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itgamewatchmanhole.h
Go to the documentation of this file.
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#ifndef GALE01_2C65E4
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#define GALE01_2C65E4
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#include "
it/forward.h
"
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#include "
it/items/types.h
"
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/* 2C66E8 */
void
it_802C66E8
(
Item_GObj
*);
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/* 2C67A4 */
void
it_802C67A4
(
Item_GObj
*);
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/* 2C68D8 */
void
it_802C68D8
(
Item_GObj
*,
Item_GObj
*);
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/* 3F78D8 */
extern
ItemStateTable
it_803F78D8
[];
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#endif
it_802C68D8
void it_802C68D8(Item_GObj *, Item_GObj *)
it_803F78D8
ItemStateTable it_803F78D8[]
it_802C67A4
void it_802C67A4(Item_GObj *)
it_802C66E8
void it_802C66E8(Item_GObj *)
forward.h
types.h
HSD_GObj
Definition
gobj.h:25
ItemStateTable
Definition
types.h:11
src
melee
it
items
itgamewatchmanhole.h
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