void it_802B701C(Item_GObj *)
Definition itsamusmissile.c:422
long itSamusmissile_UnkMotion1_Anim(struct HSD_GObj *)
Definition itsamusmissile.c:306
void it_802B6A60(HSD_GObj *gobj)
Definition itsamusmissile.c:286
void itSamusmissile_UnkMotion1_Phys(Item_GObj *gobj)
Definition itsamusmissile.c:312
Item_GObj * it_802B62D0(Item_GObj *, Vec3 *pos, bool, float facing_dir)
void * it_802B66A8(HSD_GObj *gobj)
Definition itsamusmissile.c:200
void it_2725_Logic52_EvtUnk(Item_GObj *, Item_GObj *)
Definition itsamusmissile.c:446
void it_802B70A0(Item_GObj *)
Definition itsamusmissile.c:434
bool it_2725_Logic52_ShieldBounced(Item_GObj *)
Definition itsamusmissile.c:376
bool it_2725_Logic52_Clanked(Item_GObj *)
Definition itsamusmissile.c:348
bool itSamusmissile_UnkMotion0_Coll(Item_GObj *gobj)
Definition itsamusmissile.c:20
bool itSamusmissile_UnkMotion3_Anim(Item_GObj *gobj)
Definition itsamusmissile.c:32
bool itSamusmissile_UnkMotion1_Coll(Item_GObj *gobj)
Definition itsamusmissile.c:26
bool it_2725_Logic52_HitShield(Item_GObj *)
Definition itsamusmissile.c:362
bool it_2725_Logic52_Reflected(Item_GObj *)
Definition itsamusmissile.c:398
long itSamusmissile_UnkMotion0_Anim(struct HSD_GObj *)
Definition itsamusmissile.c:239
ItemStateTable it_803F7340[]
bool it_2725_Logic52_DmgDealt(Item_GObj *)
Definition itsamusmissile.c:334
void it_802B64FC(Item_GObj *gobj)
Definition itsamusmissile.c:136
void it_802B63F8(HSD_GObj *gobj)
Definition itsamusmissile.c:37
void itSamusmissile_UnkMotion0_Phys(Item_GObj *gobj)
Definition itsamusmissile.c:267
HSD_GObj Item_GObj
Definition forward.h:55
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition itsamusmissile.h:19
Vec3 vec
Definition itsamusmissile.h:21
char pad_0[0x40]
Definition itsamusmissile.h:20
char pad_4C[0x14]
Definition itsamusmissile.h:22
Definition itsamusmissile.h:10
char pad_0[0x10]
Definition itsamusmissile.h:11
char pad_40[8]
Definition itsamusmissile.h:16
Vec3 vec2
Definition itsamusmissile.h:14
Vec3 vec0
Definition itsamusmissile.h:12
Vec3 vec1
Definition itsamusmissile.h:13
Vec3 vec3
Definition itsamusmissile.h:15