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itgamewatchmanhole.h
Go to the documentation of this file.
1#ifndef GALE01_2C65E4
2#define GALE01_2C65E4
3
4#include "it/forward.h"
5
6#include "it/items/types.h"
7#include "it/types.h"
8
9/* 2C65E4 */ HSD_GObj* it_802C65E4(Item_GObj* gobj, Vec* vec,
10 enum Fighter_Part arg2, float arg3);
12/* 2C6718 */ void it_802C6718(Item_GObj* gobj);
13/* 2C6764 */ void it_802C6764(Item_GObj* gobj);
14/* 2C6784 */ void it_802C6784(Item_GObj* gobj);
17/* 3F78D8 */ extern ItemStateTable it_803F78D8[];
18
19#endif
void itGameWatchManhole_Logic72_PickedUp(Item_GObj *)
Definition itgamewatchmanhole.c:77
void itGameWatchManhole_Logic72_EvtUnk(Item_GObj *, Item_GObj *)
Definition itgamewatchmanhole.c:119
HSD_GObj * it_802C65E4(Item_GObj *gobj, Vec *vec, enum Fighter_Part arg2, float arg3)
Definition itgamewatchmanhole.c:20
ItemStateTable it_803F78D8[]
Definition itgamewatchmanhole.c:17
void it_802C6764(Item_GObj *gobj)
Definition itgamewatchmanhole.c:67
void it_802C6784(Item_GObj *gobj)
Definition itgamewatchmanhole.c:72
void it_802C6718(Item_GObj *gobj)
Definition itgamewatchmanhole.c:55
void itGameWatchManhole_Logic72_Destroyed(Item_GObj *)
Definition itgamewatchmanhole.c:47
Fighter_Part
Definition forward.h:248
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition types.h:11