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itoctarockstone.h
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1#ifndef GALE01_2E878C
2#define GALE01_2E878C
3
4#include <platform.h>
5
6#include "it/forward.h"
7
8#include "it/items/types.h"
9
10/* 2E878C */ void itOctarockstone_802E878C(Item_GObj*);
17/* 2E883C */ void itOctarockstone_802E883C(HSD_GObj* gobj);
18/* 2E8864 */ bool itOctarockstone_UnkMotion0_Anim(Item_GObj* gobj);
19/* 2E8898 */ void itOctarockstone_UnkMotion0_Phys(Item_GObj* gobj);
20/* 2E889C */ bool itOctarockstone_UnkMotion0_Coll(Item_GObj* gobj);
21/* 2E890C */ void itOctarockstone_802E890C(Item_GObj*);
22/* 2E896C */ bool itOctarockstone_UnkMotion1_Anim(Item_GObj* gobj);
23/* 2E8974 */ void itOctarockstone_UnkMotion1_Phys(Item_GObj* gobj);
24/* 2E8990 */ bool itOctarockstone_UnkMotion1_Coll(Item_GObj* gobj);
25/* 2E89B0 */ void itOctarockstone_802E89B0(Item_GObj*, Item_GObj*);
26/* 2E89D0 */ void it_802E89D0(Item_GObj*, f32, f32, f32);
27/* 2E8ADC */ void it_802E8ADC(Item_GObj*, Vec3*, s32, f32, f32, f32);
28/* 3F8E90 */ extern ItemStateTable it_803F8E90[];
29
30#endif
signed long s32
Definition hsd_3B2B.h:1
void itOctarockstone_UnkMotion0_Phys(Item_GObj *gobj)
Definition itoctarockstone.c:75
bool itOctarockstone_Logic4_Clanked(Item_GObj *)
Definition itoctarockstone.c:36
bool itOctarockstone_Logic4_Reflected(Item_GObj *)
Definition itoctarockstone.c:51
bool itOctarockstone_UnkMotion0_Anim(Item_GObj *gobj)
Definition itoctarockstone.c:67
void itOctarockstone_802E878C(Item_GObj *)
Definition itoctarockstone.c:22
bool itOctarockstone_UnkMotion0_Coll(Item_GObj *gobj)
Definition itoctarockstone.c:77
bool itOctarockstone_Logic4_HitShield(Item_GObj *)
Definition itoctarockstone.c:41
bool itOctarockstone_UnkMotion1_Anim(Item_GObj *gobj)
Definition itoctarockstone.c:101
bool itOctarockstone_Logic4_DmgDealt(Item_GObj *)
Definition itoctarockstone.c:31
void itOctarockstone_UnkMotion1_Phys(Item_GObj *gobj)
Definition itoctarockstone.c:106
bool itOctarockstone_Logic4_Absorbed(Item_GObj *)
Definition itoctarockstone.c:46
ItemStateTable it_803F8E90[]
Definition itoctarockstone.c:15
void itOctarockstone_802E890C(Item_GObj *)
Definition itoctarockstone.c:93
void it_802E89D0(Item_GObj *, f32, f32, f32)
Definition itoctarockstone.c:131
void itOctarockstone_802E883C(HSD_GObj *gobj)
Definition itoctarockstone.c:62
void it_802E8ADC(Item_GObj *, Vec3 *, s32, f32, f32, f32)
Spawn an Octarock stone projectile.
Definition itoctarockstone.c:172
bool itOctarockstone_Logic4_ShieldBounced(Item_GObj *)
Definition itoctarockstone.c:57
bool itOctarockstone_UnkMotion1_Coll(Item_GObj *gobj)
Definition itoctarockstone.c:112
void itOctarockstone_802E89B0(Item_GObj *, Item_GObj *)
Definition itoctarockstone.c:117
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition types.h:11