float f32
Definition types.h:13
ItemStateTable it_803F74F8[]
Definition itpeachparasol.c:12
void it_802BDD3C(Item_GObj *)
Definition itpeachparasol.c:118
void itPeachParasol_Logic60_PickedUp(Item_GObj *)
Definition itpeachparasol.c:92
void it_802BDC18(Item_GObj *)
Definition itpeachparasol.c:75
void it_802BDBF8(Item_GObj *)
Definition itpeachparasol.c:70
bool it_802BDC38(Item_GObj *)
Definition itpeachparasol.c:80
void it_802BDDB4(Item_GObj *, f32 arg1)
Definition itpeachparasol.c:129
bool itPeachparasol_UnkMotion2_Anim(Item_GObj *)
Definition itpeachparasol.c:100
void itPeachParasol_Logic60_EvtUnk(Item_GObj *, HSD_GObj *)
Definition itpeachparasol.c:137
int it_802BDA40(Item_GObj *, int)
Definition itpeachparasol.c:33
Item_GObj * it_802BDA64(HSD_GObj *parent, Vec3 *pos, Fighter_Part arg2, f32 dir)
Definition itpeachparasol.c:39
void it_802BDD40(Item_GObj *, f32 arg1)
Definition itpeachparasol.c:120
void it_802BDB94(Item_GObj *)
Definition itpeachparasol.c:61
void itPeachParasol_Logic60_Destroyed(Item_GObj *)
Definition itpeachparasol.c:53
Fighter_Part
Definition forward.h:252
HSD_GObj Item_GObj
Definition forward.h:55