bool itMato_UnkMotion0_Coll(Item_GObj *)
Definition itmato.c:57
bool it_802D85F4(Item_GObj *)
Definition itmato.c:62
void it_802D8554(Item_GObj *)
Definition itmato.c:35
void itMato_UnkMotion0_Phys(Item_GObj *)
Definition itmato.c:47
void it_802D84F8(Item_GObj *)
Definition itmato.c:25
ItemStateTable it_803F83E0[]
Definition itmato.c:16
bool itMato_UnkMotion0_Anim(Item_GObj *)
Definition itmato.c:42
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26