SSBM Decomp
Loading...
Searching...
No Matches
itkirbycutterbeam.h
Go to the documentation of this file.
1#ifndef GALE01_29BAB8
2#define GALE01_29BAB8
3
4#include <platform.h>
5
6#include "it/forward.h"
7
8#include "it/items/types.h"
9
15/* 29BFB4 */ bool it_2725_Logic7_DmgDealt(Item_GObj*);
16/* 29BFBC */ bool it_2725_Logic7_Clanked(Item_GObj*);
17/* 29BFC4 */ bool it_2725_Logic7_Absorbed(Item_GObj*);
20/* 29C4AC */ bool it_2725_Logic7_HitShield(Item_GObj*);
21/* 29C4B4 */ void it_8029C4B4(Item_GObj*, Item_GObj*);
22/* 3F6798 */ extern ItemStateTable it_803F6798[];
23
24#endif
UNK_RET it_8029BB90(UNK_PARAMS)
bool it_2725_Logic7_HitShield(Item_GObj *)
it_2725_Logic7_Reflected
Definition itkirbycutterbeam.c:39
bool it_2725_Logic7_Clanked(Item_GObj *)
Definition itkirbycutterbeam.c:25
bool itKirbycutterbeam_UnkMotion0_Coll(Item_GObj *gobj)
ItemStateTable it_803F6798[]
void it_8029C4B4(Item_GObj *, Item_GObj *)
Definition itkirbycutterbeam.c:44
bool itKirbycutterbeam_UnkMotion0_Anim(Item_GObj *gobj)
bool it_2725_Logic7_ShieldBounced(Item_GObj *)
void itKirbycutterbeam_UnkMotion0_Phys(Item_GObj *gobj)
bool it_2725_Logic7_Reflected(Item_GObj *)
bool it_2725_Logic7_Absorbed(Item_GObj *)
Definition itkirbycutterbeam.c:30
UNK_RET it_8029BAB8(UNK_PARAMS)
bool it_2725_Logic7_DmgDealt(Item_GObj *)
it_8029BAB8
Definition itkirbycutterbeam.c:20
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_RET
Definition placeholder.h:40
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition types.h:11