12#include <dolphin/mtx.h>
signed long s32
Definition hsd_3B2B.h:1
void it_802BABB8(Item_GObj *gobj)
Set grapple beam state and store duration.
Definition itsamusgrapple.c:1176
void it_802BAC80(Fighter_GObj *gobj)
Definition itsamusgrapple.c:1199
bool it_802B9FD4(ItemLink *, Vec3 *, itSamusGrappleAttributes *)
Definition itsamusgrapple.c:819
void itSamusGrapple_Logic53_Spawned(Item_GObj *)
Definition itsamusgrapple.c:127
void itSamusgrapple_UnkMotion2_Phys(Item_GObj *gobj)
Definition itsamusgrapple.c:410
void it_802BA5DC(ItemLink *, ItemLink *, Vec3 *, itSamusGrappleAttributes *)
Definition itsamusgrapple.c:1013
void it_802BAB7C(Item_GObj *)
Definition itsamusgrapple.c:1168
void fn_802B7E34(Item_GObj *)
Definition itsamusgrapple.c:275
void itSamusGrapple_Logic53_PickedUp(Item_GObj *)
Definition itsamusgrapple.c:1110
void it_802BACC4(Fighter_GObj *gobj)
Definition itsamusgrapple.c:1210
void itSamusgrapple_UnkMotion3_Phys(Item_GObj *gobj)
Definition itsamusgrapple.c:438
void itSamusgrapple_UnkMotion8_Phys(Item_GObj *gobj)
Definition itsamusgrapple.c:676
void it_802B9CE8(ItemLink *, Vec3 *, itSamusGrappleAttributes *, Fighter *)
it_802B9328
Definition itsamusgrapple.c:753
void fn_802B8684(Item_GObj *)
Definition itsamusgrapple.c:443
void itSamusgrapple_UnkMotion6_Phys(Item_GObj *gobj)
Definition itsamusgrapple.c:563
void itSamusGrapple_Logic53_EvtUnk(Item_GObj *, Item_GObj *)
Definition itsamusgrapple.c:1235
bool it_802BA3BC(ItemLink *, ItemLink *, Vec3 *, itSamusGrappleAttributes *, f32)
Definition itsamusgrapple.c:945
void it_802B7160(Fighter_GObj *, void *)
void itSamusgrapple_UnkMotion4_Phys(Item_GObj *gobj)
Definition itsamusgrapple.c:474
void fn_802B8384(Item_GObj *)
Definition itsamusgrapple.c:377
void itSamusgrapple_UnkMotion1_Phys(Item_GObj *gobj)
Definition itsamusgrapple.c:372
void it_802B91C4(ItemLink *, Vec3 *, itSamusGrappleAttributes *, f32)
Definition itsamusgrapple.c:715
void it_802B743C(HSD_GObj *, Item *, s32)
it_802B7160
Definition itsamusgrapple.c:135
HSD_JObj * it_802B75FC(Item *, HSD_JObj *, s32, f32)
void itSamusgrapple_UnkMotion7_Phys(Item_GObj *gobj)
Definition itsamusgrapple.c:611
void fn_802B8814(Item_GObj *)
Definition itsamusgrapple.c:479
void it_802BAA94(Item_GObj *gobj)
Definition itsamusgrapple.c:1143
void fn_802B8B54(Item_GObj *)
Definition itsamusgrapple.c:568
s32 it_802B9328(ItemLink *, Vec3 *, itSamusGrappleAttributes *, Fighter *)
void it_802BAB40(Item_GObj *)
Definition itsamusgrapple.c:1161
bool it_802BA760(ItemLink *, Vec3 *, itSamusGrappleAttributes *, Fighter *)
Definition itsamusgrapple.c:1063
void it_802BAA58(Item_GObj *gobj)
Definition itsamusgrapple.c:1135
bool it_802BA2D8(ItemLink *, Vec3 *, itSamusGrappleAttributes *, f32)
Definition itsamusgrapple.c:906
void it_802B7B84(Item_GObj *gobj)
it_802B75FC
Definition itsamusgrapple.c:223
void it_802B900C(ItemLink *, Vec3 *, itSamusGrappleAttributes *, f32)
Definition itsamusgrapple.c:681
bool it_802BA194(ItemLink *, Vec3 *, itSamusGrappleAttributes *, f32)
Definition itsamusgrapple.c:858
void fn_802B895C(Item_GObj *)
Definition itsamusgrapple.c:529
void it_802BAAE4(Item_GObj *gobj, Vec3 *vel)
Definition itsamusgrapple.c:1152
void it_802BAC3C(Fighter_GObj *gobj)
Definition itsamusgrapple.c:1187
void itSamusgrapple_UnkMotion5_Phys(Item_GObj *gobj)
Definition itsamusgrapple.c:507
ItemStateTable it_803F73A8[]
s32 it_802B99A0(ItemLink *, Vec3 *, itSamusGrappleAttributes *, Fighter *)
void fn_802B8524(Item_GObj *)
Definition itsamusgrapple.c:415
void it_802A77DC(Item_GObj *gobj)
Definition itlinkhookshot.c:1935
void fn_802B805C(Item_GObj *)
Definition itsamusgrapple.c:307
void fn_802B8D38(Item_GObj *)
Definition itsamusgrapple.c:616
void it_802BAA08(Item_GObj *gobj)
Definition itsamusgrapple.c:1126
Item_GObj * it_802B7C18(Fighter_GObj *, Vec3 *, float facing_dir)
void it_802BA9B8(Item_GObj *gobj)
Definition itsamusgrapple.c:1117
void itSamusgrapple_UnkMotion0_Phys(Item_GObj *gobj)
Definition itsamusgrapple.c:302
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
user_data struct of GObj class 7
Definition itCharItems.h:333
Definition itCharItems.h:689