SSBM Decomp
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itsamusmissile.h
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1#ifndef GALE01_2B62D0
2#define GALE01_2B62D0
3
4#include <platform.h>
5
6#include "it/forward.h"
7
8#include "it/items/types.h"
9
16/* 3F7340 */ extern ItemStateTable it_803F7340[];
17
18#endif
void it_2725_Logic52_EvtUnk(Item_GObj *, Item_GObj *)
bool it_2725_Logic52_ShieldBounced(Item_GObj *)
bool it_2725_Logic52_Clanked(Item_GObj *)
bool it_2725_Logic52_HitShield(Item_GObj *)
bool it_2725_Logic52_Reflected(Item_GObj *)
ItemStateTable it_803F7340[]
bool it_2725_Logic52_DmgDealt(Item_GObj *)
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition types.h:11