10#include <dolphin/mtx.h>
bool it_2725_Logic112_Clanked(Item_GObj *)
bool itGamewatchchef_UnkMotion0_Anim(Item_GObj *gobj)
bool it_2725_Logic112_HitShield(Item_GObj *)
HSD_GObj * it_802C837C(Item_GObj *, Vec3 *, enum_t, u32, float)
bool it_2725_Logic112_DmgDealt(Item_GObj *)
bool itGamewatchchef_UnkMotion1_Anim(Item_GObj *gobj)
UNK_RET it_802C875C(UNK_PARAMS)
bool it_2725_Logic112_Reflected(Item_GObj *)
void itGamewatchchef_UnkMotion0_Phys(Item_GObj *gobj)
bool it_2725_Logic112_Absorbed(Item_GObj *)
bool itGamewatchchef_UnkMotion1_Coll(Item_GObj *gobj)
void it_2725_Logic112_EvtUnk(Item_GObj *, Item_GObj *)
ItemStateTable it_803F79E0[]
void itGamewatchchef_UnkMotion1_Phys(Item_GObj *gobj)
it_802C837C
Definition itgamewatchchef.c:19
UNK_RET it_802C84A0(UNK_PARAMS)
bool it_2725_Logic112_ShieldBounced(Item_GObj *)
bool itGamewatchchef_UnkMotion0_Coll(Item_GObj *gobj)
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_RET
Definition placeholder.h:40
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26