10#include <dolphin/mtx.h>
void it_802B18B0(Item_GObj *gobj)
Definition itseakneedleheld.c:24
ItemStateTable it_803F70A8[]
Definition itseakneedleheld.c:15
Item_GObj * it_802B19AC(Fighter_GObj *parent_gobj, Vec3 *cur_pos, Fighter_Part part, ItemKind kind, float facing_dir)
Definition itseakneedleheld.c:62
bool itSeakneedleheld_UnkMotion0_Coll(Item_GObj *gobj)
Definition itseakneedleheld.c:147
void itSeakNeedleHeld_Logic110_PickedUp(Item_GObj *)
Definition itseakneedleheld.c:94
void itSeakneedleheld_UnkMotion0_Phys(Item_GObj *gobj)
Definition itseakneedleheld.c:145
bool itSeakneedleheld_UnkMotion0_Anim(Item_GObj *gobj)
Definition itseakneedleheld.c:99
void itSeakNeedleHeld_Logic110_EvtUnk(Item_GObj *, Item_GObj *)
Definition itseakneedleheld.c:152
Fighter_Part
Definition forward.h:248
ItemKind
Definition forward.h:109
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26