unsigned long u32
Definition types.h:9
float f32
Definition types.h:13
ItemStateTable it_803F6888[]
Definition itlinkbomb.c:28
bool itLinkbomb_UnkMotion6_Anim(HSD_GObj *)
Definition itlinkbomb.c:635
void it_8029FD84(Item_GObj *, Item_GObj *)
Definition itlinkbomb.c:684
bool itLinkbomb_UnkMotion5_Anim(Item_GObj *)
Definition itlinkbomb.c:566
void itLinkbomb_UnkMotion6_Phys(HSD_GObj *)
Definition itlinkbomb.c:657
void it_8029E5D0(HSD_GObj *)
Definition itlinkbomb.c:305
bool itLinkbomb_UnkMotion2_Coll(HSD_GObj *)
Definition itlinkbomb.c:360
void itLinkbomb_UnkMotion1_Phys(HSD_GObj *)
Definition itlinkbomb.c:291
void itLinkbomb_UnkMotion0_Phys(HSD_GObj *)
Definition itlinkbomb.c:257
bool itLinkBomb_Logic16_ShieldBounced(Item_GObj *)
Definition itlinkbomb.c:679
void it_8029DB5C(HSD_GObj *)
Definition itlinkbomb.c:163
bool itLinkbomb_UnkMotion0_Anim(HSD_GObj *)
Definition itlinkbomb.c:236
bool it_8029F960(Item_GObj *)
Definition itlinkbomb.c:581
bool itLinkbomb_UnkMotion1_Anim(HSD_GObj *)
Definition itlinkbomb.c:268
void it_8029D968(Item_GObj *)
Definition itlinkbomb.c:51
void it_8029F69C(HSD_GObj *)
Definition itlinkbomb.c:529
bool itLinkBomb_Logic16_Reflected(Item_GObj *)
Definition itlinkbomb.c:668
bool itLinkbomb_UnkMotion4_Anim(HSD_GObj *)
Definition itlinkbomb.c:481
void itLinkbomb_UnkMotion2_Phys(Item_GObj *)
Definition itlinkbomb.c:341
void it_8029D9A4(HSD_GObj *, enum_t, Item_StateChangeFlags)
Definition itlinkbomb.c:59
void fn_8029E21C(HSD_GObj *)
Definition itlinkbomb.c:262
bool itLinkbomb_UnkMotion5_Coll(HSD_GObj *)
Definition itlinkbomb.c:576
void itLinkbomb_UnkMotion5_Phys(HSD_GObj *)
Definition itlinkbomb.c:571
bool itLinkbomb_UnkMotion6_Coll(Item_GObj *)
Definition itlinkbomb.c:662
void itLinkbomb_UnkMotion4_Phys(HSD_GObj *)
Definition itlinkbomb.c:502
bool itLinkbomb_UnkMotion4_Coll(Item_GObj *)
Definition itlinkbomb.c:523
bool itLinkBomb_Logic16_DmgReceived(Item_GObj *)
Definition itlinkbomb.c:601
bool itLinkbomb_UnkMotion3_Anim(HSD_GObj *)
Definition itlinkbomb.c:414
void it_8029F18C(HSD_GObj *)
Definition itlinkbomb.c:459
void itLinkbomb_UnkMotion3_Phys(Item_GObj *)
Definition itlinkbomb.c:429
void it_8029DEB0(HSD_GObj *)
Definition itlinkbomb.c:225
bool itLinkbomb_UnkMotion2_Anim(HSD_GObj *)
Definition itlinkbomb.c:318
void it_8029EC34(HSD_GObj *)
Definition itlinkbomb.c:379
bool itLinkbomb_UnkMotion1_Coll(Item_GObj *)
Definition itlinkbomb.c:299
bool itLinkBomb_Logic16_HitShield(Item_GObj *)
Definition itlinkbomb.c:673
void itLinkBomb_Logic16_EnteredAir(Item_GObj *)
Definition itlinkbomb.c:630
HSD_GObj * it_8029DD58(Item_GObj *fighter_gobj, Vec3 *, u32, int, f32)
Definition itlinkbomb.c:196
bool itLinkbomb_UnkMotion3_Coll(HSD_GObj *)
Definition itlinkbomb.c:434
HSD_GObj Item_GObj
Definition forward.h:55
Item_StateChangeFlags
Definition forward.h:60