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itgamewatchchef.h
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1#ifndef GALE01_2C837C
2#define GALE01_2C837C
3
4#include <platform.h>
5
6#include "it/forward.h"
7
8#include "it/items/types.h"
9
10#include <dolphin/mtx.h>
11
12/* 2C837C */ HSD_GObj* it_802C837C(Item_GObj*, Vec3*, enum_t, u32, float);
13/* 2C847C */ bool it_2725_Logic112_DmgDealt(Item_GObj*);
18/* 2C875C */ void it_802C875C(Item_GObj* gobj);
20/* 2C8828 */ void itGamewatchchef_UnkMotion1_Phys(Item_GObj* gobj);
27/* 2C8B08 */ void it_2725_Logic112_EvtUnk(Item_GObj*, Item_GObj*);
28/* 3F79E0 */ extern ItemStateTable it_803F79E0[];
29
30#endif
bool it_2725_Logic112_Clanked(Item_GObj *)
bool itGamewatchchef_UnkMotion0_Anim(Item_GObj *gobj)
void it_802C875C(Item_GObj *gobj)
bool it_2725_Logic112_HitShield(Item_GObj *)
HSD_GObj * it_802C837C(Item_GObj *, Vec3 *, enum_t, u32, float)
bool it_2725_Logic112_DmgDealt(Item_GObj *)
it_802C837C
Definition itgamewatchchef.c:8
bool itGamewatchchef_UnkMotion1_Anim(Item_GObj *gobj)
bool it_2725_Logic112_Reflected(Item_GObj *)
void itGamewatchchef_UnkMotion0_Phys(Item_GObj *gobj)
bool it_2725_Logic112_Absorbed(Item_GObj *)
bool itGamewatchchef_UnkMotion1_Coll(Item_GObj *gobj)
void it_2725_Logic112_EvtUnk(Item_GObj *, Item_GObj *)
it_2725_Logic112_Reflected
Definition itgamewatchchef.c:43
ItemStateTable it_803F79E0[]
void itGamewatchchef_UnkMotion1_Phys(Item_GObj *gobj)
it_802C84A0
Definition itgamewatchchef.c:26
UNK_RET it_802C84A0(UNK_PARAMS)
bool it_2725_Logic112_ShieldBounced(Item_GObj *)
itGamewatchchef_UnkMotion1_Coll
Definition itgamewatchchef.c:36
bool itGamewatchchef_UnkMotion0_Coll(Item_GObj *gobj)
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_RET
Definition placeholder.h:40
int enum_t
The underlying type of an enum, used as a placeholder.
Definition platform.h:9
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition types.h:11