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itgamewatchbreath.h
Go to the documentation of this file.
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#ifndef GALE01_2C720C
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#define GALE01_2C720C
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#include <
melee/it/forward.h
>
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#include <
sysdolphin/baselib/forward.h
>
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#include <
melee/it/kinds/types.h
>
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/* 2C720C */
HSD_GObj
*
it_802C720C
(
HSD_GObj
*,
Vec3
*,
Fighter_Part
,
float
);
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/* 2C7310 */
void
itGameWatchBreath_Logic76_Destroyed
(
Item_GObj
*);
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/* 2C7340 */
void
it_802C7340
(
Item_GObj
*);
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/* 2C738C */
void
it_802C738C
(
Item_GObj
*);
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/* 2C73AC */
void
it_802C73AC
(
Item_GObj
*);
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/* 2C73CC */
void
itGameWatchBreath_Logic76_PickedUp
(
Item_GObj
*);
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/* 2C7424 */
void
it_802C7424
(
Item_GObj
*);
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/* 2C744C */
bool
itGamewatchbreath_UnkMotion1_Anim
(
Item_GObj
*);
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/* 2C74B8 */
void
itGameWatchBreath_Logic76_EvtUnk
(
Item_GObj
*,
Item_GObj
*);
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/* 3F7938 */
extern
ItemStateTable
it_803F7938
[];
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#endif
Vec3
struct Vec Vec3
it_803F7938
ItemStateTable it_803F7938[]
Definition
itgamewatchbreath.c:12
it_802C720C
HSD_GObj * it_802C720C(HSD_GObj *, Vec3 *, Fighter_Part, float)
Definition
itgamewatchbreath.c:17
it_802C738C
void it_802C738C(Item_GObj *)
Definition
itgamewatchbreath.c:56
it_802C7424
void it_802C7424(Item_GObj *)
Definition
itgamewatchbreath.c:78
it_802C73AC
void it_802C73AC(Item_GObj *)
Definition
itgamewatchbreath.c:61
itGamewatchbreath_UnkMotion1_Anim
bool itGamewatchbreath_UnkMotion1_Anim(Item_GObj *)
Definition
itgamewatchbreath.c:83
itGameWatchBreath_Logic76_PickedUp
void itGameWatchBreath_Logic76_PickedUp(Item_GObj *)
Definition
itgamewatchbreath.c:66
itGameWatchBreath_Logic76_Destroyed
void itGameWatchBreath_Logic76_Destroyed(Item_GObj *)
Definition
itgamewatchbreath.c:35
itGameWatchBreath_Logic76_EvtUnk
void itGameWatchBreath_Logic76_EvtUnk(Item_GObj *, Item_GObj *)
Definition
itgamewatchbreath.c:105
it_802C7340
void it_802C7340(Item_GObj *)
Definition
itgamewatchbreath.c:43
Fighter_Part
Fighter_Part
Definition
forward.h:258
forward.h
Item_GObj
HSD_GObj Item_GObj
Definition
forward.h:62
types.h
HSD_GObj
Definition
gobj.h:13
ItemStateTable
Definition
types.h:12
forward.h
src
melee
it
kinds
itgamewatchbreath.h
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