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itgamewatchgreenhouse.h
Go to the documentation of this file.
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#ifndef GALE01_2C61F4
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#define GALE01_2C61F4
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#include "
it/forward.h
"
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#include "
it/items/types.h
"
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/* 2C62F8 */
void
it_802C62F8
(
Item_GObj
*);
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/* 2C63B4 */
void
it_802C63B4
(
Item_GObj
*);
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/* 2C65C4 */
void
it_802C65C4
(
Item_GObj
*,
Item_GObj
*);
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/* 3F7898 */
extern
ItemStateTable
it_803F7898
[];
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#endif
it_803F7898
ItemStateTable it_803F7898[]
it_802C63B4
void it_802C63B4(Item_GObj *)
it_802C65C4
void it_802C65C4(Item_GObj *, Item_GObj *)
it_802C62F8
void it_802C62F8(Item_GObj *)
forward.h
types.h
HSD_GObj
Definition
gobj.h:25
ItemStateTable
Definition
types.h:11
src
melee
it
items
itgamewatchgreenhouse.h
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