10#include <dolphin/mtx.h>
signed long s32
Definition hsd_3B2B.h:1
Item_GObj * it_8027B5B0(ItemKind, Vec3 *, HSD_JObj *, Vec3 *, bool)
Definition itzako.c:52
void it_8027C0CC(Item_GObj *, f32, f32)
Might take in and pass more vars.
Definition itzako.c:357
void it_8027C8D0(Vec3 *, Vec3 *, f32)
Definition itzako.c:519
void it_8027CE44(Item_GObj *)
Definition itzako.c:698
bool it_8027C79C(Item_GObj *)
Definition itzako.c:452
void it_8027BBF4(Item_GObj *, bool, f64, f32)
Definition itzako.c:269
void it_8027C0A8(Item_GObj *, f32, f32)
Might take in and pass more vars.
Definition itzako.c:351
bool it_8027B798(Item_GObj *, Vec3 *)
Definition itzako.c:143
bool it_8027C824(Item_GObj *, s32(*arg1)(Item_GObj *))
Definition itzako.c:470
void it_8027B964(Item_GObj *, bool)
Definition itzako.c:188
void it_8027CE64(Item_GObj *, HSD_GObj *, void *)
Appears to be a function for Game&Watch items.
Definition itzako.c:707
void it_8027BB1C(Vec3 *, Vec3 *)
Definition itzako.c:234
f32 it_8027CBFC(Item_GObj *)
Definition itzako.c:621
void it_8027CBA4(Item_GObj *)
Definition itzako.c:608
bool it_8027CA7C(HSD_GObj *)
Definition itzako.c:564
void it_8027CAD8(Item_GObj *)
Definition itzako.c:581
Item_GObj * it_8027CC88(Item_GObj *)
Definition itzako.c:649
void it_8027CE18(Item_GObj *)
Definition itzako.c:692
void it_8027C9D8(Item *)
Definition itzako.c:546
int it_8027BA54(HSD_GObj *, Vec3 *)
Definition itzako.c:216
void it_8027CB3C(Item_GObj *)
Definition itzako.c:595
void it_8027B730(Item_GObj *)
Definition itzako.c:101
void it_8027C0F0(Item_GObj *, Vec3 *, f64, f32)
Definition itzako.c:362
void it_2725_Logic9_Destroyed(Item_GObj *)
Definition itzako.c:489
void it_8027C56C(Item_GObj *, f32)
Definition itzako.c:430
bool it_8027C794(Item_GObj *)
Definition itzako.c:447
ItemKind
Definition forward.h:109
HSD_GObj Item_GObj
Definition forward.h:55
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26