10#include <dolphin/mtx.h>
bool it_2725_Logic67_HitShield(Item_GObj *)
Definition itmewtwodisable.c:36
bool it_2725_Logic67_Reflected(Item_GObj *)
bool it_2725_Logic67_DmgDealt(Item_GObj *)
itMewtwodisable_UnkMotion0_Coll
Definition itmewtwodisable.c:24
void itMewtwodisable_UnkMotion0_Phys(Item_GObj *gobj)
it_802C49E0
Definition itmewtwodisable.c:20
bool itMewtwodisable_UnkMotion0_Anim(Item_GObj *gobj)
void it_802C49E0(Item_GObj *)
UNK_RET it_802C4B38(UNK_PARAMS)
bool itMewtwodisable_UnkMotion0_Coll(Item_GObj *gobj)
bool it_2725_Logic67_Absorbed(Item_GObj *)
Definition itmewtwodisable.c:41
ItemStateTable it_803F7750[]
UNK_RET it_802C4BB8(UNK_PARAMS)
void it_2725_Logic67_EvtUnk(Item_GObj *, Item_GObj *)
bool it_2725_Logic67_Clanked(Item_GObj *)
it_2725_Logic67_Reflected
Definition itmewtwodisable.c:31
HSD_GObj * it_802C4A40(Item_GObj *, Vec3 *, float)
void it_2725_Logic67_Destroyed(Item_GObj *)
bool it_2725_Logic67_ShieldBounced(Item_GObj *)
Definition itmewtwodisable.c:46
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_RET
Definition placeholder.h:40
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26