ItemStateTable it_803F8EB0[]
Definition itleadead.c:28
void itLeadead_UnkMotion1_Phys(Item_GObj *gobj)
Definition itleadead.c:236
bool itLeadead_UnkMotion1_Anim(Item_GObj *gobj)
Definition itleadead.c:231
bool itLeadead_UnkMotion6_Coll(Item_GObj *gobj)
Definition itleadead.c:741
bool itLeadead_UnkMotion5_Coll(Item_GObj *gobj)
Definition itleadead.c:721
bool itLeadead_UnkMotion15_Anim(Item_GObj *gobj)
Definition itleadead.c:806
void itLeadead_UnkMotion8_Phys(Item_GObj *gobj)
Definition itleadead.c:543
void it_802EAE80(Item_GObj *gobj)
Definition itleadead.c:1145
bool itLeadead_UnkMotion3_Coll(Item_GObj *gobj)
Definition itleadead.c:641
void it_802E8F24(Item_GObj *gobj)
Definition itleadead.c:226
void itLeadead_UnkMotion13_Phys(Item_GObj *gobj)
Definition itleadead.c:760
void it_802EA478(Item_GObj *gobj, s32 arg1, s32 arg2)
Definition itleadead.c:868
bool itLeadead_UnkMotion17_Coll(Item_GObj *gobj)
Definition itleadead.c:852
bool it_802EA804(Item_GObj *gobj, f32 range)
Definition itleadead.c:988
bool itLeadead_UnkMotion12_Anim(Item_GObj *gobj)
Definition itleadead.c:445
void it_802EAAEC(Item_GObj *, Fighter_GObj *, int, f32)
Definition itleadead.c:1060
void itLeadead_Logic1_Destroyed(Item_GObj *)
Definition itleadead.c:857
void it_802E9738(Item_GObj *gobj)
Definition itleadead.c:484
s32 it_802EA674(Item_GObj *gobj)
Definition itleadead.c:921
void itLeadead_Logic1_Thrown(Item_GObj *)
Definition itleadead.c:768
bool itLeadead_UnkMotion16_Coll(Item_GObj *gobj)
Definition itleadead.c:836
void it_802EAC8C(Item_GObj *gobj)
Definition itleadead.c:1098
s32 it_802EA6F4(Item_GObj *gobj)
Definition itleadead.c:944
void itLeadead_UnkMotion2_Phys(Item_GObj *gobj)
Definition itleadead.c:297
bool itLeadead_UnkMotion16_Anim(Item_GObj *gobj)
Definition itleadead.c:825
bool itLeadead_UnkMotion2_Anim(Item_GObj *gobj)
Definition itleadead.c:289
void itLeadead_UnkMotion16_Phys(Item_GObj *gobj)
Definition itleadead.c:830
bool itLeadead_UnkMotion7_Coll(Item_GObj *gobj)
Definition itleadead.c:520
void itLeadead_UnkMotion3_Phys(Item_GObj *gobj)
Definition itleadead.c:639
void itLeadead_UnkMotion10_Phys(Item_GObj *gobj)
Definition itleadead.c:361
bool itLeadead_UnkMotion14_Coll(Item_GObj *gobj)
Definition itleadead.c:791
void itLeadead_Logic1_PickedUp(Item_GObj *)
Definition itleadead.c:747
bool itLeadead_UnkMotion17_Anim(Item_GObj *gobj)
Definition itleadead.c:841
void itLeadead_UnkMotion12_Phys(Item_GObj *gobj)
Definition itleadead.c:458
bool itLeadead_UnkMotion11_Anim(Item_GObj *gobj)
Definition itleadead.c:429
void it_802E93C8(Item_GObj *gobj)
Definition itleadead.c:375
bool itLeadead_UnkMotion3_Anim(Item_GObj *gobj)
Definition itleadead.c:618
void it_802EA2A0(Item_GObj *gobj)
Definition itleadead.c:796
void itLeadead_UnkMotion7_Phys(Item_GObj *gobj)
Definition itleadead.c:512
void it_802E9A00(Item_GObj *gobj)
Definition itleadead.c:562
bool itLeadead_UnkMotion4_Coll(Item_GObj *gobj)
Definition itleadead.c:691
void it_802E9494(Item_GObj *gobj)
Definition itleadead.c:401
void it_802E9BA0(Item_GObj *gobj)
Definition itleadead.c:602
bool itLeadead_UnkMotion14_Anim(Item_GObj *gobj)
Definition itleadead.c:776
void itLeadead_UnkMotion6_Phys(Item_GObj *gobj)
Definition itleadead.c:739
bool itLeadead_UnkMotion4_Anim(Item_GObj *gobj)
Definition itleadead.c:655
void itLeadead_UnkMotion5_Phys(Item_GObj *gobj)
Definition itleadead.c:719
bool itLeadead_UnkMotion7_Anim(Item_GObj *gobj)
Definition itleadead.c:493
bool itLeadead_UnkMotion9_Coll(Item_GObj *gobj)
Definition itleadead.c:596
void itLeadead_Logic1_Dropped(Item_GObj *)
Definition itleadead.c:762
void itLeadead_UnkMotion17_Phys(Item_GObj *gobj)
Definition itleadead.c:846
bool itLeadead_UnkMotion6_Anim(Item_GObj *gobj)
Definition itleadead.c:726
void itLeadead_UnkMotion9_Phys(Item_GObj *gobj)
Definition itleadead.c:594
s32 it_802EA988(Item_GObj *gobj, f32 x_offset, f32 y_offset)
Definition itleadead.c:1016
bool itLeadead_UnkMotion12_Coll(Item_GObj *gobj)
Definition itleadead.c:466
void it_802E8BCC(Item_GObj *)
Definition itleadead.c:139
void itLeadead_UnkMotion15_Phys(Item_GObj *gobj)
Definition itleadead.c:811
void itLeadead_UnkMotion4_Phys(Item_GObj *gobj)
Definition itleadead.c:660
bool it_802E8CD8(Item_GObj *)
Definition itleadead.c:165
bool itLeadead_UnkMotion15_Coll(Item_GObj *gobj)
Definition itleadead.c:813
bool itLeadead_UnkMotion1_Coll(Item_GObj *gobj)
Definition itleadead.c:248
void it_802EA334(Item_GObj *gobj)
Definition itleadead.c:818
void it_802E9038(Item_GObj *gobj)
Definition itleadead.c:254
void it_802E9D50(Item_GObj *gobj)
Definition itleadead.c:647
bool itLeadead_UnkMotion9_Anim(Item_GObj *gobj)
Definition itleadead.c:570
void it_802EADD8(Item_GObj *gobj)
Definition itleadead.c:1125
void itLeadead_UnkMotion14_Phys(Item_GObj *gobj)
Definition itleadead.c:784
void it_802E9308(Item_GObj *gobj)
Definition itleadead.c:351
void it_802E98E0(Item_GObj *gobj)
Definition itleadead.c:526
bool itLeadead_UnkMotion10_Coll(Item_GObj *gobj)
Definition itleadead.c:368
bool itLeadead_UnkMotion8_Anim(Item_GObj *gobj)
Definition itleadead.c:538
bool itLeadead_UnkMotion8_Coll(Item_GObj *gobj)
Definition itleadead.c:556
bool itLeadead_UnkMotion10_Anim(Item_GObj *gobj)
Definition itleadead.c:356
bool itLeadead_UnkMotion2_Coll(Item_GObj *gobj)
Definition itleadead.c:328
HSD_GObj * it_802EAF28(Item_GObj *gobj)
Definition itleadead.c:1156
Item_GObj * it_802EA9FC(Vec3 *pos, s32 facing_dir)
Definition itleadead.c:1032
bool itLeadead_UnkMotion5_Anim(Item_GObj *gobj)
Definition itleadead.c:707
bool itLeadead_UnkMotion13_Anim(Item_GObj *gobj)
Definition itleadead.c:752
signed int s32
Definition types.h:12
float f32
Definition types.h:18
HSD_GObj Item_GObj
Definition forward.h:64