10#include <dolphin/mtx.h>
bool itPikachuthunder_UnkMotion2_Anim(Item_GObj *gobj)
ItemStateTable it_803F70C8[]
bool it_2725_Logic39_Clanked(Item_GObj *)
Definition itpikachuthunder.c:45
bool itPikachuthunder_UnkMotion0_Anim(Item_GObj *gobj)
s32 it_802B22B8(Item_GObj *gobj)
void it_802B1FE8(Item_GObj *, Vec3 *)
UNK_RET it_802B211C(UNK_PARAMS)
bool it_2725_Logic39_Absorbed(Item_GObj *)
Definition itpikachuthunder.c:50
Item_GObj * it_802B1DF8(Item_GObj *, Vec3 *, Vec3 *, s32, s32, s32)
bool itPikachuthunder_UnkMotion1_Coll(Item_GObj *gobj)
bool itPikachuthunder_UnkMotion1_Anim(Item_GObj *gobj)
s32 it_802B1FC8(Item_GObj *)
it_802B1DF8
Definition itpikachuthunder.c:12
bool it_2725_Logic39_HitShield(Item_GObj *)
Definition itpikachuthunder.c:40
UNK_RET it_802B2080(UNK_PARAMS)
void it_2725_Logic39_Destroyed(Item_GObj *)
int it_802B1DEC(Item_GObj *)
Definition itpikachuthunder.c:5
void it_2725_Logic39_EvtUnk(Item_GObj *, Item_GObj *)
bool it_2725_Logic39_DmgDealt(Item_GObj *)
it_802B1FE8
Definition itpikachuthunder.c:35
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_RET
Definition placeholder.h:40
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26