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itgamewatchchef.h
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1#ifndef GALE01_2C837C
2#define GALE01_2C837C
3
4#include <Runtime/platform.h>
5
6#include <melee/it/forward.h>
7
8#include <dolphin/mtx.h>
10
11/* 2C837C */ HSD_GObj* it_802C837C(Item_GObj*, Vec3*, enum_t, u32, float);
13/* 2C84A0 */ void it_802C84A0(Item_GObj* gobj, s32 index);
17/* 2C875C */ void it_802C875C(Item_GObj* gobj);
21/* 2C88E4 */ bool it_2725_Logic112_Clanked(Item_GObj*);
22/* 2C8940 */ bool it_2725_Logic112_HitShield(Item_GObj*);
23/* 2C899C */ bool it_2725_Logic112_Absorbed(Item_GObj*);
27/* 3F79E0 */ extern ItemStateTable it_803F79E0[];
28
29#endif
struct Vec Vec3
unsigned long u32
Definition types.h:9
signed long s32
Definition types.h:8
HSD_GObj * gobj
Definition gm_19EF.c:73
ItemStateTable it_803F79E0[]
Definition itgamewatchchef.c:15
bool it_2725_Logic112_Clanked(Item_GObj *)
Definition itgamewatchchef.c:156
bool itGamewatchchef_UnkMotion0_Anim(Item_GObj *gobj)
Definition itgamewatchchef.c:75
void it_802C875C(Item_GObj *gobj)
Definition itgamewatchchef.c:120
bool it_2725_Logic112_HitShield(Item_GObj *)
Definition itgamewatchchef.c:169
HSD_GObj * it_802C837C(Item_GObj *, Vec3 *, enum_t, u32, float)
Definition itgamewatchchef.c:22
bool itGameWatchChef_Logic112_Reflected(Item_GObj *)
Definition itgamewatchchef.c:201
bool itGamewatchchef_UnkMotion1_Anim(Item_GObj *gobj)
Definition itgamewatchchef.c:132
void it_802C84A0(Item_GObj *gobj, s32 index)
Definition itgamewatchchef.c:60
void itGameWatchChef_Logic112_EvtUnk(Item_GObj *, Item_GObj *)
Definition itgamewatchchef.c:206
void itGamewatchchef_UnkMotion0_Phys(Item_GObj *gobj)
Definition itgamewatchchef.c:94
bool it_2725_Logic112_Absorbed(Item_GObj *)
Definition itgamewatchchef.c:182
bool itGamewatchchef_UnkMotion1_Coll(Item_GObj *gobj)
Definition itgamewatchchef.c:150
bool itGameWatchChef_Logic112_DmgDealt(Item_GObj *)
Definition itgamewatchchef.c:54
void itGamewatchchef_UnkMotion1_Phys(Item_GObj *gobj)
Definition itgamewatchchef.c:148
bool itGamewatchchef_UnkMotion0_Coll(Item_GObj *gobj)
Definition itgamewatchchef.c:103
bool itGameWatchChef_Logic112_ShieldBounced(Item_GObj *)
Definition itgamewatchchef.c:196
HSD_GObj Item_GObj
Definition forward.h:62
int enum_t
The underlying type of an enum, used as a placeholder.
Definition platform.h:28
Definition gobj.h:13
Definition types.h:12