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itzeldadinfire.h
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1#ifndef GALE01_2C3AF0
2#define GALE01_2C3AF0
3
4#include <platform.h>
5
6#include "ft/forward.h"
7#include "it/forward.h"
9
10#include "it/items/types.h"
11
12/* 2C3AF0 */ Fighter_GObj* it_802C3AF0(Item_GObj*);
14/* 2C3BAC */ HSD_GObj* it_802C3BAC(Item_GObj*, Vec3*, float facing_dir, float);
15/* 2C3CBC */ void it_802C3CBC(Item_GObj*);
16/* 2C3D44 */ void it_802C3D44(Item_GObj*);
23/* 2C443C */ bool it_802C443C(Item_GObj*);
24/* 2C4550 */ bool it_802C4550(Item_GObj*);
25/* 2C4558 */ bool it_802C4558(Item_GObj*);
26/* 2C4560 */ void it_802C4560(Item_GObj*, Item_GObj*);
27/* 3F76F8 */ extern ItemStateTable it_803F76F8[];
28
29#endif
UNK_RET it_802C40A4(UNK_PARAMS)
HSD_GObj * it_802C3BAC(Item_GObj *, Vec3 *, float facing_dir, float)
void it_802C3CBC(Item_GObj *)
void it_802C4560(Item_GObj *, Item_GObj *)
UNK_RET it_802C3E94(UNK_PARAMS)
UNK_RET it_802C3D74(UNK_PARAMS)
ItemStateTable it_803F76F8[]
Fighter_GObj * it_802C3AF0(Item_GObj *)
Clones an entity?
Definition itzeldadinfire.c:7
bool it_802C443C(Item_GObj *)
UNK_RET it_802C4208(UNK_PARAMS)
UNK_RET it_802C437C(UNK_PARAMS)
UNK_RET it_802C3AFC(UNK_PARAMS)
bool it_802C4558(Item_GObj *)
Definition itzeldadinfire.c:44
void it_802C3D44(Item_GObj *)
UNK_RET it_802C4364(UNK_PARAMS)
bool it_802C4550(Item_GObj *)
it_802C443C
Definition itzeldadinfire.c:39
#define UNK_PARAMS
#define UNK_RET
Definition gobj.h:25
Definition types.h:11
Definition types.h:13