SSBM Decomp
Loading...
Searching...
No Matches
itsamusmissile.h
Go to the documentation of this file.
1
#ifndef GALE01_2B62D0
2
#define GALE01_2B62D0
3
4
#include <
platform.h
>
5
6
#include "
it/forward.h
"
7
8
#include "
it/items/types.h
"
9
10
/* 2B6C28 */
bool
it_802B6C28
(
Item_GObj
*);
11
/* 2B6C7C */
bool
it_802B6C7C
(
Item_GObj
*);
12
/* 2B6CD0 */
bool
it_802B6CD0
(
Item_GObj
*);
13
/* 2B6D24 */
bool
it_802B6D24
(
Item_GObj
*);
14
/* 2B6E4C */
bool
it_802B6E4C
(
Item_GObj
*);
15
/* 2B7104 */
void
it_802B7104
(
Item_GObj
*,
Item_GObj
*);
16
/* 3F7340 */
extern
ItemStateTable
it_803F7340
[];
17
18
#endif
it_802B6C28
bool it_802B6C28(Item_GObj *)
it_802B7104
void it_802B7104(Item_GObj *, Item_GObj *)
it_802B6D24
bool it_802B6D24(Item_GObj *)
it_802B6C7C
bool it_802B6C7C(Item_GObj *)
it_802B6E4C
bool it_802B6E4C(Item_GObj *)
it_803F7340
ItemStateTable it_803F7340[]
it_802B6CD0
bool it_802B6CD0(Item_GObj *)
forward.h
types.h
platform.h
HSD_GObj
Definition
gobj.h:25
ItemStateTable
Definition
types.h:11
src
melee
it
items
itsamusmissile.h
Generated by
1.9.8