SSBM Decomp
Loading...
Searching...
No Matches
itgamewatchbreath.h
Go to the documentation of this file.
1
#ifndef GALE01_2C720C
2
#define GALE01_2C720C
3
4
#include "
it/forward.h
"
5
6
#include "
it/items/types.h
"
7
8
/* 2C7310 */
void
it_802C7310
(
Item_GObj
*);
9
/* 2C73CC */
void
it_802C73CC
(
Item_GObj
*);
10
/* 2C74B8 */
void
it_802C74B8
(
Item_GObj
*,
Item_GObj
*);
11
/* 3F7938 */
extern
ItemStateTable
it_803F7938
[];
12
13
#endif
it_803F7938
ItemStateTable it_803F7938[]
it_802C7310
void it_802C7310(Item_GObj *)
it_802C74B8
void it_802C74B8(Item_GObj *, Item_GObj *)
it_802C73CC
void it_802C73CC(Item_GObj *)
forward.h
types.h
HSD_GObj
Definition
gobj.h:25
ItemStateTable
Definition
types.h:11
src
melee
it
items
itgamewatchbreath.h
Generated by
1.9.8