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itzgshell.h
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1#ifndef GALE01_2DDB38
2#define GALE01_2DDB38
3
4#include <placeholder.h>
5#include <platform.h>
6
7#include "it/forward.h"
8
9#include "it/items/types.h"
10
11#include <dolphin/mtx.h>
12
18/* 2DE040 */ void it_802DE040(Item_GObj*);
19/* 2DE0F0 */ void it_802DE0F0(Item_GObj*);
20/* 2DE190 */ bool itZrshell_UnkMotion0_Anim(Item_GObj*);
23/* 2DE320 */ void it_802DE320(Item_GObj*);
28/* 2DE490 */ bool itZrshell_UnkMotion2_Anim(Item_GObj*);
47/* 2DEF78 */ bool itZrshell_UnkMotion9_Anim(Item_GObj*);
65/* 2DFED4 */ void it_802DFED4(Item_GObj*, Item_GObj*);
69/* 2E0100 */ Item_GObj* it_802E0100(s32, Vec3*, s32);
70/* 2E0408 */ bool it_2725_Logic12_Clanked(Item_GObj*);
72
73#endif
void it_2725_Logic11_EnteredAir(Item_GObj *)
void it_802DFED4(Item_GObj *, Item_GObj *)
UNK_RET it_802DF230(UNK_PARAMS)
bool itZrshell_UnkMotion1_Coll(Item_GObj *)
bool it_2725_Logic11_DmgReceived(Item_GObj *)
bool itZrshell_UnkMotion0_Anim(Item_GObj *)
it_802DDB38
Definition itzgshell.c:23
UNK_RET it_802DEC80(UNK_PARAMS)
bool itZrshell_UnkMotion3_Anim(Item_GObj *)
bool itZrshell_UnkMotion1_Anim(Item_GObj *)
ItemStateTable it_803F86C8[]
bool itZrshell_UnkMotion9_Anim(Item_GObj *)
itZrshell_UnkMotion2_Phys
Definition itzgshell.c:83
UNK_RET it_802DDD38(UNK_PARAMS)
Item_GObj * it_802E0100(s32, Vec3 *, s32)
void it_2725_Logic11_Thrown(Item_GObj *)
UNK_RET it_802DDBE8(UNK_PARAMS)
void it_2725_Logic11_Destroyed(Item_GObj *)
bool itZrshell_UnkMotion8_Coll(Item_GObj *)
bool itZrshell_UnkMotion6_Anim(Item_GObj *)
bool it_2725_Logic11_ShieldBounced(Item_GObj *)
UNK_RET it_802DDB38(UNK_PARAMS)
bool it_2725_Logic11_Clanked(Item_GObj *)
void itZrshell_UnkMotion4_Phys(Item_GObj *)
bool it_2725_Logic11_Reflected(Item_GObj *)
void itZrshell_UnkMotion6_Phys(Item_GObj *)
UNK_RET it_802DFF14(UNK_PARAMS)
void it_802DE0F0(Item_GObj *)
void itZrshell_UnkMotion11_Phys(Item_GObj *)
void itZrshell_UnkMotion9_Phys(Item_GObj *)
void itZrshell_UnkMotion0_Phys(Item_GObj *)
void it_2725_Logic11_PickedUp(Item_GObj *)
UNK_RET it_802DE6F0(UNK_PARAMS)
void itZrshell_UnkMotion10_Phys(Item_GObj *)
bool itZrshell_UnkMotion10_Anim(Item_GObj *)
void it_2725_Logic11_Dropped(Item_GObj *)
bool itZrshell_UnkMotion10_Coll(Item_GObj *)
bool itZrshell_UnkMotion6_Coll(Item_GObj *)
bool itZrshell_UnkMotion3_Coll(Item_GObj *)
UNK_RET it_802DFFB8(UNK_PARAMS)
UNK_RET fn_802DFE7C(UNK_PARAMS)
bool itZrshell_UnkMotion4_Coll(Item_GObj *)
bool it_2725_Logic12_Clanked(Item_GObj *)
Definition itzrshell.c:86
bool itZrshell_UnkMotion8_Anim(Item_GObj *)
void itZrshell_UnkMotion8_Phys(Item_GObj *)
void it_802DE040(Item_GObj *)
UNK_RET fn_802DDC8C(UNK_PARAMS)
UNK_RET it_802DF9F8(UNK_PARAMS)
UNK_RET it_802DDEB4(UNK_PARAMS)
void itZrshell_UnkMotion2_Phys(Item_GObj *)
bool itZrshell_UnkMotion11_Coll(Item_GObj *)
void it_802DE320(Item_GObj *)
bool it_2725_Logic11_DmgDealt(Item_GObj *)
bool itZrshell_UnkMotion9_Coll(Item_GObj *)
bool itZrshell_UnkMotion0_Coll(Item_GObj *)
void itZrshell_UnkMotion1_Phys(Item_GObj *)
bool itZrshell_UnkMotion2_Anim(Item_GObj *)
itZrshell_UnkMotion0_Phys
Definition itzgshell.c:42
bool itZrshell_UnkMotion11_Anim(Item_GObj *)
bool itZrshell_UnkMotion4_Anim(Item_GObj *)
void itZrshell_UnkMotion3_Phys(Item_GObj *)
bool it_2725_Logic11_HitShield(Item_GObj *)
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_RET
Definition placeholder.h:40
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition types.h:11