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itseakneedleheld.h
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1#ifndef GALE01_2B18B0
2#define GALE01_2B18B0
3
4#include "it/forward.h"
5
6#include "it/items/types.h"
7
8#include <dolphin/mtx.h>
9
11/* 2B19AC */ Item_GObj* it_802B19AC(Item_GObj*, Vec3* cur_pos, u32, u32,
12 float facing_dir);
15/* 2B1C34 */ void itSeakneedleheld_UnkMotion0_Phys(Item_GObj* gobj);
16/* 2B1C38 */ bool itSeakneedleheld_UnkMotion0_Coll(Item_GObj* gobj);
17/* 2B1C40 */ void it_2725_Logic110_EvtUnk(Item_GObj*, Item_GObj*);
18/* 3F70A8 */ extern ItemStateTable it_803F70A8[];
19
20#endif
void it_2725_Logic110_PickedUp(Item_GObj *)
ItemStateTable it_803F70A8[]
bool itSeakneedleheld_UnkMotion0_Coll(Item_GObj *gobj)
Definition itseakneedleheld.c:15
void itSeakneedleheld_UnkMotion0_Phys(Item_GObj *gobj)
it_802B18B0
Definition itseakneedleheld.c:13
Item_GObj * it_802B19AC(Item_GObj *, Vec3 *cur_pos, u32, u32, float facing_dir)
UNK_RET it_802B18B0(UNK_PARAMS)
bool itSeakneedleheld_UnkMotion0_Anim(Item_GObj *gobj)
void it_2725_Logic110_EvtUnk(Item_GObj *, Item_GObj *)
Definition itseakneedleheld.c:20
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_RET
Definition placeholder.h:40
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition types.h:11