Logic4_Reflected
Definition itoctarockstone.c:35
bool it_2725_Logic4_Reflected(Item_GObj *)
UNK_RET it_802E8ADC(UNK_PARAMS)
bool it_2725_Logic4_HitShield(Item_GObj *)
Definition itoctarockstone.c:17
void it_802E878C(Item_GObj *)
bool it_2725_Logic4_ShieldBounced(Item_GObj *)
bool itOctarockstone_UnkMotion0_Anim(Item_GObj *gobj)
UNK_RET it_802E890C(UNK_PARAMS)
bool itOctarockstone_UnkMotion0_Coll(Item_GObj *gobj)
bool itOctarockstone_UnkMotion1_Anim(Item_GObj *gobj)
itOctarockstone_UnkMotion0_Coll
Definition itoctarockstone.c:41
bool it_2725_Logic4_Absorbed(Item_GObj *)
Definition itoctarockstone.c:22
void itOctarockstone_UnkMotion1_Phys(Item_GObj *gobj)
ItemStateTable it_803F8E90[]
UNK_RET it_802E89D0(UNK_PARAMS)
bool it_2725_Logic4_DmgDealt(Item_GObj *)
it_802E878C
Definition itoctarockstone.c:7
void it_802E89B0(Item_GObj *, Item_GObj *)
itOctarockstone_UnkMotion1_Phys
Definition itoctarockstone.c:50
bool itOctarockstone_UnkMotion1_Coll(Item_GObj *gobj)
UNK_RET it_802E883C(UNK_PARAMS)
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_RET
Definition placeholder.h:40
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition types.h:11