ItemStateTable it_803F7938[]
Definition itgamewatchbreath.c:18
HSD_GObj * it_802C720C(HSD_GObj *, Vec3 *, Fighter_Part, float)
Definition itgamewatchbreath.c:23
void it_802C738C(Item_GObj *)
Definition itgamewatchbreath.c:62
void it_802C7424(Item_GObj *)
Definition itgamewatchbreath.c:84
void it_802C73AC(Item_GObj *)
Definition itgamewatchbreath.c:67
bool itGamewatchbreath_UnkMotion1_Anim(Item_GObj *)
Definition itgamewatchbreath.c:89
void itGameWatchBreath_Logic76_PickedUp(Item_GObj *)
Definition itgamewatchbreath.c:72
void itGameWatchBreath_Logic76_Destroyed(Item_GObj *)
Definition itgamewatchbreath.c:41
void itGameWatchBreath_Logic76_EvtUnk(Item_GObj *, Item_GObj *)
Definition itgamewatchbreath.c:111
void it_802C7340(Item_GObj *)
Definition itgamewatchbreath.c:49
Fighter_Part
Definition forward.h:252
HSD_GObj Item_GObj
Definition forward.h:55