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itmariocape.h
Go to the documentation of this file.
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#ifndef GALE01_2B2560
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#define GALE01_2B2560
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#include "
it/forward.h
"
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#include "
it/items/types.h
"
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/* 2B2644 */
void
it_802B2644
(
Item_GObj
*);
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/* 2B2700 */
void
it_802B2700
(
Item_GObj
*);
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/* 2B2870 */
void
it_802B2870
(
Item_GObj
*,
Item_GObj
*);
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/* 3F70F8 */
extern
ItemStateTable
it_803F70F8
[];
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#endif
it_802B2644
void it_802B2644(Item_GObj *)
it_803F70F8
ItemStateTable it_803F70F8[]
it_802B2700
void it_802B2700(Item_GObj *)
it_802B2870
void it_802B2870(Item_GObj *, Item_GObj *)
forward.h
types.h
HSD_GObj
Definition
gobj.h:25
ItemStateTable
Definition
types.h:11
src
melee
it
items
itmariocape.h
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