ItemStateTable it_803F6888[]
Definition itlinkbomb.c:28
bool itLinkbomb_UnkMotion6_Anim(HSD_GObj *)
Definition itlinkbomb.c:636
void it_8029FD84(Item_GObj *, Item_GObj *)
Definition itlinkbomb.c:685
bool itLinkbomb_UnkMotion5_Anim(Item_GObj *)
Definition itlinkbomb.c:567
void itLinkbomb_UnkMotion6_Phys(HSD_GObj *)
Definition itlinkbomb.c:658
void it_8029E5D0(HSD_GObj *)
Definition itlinkbomb.c:298
bool itLinkbomb_UnkMotion2_Coll(HSD_GObj *)
Definition itlinkbomb.c:357
void itLinkbomb_UnkMotion1_Phys(HSD_GObj *)
Definition itlinkbomb.c:284
void itLinkbomb_UnkMotion0_Phys(HSD_GObj *)
Definition itlinkbomb.c:250
bool itLinkBomb_Logic16_ShieldBounced(Item_GObj *)
Definition itlinkbomb.c:680
void it_8029DB5C(HSD_GObj *)
Definition itlinkbomb.c:156
bool itLinkbomb_UnkMotion0_Anim(HSD_GObj *)
Definition itlinkbomb.c:229
bool it_8029F960(Item_GObj *)
Definition itlinkbomb.c:582
bool itLinkbomb_UnkMotion1_Anim(HSD_GObj *)
Definition itlinkbomb.c:261
void it_8029D968(Item_GObj *)
Definition itlinkbomb.c:44
void it_8029F69C(HSD_GObj *)
Definition itlinkbomb.c:530
bool itLinkBomb_Logic16_Reflected(Item_GObj *)
Definition itlinkbomb.c:669
bool itLinkbomb_UnkMotion4_Anim(HSD_GObj *)
Definition itlinkbomb.c:482
void itLinkbomb_UnkMotion2_Phys(Item_GObj *)
Definition itlinkbomb.c:334
void it_8029D9A4(HSD_GObj *, enum_t, Item_StateChangeFlags)
Definition itlinkbomb.c:52
void fn_8029E21C(HSD_GObj *)
Definition itlinkbomb.c:255
bool itLinkbomb_UnkMotion5_Coll(HSD_GObj *)
Definition itlinkbomb.c:577
void itLinkbomb_UnkMotion5_Phys(HSD_GObj *)
Definition itlinkbomb.c:572
bool itLinkbomb_UnkMotion6_Coll(Item_GObj *)
Definition itlinkbomb.c:663
void itLinkbomb_UnkMotion4_Phys(HSD_GObj *)
Definition itlinkbomb.c:503
bool itLinkbomb_UnkMotion4_Coll(Item_GObj *)
Definition itlinkbomb.c:524
bool itLinkBomb_Logic16_DmgReceived(Item_GObj *)
Definition itlinkbomb.c:602
bool itLinkbomb_UnkMotion3_Anim(HSD_GObj *)
Definition itlinkbomb.c:408
void it_8029F18C(HSD_GObj *)
Definition itlinkbomb.c:458
void itLinkbomb_UnkMotion3_Phys(Item_GObj *)
Definition itlinkbomb.c:425
void it_8029DEB0(HSD_GObj *)
Definition itlinkbomb.c:218
bool itLinkbomb_UnkMotion2_Anim(HSD_GObj *)
Definition itlinkbomb.c:311
void it_8029EC34(HSD_GObj *)
Definition itlinkbomb.c:376
bool itLinkbomb_UnkMotion1_Coll(Item_GObj *)
Definition itlinkbomb.c:292
bool itLinkBomb_Logic16_HitShield(Item_GObj *)
Definition itlinkbomb.c:674
void itLinkBomb_Logic16_EnteredAir(Item_GObj *)
Definition itlinkbomb.c:631
HSD_GObj * it_8029DD58(Item_GObj *fighter_gobj, Vec3 *, u32, int, f32)
Definition itlinkbomb.c:189
bool itLinkbomb_UnkMotion3_Coll(HSD_GObj *)
Definition itlinkbomb.c:433
HSD_GObj Item_GObj
Definition forward.h:55
Item_StateChangeFlags
Definition forward.h:60
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26