float f32
Definition types.h:13
signed long s32
Definition hsd_3B2B.h:1
ItemStateTable it_803F8EB0[]
Definition itleadead.c:28
void itLeadead_UnkMotion1_Phys(Item_GObj *gobj)
Definition itleadead.c:238
bool itLeadead_UnkMotion1_Anim(Item_GObj *gobj)
Definition itleadead.c:233
bool itLeadead_UnkMotion6_Coll(Item_GObj *gobj)
Definition itleadead.c:732
bool itLeadead_UnkMotion5_Coll(Item_GObj *gobj)
Definition itleadead.c:713
bool itLeadead_UnkMotion15_Anim(Item_GObj *gobj)
Definition itleadead.c:797
void itLeadead_UnkMotion8_Phys(Item_GObj *gobj)
Definition itleadead.c:538
void it_802EAE80(Item_GObj *gobj)
Definition itleadead.c:1137
bool itLeadead_UnkMotion3_Coll(Item_GObj *gobj)
Definition itleadead.c:635
void it_802E8F24(Item_GObj *gobj)
Definition itleadead.c:228
void itLeadead_UnkMotion13_Phys(Item_GObj *gobj)
Definition itleadead.c:751
void it_802EA478(Item_GObj *gobj, s32 arg1, s32 arg2)
Definition itleadead.c:861
bool itLeadead_UnkMotion17_Coll(Item_GObj *gobj)
Definition itleadead.c:845
bool it_802EA804(Item_GObj *gobj, f32 range)
Definition itleadead.c:981
bool itLeadead_UnkMotion12_Anim(Item_GObj *gobj)
Definition itleadead.c:441
void it_802EAAEC(Item_GObj *, Fighter_GObj *, int, f32)
Definition itleadead.c:1053
void itLeadead_Logic1_Destroyed(Item_GObj *)
Definition itleadead.c:850
void it_802E9738(Item_GObj *gobj)
Definition itleadead.c:480
s32 it_802EA674(Item_GObj *gobj)
Definition itleadead.c:914
void itLeadead_Logic1_Thrown(Item_GObj *)
Definition itleadead.c:759
bool itLeadead_UnkMotion16_Coll(Item_GObj *gobj)
Definition itleadead.c:829
void it_802EAC8C(Item_GObj *gobj)
Definition itleadead.c:1091
s32 it_802EA6F4(Item_GObj *gobj)
Definition itleadead.c:937
void itLeadead_UnkMotion2_Phys(Item_GObj *gobj)
Definition itleadead.c:297
bool itLeadead_UnkMotion16_Anim(Item_GObj *gobj)
Definition itleadead.c:818
bool itLeadead_UnkMotion2_Anim(Item_GObj *gobj)
Definition itleadead.c:289
void itLeadead_UnkMotion16_Phys(Item_GObj *gobj)
Definition itleadead.c:823
bool itLeadead_UnkMotion7_Coll(Item_GObj *gobj)
Definition itleadead.c:516
void itLeadead_UnkMotion3_Phys(Item_GObj *gobj)
Definition itleadead.c:633
void itLeadead_UnkMotion10_Phys(Item_GObj *gobj)
Definition itleadead.c:359
bool itLeadead_UnkMotion14_Coll(Item_GObj *gobj)
Definition itleadead.c:782
void itLeadead_Logic1_PickedUp(Item_GObj *)
Definition itleadead.c:738
bool itLeadead_UnkMotion17_Anim(Item_GObj *gobj)
Definition itleadead.c:834
void itLeadead_UnkMotion12_Phys(Item_GObj *gobj)
Definition itleadead.c:454
bool itLeadead_UnkMotion11_Anim(Item_GObj *gobj)
Definition itleadead.c:425
void it_802E93C8(Item_GObj *gobj)
Definition itleadead.c:373
bool itLeadead_UnkMotion3_Anim(Item_GObj *gobj)
Definition itleadead.c:612
void it_802EA2A0(Item_GObj *gobj)
Definition itleadead.c:787
void itLeadead_UnkMotion7_Phys(Item_GObj *gobj)
Definition itleadead.c:508
void it_802E9A00(Item_GObj *gobj)
Definition itleadead.c:557
bool itLeadead_UnkMotion4_Coll(Item_GObj *gobj)
Definition itleadead.c:683
void it_802E9494(Item_GObj *gobj)
Definition itleadead.c:398
void it_802E9BA0(Item_GObj *gobj)
Definition itleadead.c:597
bool itLeadead_UnkMotion14_Anim(Item_GObj *gobj)
Definition itleadead.c:767
void itLeadead_UnkMotion6_Phys(Item_GObj *gobj)
Definition itleadead.c:730
bool itLeadead_UnkMotion4_Anim(Item_GObj *gobj)
Definition itleadead.c:649
void itLeadead_UnkMotion5_Phys(Item_GObj *gobj)
Definition itleadead.c:711
bool itLeadead_UnkMotion7_Anim(Item_GObj *gobj)
Definition itleadead.c:489
bool itLeadead_UnkMotion9_Coll(Item_GObj *gobj)
Definition itleadead.c:591
void itLeadead_Logic1_Dropped(Item_GObj *)
Definition itleadead.c:753
void itLeadead_UnkMotion17_Phys(Item_GObj *gobj)
Definition itleadead.c:839
bool itLeadead_UnkMotion6_Anim(Item_GObj *gobj)
Definition itleadead.c:718
void itLeadead_UnkMotion9_Phys(Item_GObj *gobj)
Definition itleadead.c:589
s32 it_802EA988(Item_GObj *gobj, f32 x_offset, f32 y_offset)
Definition itleadead.c:1009
bool itLeadead_UnkMotion12_Coll(Item_GObj *gobj)
Definition itleadead.c:462
void it_802E8BCC(Item_GObj *)
Definition itleadead.c:139
void itLeadead_UnkMotion15_Phys(Item_GObj *gobj)
Definition itleadead.c:802
void itLeadead_UnkMotion4_Phys(Item_GObj *gobj)
Definition itleadead.c:654
bool it_802E8CD8(Item_GObj *)
Definition itleadead.c:168
bool itLeadead_UnkMotion15_Coll(Item_GObj *gobj)
Definition itleadead.c:804
bool itLeadead_UnkMotion1_Coll(Item_GObj *gobj)
Definition itleadead.c:250
void it_802EA334(Item_GObj *gobj)
Definition itleadead.c:809
void it_802E9038(Item_GObj *gobj)
Definition itleadead.c:256
void it_802E9D50(Item_GObj *gobj)
Definition itleadead.c:641
bool itLeadead_UnkMotion9_Anim(Item_GObj *gobj)
Definition itleadead.c:565
void it_802EADD8(Item_GObj *gobj)
Definition itleadead.c:1117
void itLeadead_UnkMotion14_Phys(Item_GObj *gobj)
Definition itleadead.c:775
void it_802E9308(Item_GObj *gobj)
Definition itleadead.c:349
void it_802E98E0(Item_GObj *gobj)
Definition itleadead.c:522
bool itLeadead_UnkMotion10_Coll(Item_GObj *gobj)
Definition itleadead.c:366
bool itLeadead_UnkMotion8_Anim(Item_GObj *gobj)
Definition itleadead.c:533
bool itLeadead_UnkMotion8_Coll(Item_GObj *gobj)
Definition itleadead.c:551
bool itLeadead_UnkMotion10_Anim(Item_GObj *gobj)
Definition itleadead.c:354
bool itLeadead_UnkMotion2_Coll(Item_GObj *gobj)
Definition itleadead.c:327
Item_GObj * it_802EA9FC(Vec3 *pos, s32 facing_dir)
Definition itleadead.c:1025
bool itLeadead_UnkMotion5_Anim(Item_GObj *gobj)
Definition itleadead.c:699
bool itLeadead_UnkMotion13_Anim(Item_GObj *gobj)
Definition itleadead.c:743
HSD_GObj Item_GObj
Definition forward.h:55