unsigned long u32
Definition types.h:9
float f32
Definition types.h:13
ItemStateTable it_803F6888[]
Definition itlinkbomb.c:24
bool itLinkbomb_UnkMotion6_Anim(HSD_GObj *)
Definition itlinkbomb.c:640
void it_8029FD84(Item_GObj *, Item_GObj *)
Definition itlinkbomb.c:689
bool itLinkbomb_UnkMotion5_Anim(Item_GObj *)
Definition itlinkbomb.c:571
void itLinkbomb_UnkMotion6_Phys(HSD_GObj *)
Definition itlinkbomb.c:662
void it_8029E5D0(HSD_GObj *)
Definition itlinkbomb.c:303
bool itLinkbomb_UnkMotion2_Coll(HSD_GObj *)
Definition itlinkbomb.c:358
void itLinkbomb_UnkMotion1_Phys(HSD_GObj *)
Definition itlinkbomb.c:289
void itLinkbomb_UnkMotion0_Phys(HSD_GObj *)
Definition itlinkbomb.c:255
bool itLinkBomb_Logic16_ShieldBounced(Item_GObj *)
Definition itlinkbomb.c:684
void it_8029DB5C(HSD_GObj *)
Definition itlinkbomb.c:161
bool itLinkbomb_UnkMotion0_Anim(HSD_GObj *)
Definition itlinkbomb.c:234
bool it_8029F960(Item_GObj *)
Definition itlinkbomb.c:586
bool itLinkbomb_UnkMotion1_Anim(HSD_GObj *)
Definition itlinkbomb.c:266
void it_8029D968(Item_GObj *)
Definition itlinkbomb.c:49
void it_8029F69C(HSD_GObj *)
Definition itlinkbomb.c:534
bool itLinkBomb_Logic16_Reflected(Item_GObj *)
Definition itlinkbomb.c:673
bool itLinkbomb_UnkMotion4_Anim(HSD_GObj *)
Definition itlinkbomb.c:486
void itLinkbomb_UnkMotion2_Phys(Item_GObj *)
Definition itlinkbomb.c:339
void it_8029D9A4(HSD_GObj *, enum_t, Item_StateChangeFlags)
Definition itlinkbomb.c:57
void fn_8029E21C(HSD_GObj *)
Definition itlinkbomb.c:260
bool itLinkbomb_UnkMotion5_Coll(HSD_GObj *)
Definition itlinkbomb.c:581
void itLinkbomb_UnkMotion5_Phys(HSD_GObj *)
Definition itlinkbomb.c:576
bool itLinkbomb_UnkMotion6_Coll(Item_GObj *)
Definition itlinkbomb.c:667
void itLinkbomb_UnkMotion4_Phys(HSD_GObj *)
Definition itlinkbomb.c:507
bool itLinkbomb_UnkMotion4_Coll(Item_GObj *)
Definition itlinkbomb.c:528
bool itLinkBomb_Logic16_DmgReceived(Item_GObj *)
Definition itlinkbomb.c:606
bool itLinkbomb_UnkMotion3_Anim(HSD_GObj *)
Definition itlinkbomb.c:416
void it_8029F18C(HSD_GObj *)
Definition itlinkbomb.c:461
void itLinkbomb_UnkMotion3_Phys(Item_GObj *)
Definition itlinkbomb.c:431
void it_8029DEB0(HSD_GObj *)
Definition itlinkbomb.c:223
bool itLinkbomb_UnkMotion2_Anim(HSD_GObj *)
Definition itlinkbomb.c:316
void it_8029EC34(HSD_GObj *)
Definition itlinkbomb.c:377
bool itLinkbomb_UnkMotion1_Coll(Item_GObj *)
Definition itlinkbomb.c:297
bool itLinkBomb_Logic16_HitShield(Item_GObj *)
Definition itlinkbomb.c:678
void itLinkBomb_Logic16_EnteredAir(Item_GObj *)
Definition itlinkbomb.c:635
HSD_GObj * it_8029DD58(Item_GObj *fighter_gobj, Vec3 *, u32, int, f32)
Definition itlinkbomb.c:194
bool itLinkbomb_UnkMotion3_Coll(HSD_GObj *)
Definition itlinkbomb.c:436
HSD_GObj Item_GObj
Definition forward.h:62
Item_StateChangeFlags
Definition forward.h:67