float f32
Definition types.h:13
signed long s32
Definition types.h:8
HSD_GObj * gobj
Definition gm_19EF.c:73
ItemStateTable it_803F8EB0[]
Definition itleadead.c:27
void itLeadead_UnkMotion1_Phys(Item_GObj *gobj)
Definition itleadead.c:237
bool itLeadead_UnkMotion1_Anim(Item_GObj *gobj)
Definition itleadead.c:232
bool itLeadead_UnkMotion6_Coll(Item_GObj *gobj)
Definition itleadead.c:731
bool itLeadead_UnkMotion5_Coll(Item_GObj *gobj)
Definition itleadead.c:712
bool itLeadead_UnkMotion15_Anim(Item_GObj *gobj)
Definition itleadead.c:796
void itLeadead_UnkMotion8_Phys(Item_GObj *gobj)
Definition itleadead.c:537
void it_802EAE80(Item_GObj *gobj)
Definition itleadead.c:1136
bool itLeadead_UnkMotion3_Coll(Item_GObj *gobj)
Definition itleadead.c:634
void it_802E8F24(Item_GObj *gobj)
Definition itleadead.c:227
void itLeadead_UnkMotion13_Phys(Item_GObj *gobj)
Definition itleadead.c:750
void it_802EA478(Item_GObj *gobj, s32 arg1, s32 arg2)
Definition itleadead.c:860
bool itLeadead_UnkMotion17_Coll(Item_GObj *gobj)
Definition itleadead.c:844
bool it_802EA804(Item_GObj *gobj, f32 range)
Definition itleadead.c:980
bool itLeadead_UnkMotion12_Anim(Item_GObj *gobj)
Definition itleadead.c:440
void it_802EAAEC(Item_GObj *, Fighter_GObj *, int, f32)
Definition itleadead.c:1052
void itLeadead_Logic1_Destroyed(Item_GObj *)
Definition itleadead.c:849
void it_802E9738(Item_GObj *gobj)
Definition itleadead.c:479
s32 it_802EA674(Item_GObj *gobj)
Definition itleadead.c:913
void itLeadead_Logic1_Thrown(Item_GObj *)
Definition itleadead.c:758
bool itLeadead_UnkMotion16_Coll(Item_GObj *gobj)
Definition itleadead.c:828
void it_802EAC8C(Item_GObj *gobj)
Definition itleadead.c:1090
s32 it_802EA6F4(Item_GObj *gobj)
Definition itleadead.c:936
void itLeadead_UnkMotion2_Phys(Item_GObj *gobj)
Definition itleadead.c:296
bool itLeadead_UnkMotion16_Anim(Item_GObj *gobj)
Definition itleadead.c:817
bool itLeadead_UnkMotion2_Anim(Item_GObj *gobj)
Definition itleadead.c:288
void itLeadead_UnkMotion16_Phys(Item_GObj *gobj)
Definition itleadead.c:822
bool itLeadead_UnkMotion7_Coll(Item_GObj *gobj)
Definition itleadead.c:515
void itLeadead_UnkMotion3_Phys(Item_GObj *gobj)
Definition itleadead.c:632
void itLeadead_UnkMotion10_Phys(Item_GObj *gobj)
Definition itleadead.c:358
bool itLeadead_UnkMotion14_Coll(Item_GObj *gobj)
Definition itleadead.c:781
void itLeadead_Logic1_PickedUp(Item_GObj *)
Definition itleadead.c:737
bool itLeadead_UnkMotion17_Anim(Item_GObj *gobj)
Definition itleadead.c:833
void itLeadead_UnkMotion12_Phys(Item_GObj *gobj)
Definition itleadead.c:453
bool itLeadead_UnkMotion11_Anim(Item_GObj *gobj)
Definition itleadead.c:424
void it_802E93C8(Item_GObj *gobj)
Definition itleadead.c:372
bool itLeadead_UnkMotion3_Anim(Item_GObj *gobj)
Definition itleadead.c:611
void it_802EA2A0(Item_GObj *gobj)
Definition itleadead.c:786
void itLeadead_UnkMotion7_Phys(Item_GObj *gobj)
Definition itleadead.c:507
void it_802E9A00(Item_GObj *gobj)
Definition itleadead.c:556
bool itLeadead_UnkMotion4_Coll(Item_GObj *gobj)
Definition itleadead.c:682
void it_802E9494(Item_GObj *gobj)
Definition itleadead.c:397
void it_802E9BA0(Item_GObj *gobj)
Definition itleadead.c:596
bool itLeadead_UnkMotion14_Anim(Item_GObj *gobj)
Definition itleadead.c:766
void itLeadead_UnkMotion6_Phys(Item_GObj *gobj)
Definition itleadead.c:729
bool itLeadead_UnkMotion4_Anim(Item_GObj *gobj)
Definition itleadead.c:648
void itLeadead_UnkMotion5_Phys(Item_GObj *gobj)
Definition itleadead.c:710
bool itLeadead_UnkMotion7_Anim(Item_GObj *gobj)
Definition itleadead.c:488
bool itLeadead_UnkMotion9_Coll(Item_GObj *gobj)
Definition itleadead.c:590
void itLeadead_Logic1_Dropped(Item_GObj *)
Definition itleadead.c:752
void itLeadead_UnkMotion17_Phys(Item_GObj *gobj)
Definition itleadead.c:838
bool itLeadead_UnkMotion6_Anim(Item_GObj *gobj)
Definition itleadead.c:717
void itLeadead_UnkMotion9_Phys(Item_GObj *gobj)
Definition itleadead.c:588
s32 it_802EA988(Item_GObj *gobj, f32 x_offset, f32 y_offset)
Definition itleadead.c:1008
bool itLeadead_UnkMotion12_Coll(Item_GObj *gobj)
Definition itleadead.c:461
void it_802E8BCC(Item_GObj *)
Definition itleadead.c:138
void itLeadead_UnkMotion15_Phys(Item_GObj *gobj)
Definition itleadead.c:801
void itLeadead_UnkMotion4_Phys(Item_GObj *gobj)
Definition itleadead.c:653
bool it_802E8CD8(Item_GObj *)
Definition itleadead.c:167
bool itLeadead_UnkMotion15_Coll(Item_GObj *gobj)
Definition itleadead.c:803
bool itLeadead_UnkMotion1_Coll(Item_GObj *gobj)
Definition itleadead.c:249
void it_802EA334(Item_GObj *gobj)
Definition itleadead.c:808
void it_802E9038(Item_GObj *gobj)
Definition itleadead.c:255
void it_802E9D50(Item_GObj *gobj)
Definition itleadead.c:640
bool itLeadead_UnkMotion9_Anim(Item_GObj *gobj)
Definition itleadead.c:564
void it_802EADD8(Item_GObj *gobj)
Definition itleadead.c:1116
void itLeadead_UnkMotion14_Phys(Item_GObj *gobj)
Definition itleadead.c:774
void it_802E9308(Item_GObj *gobj)
Definition itleadead.c:348
void it_802E98E0(Item_GObj *gobj)
Definition itleadead.c:521
bool itLeadead_UnkMotion10_Coll(Item_GObj *gobj)
Definition itleadead.c:365
bool itLeadead_UnkMotion8_Anim(Item_GObj *gobj)
Definition itleadead.c:532
bool itLeadead_UnkMotion8_Coll(Item_GObj *gobj)
Definition itleadead.c:550
bool itLeadead_UnkMotion10_Anim(Item_GObj *gobj)
Definition itleadead.c:353
bool itLeadead_UnkMotion2_Coll(Item_GObj *gobj)
Definition itleadead.c:326
Item_GObj * it_802EA9FC(Vec3 *pos, s32 facing_dir)
Definition itleadead.c:1024
bool itLeadead_UnkMotion5_Anim(Item_GObj *gobj)
Definition itleadead.c:698
bool itLeadead_UnkMotion13_Anim(Item_GObj *gobj)
Definition itleadead.c:742
HSD_GObj Item_GObj
Definition forward.h:62