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itsamusgrapple.h
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1#ifndef GALE01_2B7150
2#define GALE01_2B7150
3
4#include <melee/ft/forward.h>
5#include <melee/it/forward.h>
7
8#include <dolphin/mtx.h>
11
19
39
41/* 2B7160 */ void it_802B7160(Fighter_GObj*, itSamusGrapple_HitboxData*);
42/* 2B743C */ void it_802B743C(HSD_GObj*, Item*, s32);
43/* 2B75FC */ HSD_JObj* it_802B75FC(Item*, HSD_JObj*, s32, f32);
44/* 2B7B84 */ void it_802B7B84(Item_GObj* gobj);
45/* 2B7C18 */ Item_GObj* it_802B7C18(Fighter_GObj*, Vec3*, float facing_dir);
46/* 2B7E34 */ void fn_802B7E34(Item_GObj*);
48/* 2B805C */ void fn_802B805C(Item_GObj*);
50/* 2B8384 */ void fn_802B8384(Item_GObj*);
52/* 2B8524 */ void fn_802B8524(Item_GObj*);
54/* 2B8684 */ void fn_802B8684(Item_GObj*);
56/* 2B8814 */ void fn_802B8814(Item_GObj*);
58/* 2B895C */ void fn_802B895C(Item_GObj*);
60/* 2B8B54 */ void fn_802B8B54(Item_GObj*);
62/* 2B8D38 */ void fn_802B8D38(Item_GObj*);
65 f32);
67 f32);
69 Fighter*);
71 Fighter*);
73 Fighter*);
76 f32);
78 f32);
79/* 2BA3BC */ bool it_802BA3BC(ItemLink*, ItemLink*, Vec3*,
81/* 2BA5DC */ void it_802BA5DC(ItemLink*, ItemLink*, Vec3*,
84 Fighter*);
86/* 2BA9B8 */ void it_802BA9B8(Item_GObj* gobj);
87/* 2BAA08 */ void it_802BAA08(Item_GObj* gobj);
88/* 2BAA58 */ void it_802BAA58(Item_GObj* gobj);
89/* 2BAA94 */ void it_802BAA94(Item_GObj* gobj);
90/* 2BAAE4 */ void it_802BAAE4(Item_GObj* gobj, Vec3* vel);
91/* 2BAB40 */ void it_802BAB40(Item_GObj*);
92/* 2BAB7C */ void it_802BAB7C(Item_GObj*);
93/* 2BABB8 */ void it_802BABB8(Item_GObj* gobj);
94/* 2BAC3C */ void it_802BAC3C(Fighter_GObj* gobj);
95/* 2BAC80 */ void it_802BAC80(Fighter_GObj* gobj);
96/* 2BACC4 */ void it_802BACC4(Fighter_GObj* gobj);
98/* 3F73A8 */ extern ItemStateTable it_803F73A8[];
99
100#endif
struct Vec Vec3
float f32
Definition types.h:13
signed long s32
Definition types.h:8
unsigned char u8
Definition types.h:5
HSD_GObj * gobj
Definition gm_19EF.c:73
ItemStateTable it_803F73A8[]
Definition itsamusgrapple.c:40
void it_802BABB8(Item_GObj *gobj)
Set grapple beam state and store duration.
Definition itsamusgrapple.c:1682
void it_802BAC80(Fighter_GObj *gobj)
Definition itsamusgrapple.c:1705
bool it_802B9FD4(ItemLink *, Vec3 *, itSamusGrappleAttributes *)
Definition itsamusgrapple.c:1327
void itSamusGrapple_Logic53_Spawned(Item_GObj *)
Definition itsamusgrapple.c:145
void itSamusgrapple_UnkMotion2_Phys(Item_GObj *gobj)
Definition itsamusgrapple.c:698
void it_802BA5DC(ItemLink *, ItemLink *, Vec3 *, itSamusGrappleAttributes *)
Definition itsamusgrapple.c:1505
void it_802BAB7C(Item_GObj *)
Definition itsamusgrapple.c:1674
void fn_802B7E34(Item_GObj *)
Definition itsamusgrapple.c:571
void itSamusGrapple_Logic53_PickedUp(Item_GObj *)
Definition itsamusgrapple.c:1616
void it_802BACC4(Fighter_GObj *gobj)
Definition itsamusgrapple.c:1716
void itSamusgrapple_UnkMotion3_Phys(Item_GObj *gobj)
Definition itsamusgrapple.c:726
void it_802B7160(Fighter_GObj *, itSamusGrapple_HitboxData *)
Definition itsamusgrapple.c:151
void itSamusgrapple_UnkMotion8_Phys(Item_GObj *gobj)
Definition itsamusgrapple.c:960
void it_802B9CE8(ItemLink *, Vec3 *, itSamusGrappleAttributes *, Fighter *)
Definition itsamusgrapple.c:1261
void fn_802B8684(Item_GObj *)
Definition itsamusgrapple.c:731
void itSamusgrapple_UnkMotion6_Phys(Item_GObj *gobj)
Definition itsamusgrapple.c:841
void itSamusGrapple_Logic53_EvtUnk(Item_GObj *, Item_GObj *)
Definition itsamusgrapple.c:1740
bool it_802BA3BC(ItemLink *, ItemLink *, Vec3 *, itSamusGrappleAttributes *, f32)
Definition itsamusgrapple.c:1437
void itSamusgrapple_UnkMotion4_Phys(Item_GObj *gobj)
Definition itsamusgrapple.c:767
void fn_802B8384(Item_GObj *)
Definition itsamusgrapple.c:661
void itSamusgrapple_UnkMotion1_Phys(Item_GObj *gobj)
Definition itsamusgrapple.c:656
void it_802B91C4(ItemLink *, Vec3 *, itSamusGrappleAttributes *, f32)
Definition itsamusgrapple.c:999
void it_802B743C(HSD_GObj *, Item *, s32)
Definition itsamusgrapple.c:230
HSD_JObj * it_802B75FC(Item *, HSD_JObj *, s32, f32)
Definition itsamusgrapple.c:317
void itSamusgrapple_UnkMotion7_Phys(Item_GObj *gobj)
Definition itsamusgrapple.c:893
void fn_802B8814(Item_GObj *)
Definition itsamusgrapple.c:772
void it_802BAA94(Item_GObj *gobj)
Definition itsamusgrapple.c:1649
void fn_802B8B54(Item_GObj *)
Definition itsamusgrapple.c:846
s32 it_802B9328(ItemLink *, Vec3 *, itSamusGrappleAttributes *, Fighter *)
Definition itsamusgrapple.c:1061
void it_802BAB40(Item_GObj *)
Definition itsamusgrapple.c:1667
bool it_802BA760(ItemLink *, Vec3 *, itSamusGrappleAttributes *, Fighter *)
Definition itsamusgrapple.c:1563
void it_802BAA58(Item_GObj *gobj)
Definition itsamusgrapple.c:1641
bool it_802BA2D8(ItemLink *, Vec3 *, itSamusGrappleAttributes *, f32)
Definition itsamusgrapple.c:1419
void it_802B7B84(Item_GObj *gobj)
Definition itsamusgrapple.c:418
void it_802B900C(ItemLink *, Vec3 *, itSamusGrappleAttributes *, f32)
Definition itsamusgrapple.c:965
bool it_802BA194(ItemLink *, Vec3 *, itSamusGrappleAttributes *, f32)
Definition itsamusgrapple.c:1367
void fn_802B895C(Item_GObj *)
Definition itsamusgrapple.c:805
void it_802BAAE4(Item_GObj *gobj, Vec3 *vel)
Definition itsamusgrapple.c:1658
void it_802BAC3C(Fighter_GObj *gobj)
Definition itsamusgrapple.c:1693
void itSamusgrapple_UnkMotion5_Phys(Item_GObj *gobj)
Definition itsamusgrapple.c:800
s32 it_802B99A0(ItemLink *, Vec3 *, itSamusGrappleAttributes *, Fighter *)
Definition itsamusgrapple.c:1181
void fn_802B8524(Item_GObj *)
Definition itsamusgrapple.c:703
void fn_802B805C(Item_GObj *)
Definition itsamusgrapple.c:591
void fn_802B8D38(Item_GObj *)
Definition itsamusgrapple.c:898
void it_802BAA08(Item_GObj *gobj)
Definition itsamusgrapple.c:1632
Item_GObj * it_802B7C18(Fighter_GObj *, Vec3 *, float facing_dir)
Definition itsamusgrapple.c:446
void it_802BA9B8(Item_GObj *gobj)
Definition itsamusgrapple.c:1623
void itSamusgrapple_UnkMotion0_Phys(Item_GObj *gobj)
Definition itsamusgrapple.c:586
HSD_GObj Item_GObj
Definition forward.h:62
Definition types.h:1250
Definition gobj.h:13
Definition jobj.h:104
Definition types.h:12
Definition types.h:197
Definition itCharItems.h:678
Definition itsamusgrapple.h:20
u8 x133_6
Definition itsamusgrapple.h:28
u8 x134_7
Definition itsamusgrapple.h:37
u8 x133_7
Definition itsamusgrapple.h:29
u8 x133_1
Definition itsamusgrapple.h:23
u8 x133_4
Definition itsamusgrapple.h:26
u8 x134_5
Definition itsamusgrapple.h:35
u8 x134_0
Definition itsamusgrapple.h:30
itSamusGrapple_Hitbox create_hitbox
Definition itsamusgrapple.h:21
u8 x134_6
Definition itsamusgrapple.h:36
u8 x134_2
Definition itsamusgrapple.h:32
u8 x133_3
Definition itsamusgrapple.h:25
u8 x134_3
Definition itsamusgrapple.h:33
u8 x133_0
Definition itsamusgrapple.h:22
u8 x134_1
Definition itsamusgrapple.h:31
u8 x133_5
Definition itsamusgrapple.h:27
u8 x134_4
Definition itsamusgrapple.h:34
u8 x133_2
Definition itsamusgrapple.h:24
Definition itsamusgrapple.h:12
struct spawn_hitbox_4 create_hitbox_4
Definition itsamusgrapple.h:17
struct spawn_hitbox_3 create_hitbox_3
Definition itsamusgrapple.h:16
struct spawn_hitbox_0 create_hitbox_0
Definition itsamusgrapple.h:13
struct spawn_hitbox_2 create_hitbox_2
Definition itsamusgrapple.h:15
struct spawn_hitbox_1 create_hitbox_1
Definition itsamusgrapple.h:14
Definition types.h:765
Definition types.h:774
Definition types.h:778
Definition types.h:782
Definition types.h:792