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itwhitebea.h
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1#ifndef GALE01_2E31F8
2#define GALE01_2E31F8
3
4#include <placeholder.h>
5
6#include "it/forward.h"
7
8#include "it/items/types.h"
9
10/* 2E31F8 */ void it_802E31F8(Item_GObj*);
11/* 2E324C */ bool itOldottosea_UnkMotion8_Anim(Item_GObj* gobj);
12/* 2E32B0 */ void itOldottosea_UnkMotion8_Phys(Item_GObj* gobj);
13/* 2E32B4 */ void it_802E32B4(Item_GObj*);
14/* 2E3314 */ void it_802E3314(Item_GObj*);
15/* 2E3364 */ bool itOldottosea_UnkMotion9_Anim(Item_GObj* gobj);
16/* 2E33AC */ void itOldottosea_UnkMotion9_Phys(Item_GObj* gobj);
17/* 2E33DC */ bool itOldottosea_UnkMotion9_Coll(Item_GObj* gobj);
19/* 2E3470 */ bool itOldottosea_UnkMotion10_Anim(Item_GObj* gobj);
20/* 2E34B8 */ void itOldottosea_UnkMotion10_Phys(Item_GObj* gobj);
21/* 2E34BC */ bool itOldottosea_UnkMotion10_Coll(Item_GObj* gobj);
22/* 2E34DC */ void it_2725_Logic3_Destroyed(Item_GObj* gobj);
23/* 2E3528 */ void it_802E3528(Item_GObj*);
24/* 2E3588 */ bool itOldottosea_UnkMotion11_Anim(Item_GObj* gobj);
25/* 2E3590 */ void itOldottosea_UnkMotion11_Phys(Item_GObj* gobj);
26/* 2E35AC */ bool itOldottosea_UnkMotion11_Coll(Item_GObj* gobj);
27/* 2E35CC */ bool it_802E35CC(Item_GObj*);
28/* 2E3784 */ void it_802E3784(Item_GObj*, Item_GObj*);
29/* 2E37A4 */ void it_802E37A4(Item_GObj*);
30/* 2E37BC */ void it_802E37BC(Item_GObj*);
31/* 2E3884 */ bool it_802E3884(Item_GObj*);
32/* 2E398C */ void fn_802E398C(Item_GObj*);
33/* 2E39C8 */ bool itWhitebea_UnkMotion0_Anim(Item_GObj* gobj);
34/* 2E3A10 */ void itWhitebea_UnkMotion0_Phys(Item_GObj* gobj);
35/* 2E3A8C */ bool itWhitebea_UnkMotion0_Coll(Item_GObj* gobj);
36/* 2E3AC8 */ void it_802E3AC8(Item_GObj* gobj);
37/* 2E3BB8 */ bool itWhitebea_UnkMotion1_Anim(Item_GObj* gobj);
38/* 2E3C70 */ void itWhitebea_UnkMotion1_Phys(Item_GObj* gobj);
39/* 2E3D38 */ bool itWhitebea_UnkMotion1_Coll(Item_GObj* gobj);
40/* 2E3DA0 */ void it_802E3DA0(Item_GObj*);
41/* 2E3E5C */ bool itWhitebea_UnkMotion3_Anim(Item_GObj* gobj);
42/* 2E3E64 */ void itWhitebea_UnkMotion3_Phys(Item_GObj* gobj);
43/* 2E3E94 */ bool itWhitebea_UnkMotion3_Coll(Item_GObj* gobj);
44/* 2E3ED0 */ void it_802E3ED0(Item_GObj*);
45/* 2E3FAC */ bool itWhitebea_UnkMotion4_Anim(Item_GObj* gobj);
46/* 2E4018 */ void itWhitebea_UnkMotion4_Phys(Item_GObj* gobj);
47/* 2E4040 */ bool itWhitebea_UnkMotion4_Coll(Item_GObj* gobj);
48/* 2E40A4 */ void it_802E40A4(Item_GObj*);
49/* 2E4190 */ void it_802E4190(Item_GObj* gobj);
50/* 2E41D4 */ bool itWhitebea_UnkMotion2_Anim(Item_GObj* gobj);
51/* 2E432C */ void itWhitebea_UnkMotion2_Phys(Item_GObj* gobj);
52/* 2E4330 */ bool itWhitebea_UnkMotion2_Coll(Item_GObj* gobj);
53/* 2E436C */ void it_802E436C(Item_GObj* gobj);
54/* 2E43C0 */ bool itWhitebea_UnkMotion5_Anim(Item_GObj* gobj);
55/* 2E4424 */ void itWhitebea_UnkMotion5_Phys(Item_GObj* gobj);
56/* 2E4428 */ bool itWhitebea_UnkMotion5_Coll(Item_GObj* gobj);
57/* 2E4464 */ void it_802E4464(Item_GObj*);
58/* 2E44E4 */ bool itWhitebea_UnkMotion6_Anim(Item_GObj* gobj);
59/* 2E44EC */ void itWhitebea_UnkMotion6_Phys(Item_GObj* gobj);
60/* 2E451C */ bool itWhitebea_UnkMotion6_Coll(Item_GObj* gobj);
61/* 2E4558 */ void it_802E4558(Item_GObj*);
62/* 2E45D0 */ bool itWhitebea_UnkMotion7_Anim(Item_GObj* gobj);
63/* 2E464C */ void itWhitebea_UnkMotion7_Phys(Item_GObj* gobj);
64/* 2E4650 */ bool itWhitebea_UnkMotion7_Coll(Item_GObj* gobj);
65/* 2E468C */ void itWhiteBea_Logic9_PickedUp(Item_GObj*);
66/* 2E46B4 */ bool itWhitebea_UnkMotion8_Anim(Item_GObj* gobj);
67/* 2E46FC */ void itWhitebea_UnkMotion8_Phys(Item_GObj* gobj);
69/* 2E47C0 */ void it_2725_Logic9_Thrown(Item_GObj*);
70/* 2E4818 */ bool itWhitebea_UnkMotion9_Anim(Item_GObj* gobj);
71/* 2E4860 */ void itWhitebea_UnkMotion9_Phys(Item_GObj* gobj);
72/* 2E4890 */ bool itWhitebea_UnkMotion9_Coll(Item_GObj* gobj);
73/* 2E48B4 */ void it_802E48B4(Item_GObj*);
74/* 2E4914 */ bool itWhitebea_UnkMotion10_Anim(Item_GObj* gobj);
75/* 2E495C */ void itWhitebea_UnkMotion10_Phys(Item_GObj* gobj);
76/* 2E4960 */ bool itWhitebea_UnkMotion10_Coll(Item_GObj* gobj);
77/* 2E4980 */ void it_802E4980(Item_GObj*);
78/* 2E49E0 */ bool itWhitebea_UnkMotion11_Anim(Item_GObj* gobj);
79/* 2E49E8 */ void itWhitebea_UnkMotion11_Phys(Item_GObj* gobj);
80/* 2E4A04 */ bool itWhitebea_UnkMotion11_Coll(Item_GObj* gobj);
81/* 2E4A24 */ void it_802E4A24(Item_GObj*, Item_GObj*);
83/* 4D6D40 */ extern f32* it_804D6D40;
84
85#endif
void it_2725_Logic9_Thrown(Item_GObj *)
it_2725_Logic9_Dropped
Definition itwhitebea.c:377
void it_802E4A24(Item_GObj *, Item_GObj *)
Definition itwhitebea.c:455
void it_802E32B4(Item_GObj *)
Definition itwhitebea.c:30
void itWhiteBea_Logic9_PickedUp(Item_GObj *)
Definition itwhitebea.c:360
f32 * it_804D6D40
s32 it_804D6D08; // Not sure of type s32 it_804D6D0C; // Not sure of type u32 it_804D6D10; // Not sur...
Definition it_2725.c:4714
bool itWhitebea_UnkMotion4_Anim(Item_GObj *gobj)
it_802E3ED0
Definition itwhitebea.c:245
bool itWhitebea_UnkMotion10_Coll(Item_GObj *gobj)
Definition itwhitebea.c:425
void it_802E436C(Item_GObj *gobj)
Definition itwhitebea.c:299
void it_802E4190(Item_GObj *gobj)
Definition itwhitebea.c:281
void itOldottosea_UnkMotion10_Phys(Item_GObj *gobj)
Definition itwhitebea.c:80
void it_802E3784(Item_GObj *, Item_GObj *)
it_802E35CC
Definition itwhitebea.c:124
void it_2725_Logic9_Dropped(Item_GObj *)
bool itWhitebea_UnkMotion0_Anim(Item_GObj *gobj)
Definition itwhitebea.c:171
void it_2725_Logic3_Destroyed(Item_GObj *gobj)
Definition itwhitebea.c:87
bool itWhitebea_UnkMotion3_Anim(Item_GObj *gobj)
it_802E3DA0
Definition itwhitebea.c:224
bool itWhitebea_UnkMotion11_Anim(Item_GObj *gobj)
Definition itwhitebea.c:439
void itOldottosea_UnkMotion8_Phys(Item_GObj *gobj)
Definition itwhitebea.c:28
bool itWhitebea_UnkMotion7_Coll(Item_GObj *gobj)
Definition itwhitebea.c:353
void itWhitebea_UnkMotion10_Phys(Item_GObj *gobj)
Definition itwhitebea.c:423
bool itOldottosea_UnkMotion10_Coll(Item_GObj *gobj)
Definition itwhitebea.c:82
void it_802E4558(Item_GObj *)
bool it_802E35CC(Item_GObj *)
bool itOldottosea_UnkMotion11_Anim(Item_GObj *gobj)
Definition itwhitebea.c:106
void itWhitebea_UnkMotion9_Phys(Item_GObj *gobj)
Definition itwhitebea.c:394
bool itWhitebea_UnkMotion6_Anim(Item_GObj *gobj)
it_802E4464
Definition itwhitebea.c:328
void itWhitebea_UnkMotion7_Phys(Item_GObj *gobj)
it_802E4558
Definition itwhitebea.c:351
bool itWhitebea_UnkMotion6_Coll(Item_GObj *gobj)
Definition itwhitebea.c:340
void itOldottosea_UnkMotion11_Phys(Item_GObj *gobj)
Definition itwhitebea.c:111
bool itWhitebea_UnkMotion5_Anim(Item_GObj *gobj)
Definition itwhitebea.c:307
void it_802E48B4(Item_GObj *)
Definition itwhitebea.c:406
void it_802E31F8(Item_GObj *)
void fn_802E398C(Item_GObj *)
Definition itwhitebea.c:164
void itOldottosea_UnkMotion9_Phys(Item_GObj *gobj)
Definition itwhitebea.c:58
void it_802E3528(Item_GObj *)
Definition itwhitebea.c:97
bool itOldottosea_UnkMotion9_Coll(Item_GObj *gobj)
Definition itwhitebea.c:65
void itWhitebea_UnkMotion6_Phys(Item_GObj *gobj)
Definition itwhitebea.c:333
void it_802E3ED0(Item_GObj *)
bool it_802E3884(Item_GObj *)
it_802E37BC
Definition itwhitebea.c:140
void it_802E3AC8(Item_GObj *gobj)
void itWhitebea_UnkMotion4_Phys(Item_GObj *gobj)
Definition itwhitebea.c:260
bool itWhitebea_UnkMotion9_Anim(Item_GObj *gobj)
Definition itwhitebea.c:386
void it_802E37BC(Item_GObj *)
bool itWhitebea_UnkMotion10_Anim(Item_GObj *gobj)
Definition itwhitebea.c:415
void itWhitebea_UnkMotion5_Phys(Item_GObj *gobj)
Definition itwhitebea.c:318
void itWhitebea_UnkMotion2_Phys(Item_GObj *gobj)
itWhitebea_UnkMotion2_Anim
Definition itwhitebea.c:291
bool itOldottosea_UnkMotion9_Anim(Item_GObj *gobj)
Definition itwhitebea.c:50
bool itOldottosea_UnkMotion8_Anim(Item_GObj *gobj)
it_802E31F8
Definition itwhitebea.c:15
void it_802E3314(Item_GObj *)
Definition itwhitebea.c:42
bool itWhitebea_UnkMotion5_Coll(Item_GObj *gobj)
Definition itwhitebea.c:320
bool itWhitebea_UnkMotion1_Anim(Item_GObj *gobj)
UNK_RET it_802E3400(UNK_PARAMS)
void itWhitebea_UnkMotion0_Phys(Item_GObj *gobj)
Definition itwhitebea.c:180
bool itOldottosea_UnkMotion11_Coll(Item_GObj *gobj)
Definition itwhitebea.c:117
void it_802E40A4(Item_GObj *)
Definition itwhitebea.c:279
void itWhitebea_UnkMotion8_Phys(Item_GObj *gobj)
Definition itwhitebea.c:373
ItemStateTable it_803F8A88[]
void itWhitebea_UnkMotion3_Phys(Item_GObj *gobj)
Definition itwhitebea.c:229
bool itWhitebea_UnkMotion3_Coll(Item_GObj *gobj)
Definition itwhitebea.c:236
bool itWhitebea_UnkMotion4_Coll(Item_GObj *gobj)
Definition itwhitebea.c:268
void itWhitebea_UnkMotion11_Phys(Item_GObj *gobj)
Definition itwhitebea.c:444
void it_802E37A4(Item_GObj *)
This function only called by itFreeze_Logic17_PickedUp from itfreeze, so using those item vars.
Definition itwhitebea.c:131
bool itWhitebea_UnkMotion2_Anim(Item_GObj *gobj)
bool itWhitebea_UnkMotion0_Coll(Item_GObj *gobj)
Definition itwhitebea.c:197
bool itOldottosea_UnkMotion10_Anim(Item_GObj *gobj)
it_802E3400
Definition itwhitebea.c:72
bool itWhitebea_UnkMotion9_Coll(Item_GObj *gobj)
Definition itwhitebea.c:401
void it_802E4464(Item_GObj *)
bool itWhitebea_UnkMotion11_Coll(Item_GObj *gobj)
Definition itwhitebea.c:450
void it_802E4980(Item_GObj *)
Definition itwhitebea.c:430
void itWhitebea_UnkMotion1_Phys(Item_GObj *gobj)
bool itWhitebea_UnkMotion8_Anim(Item_GObj *gobj)
Definition itwhitebea.c:365
void it_802E3DA0(Item_GObj *)
bool itWhitebea_UnkMotion7_Anim(Item_GObj *gobj)
bool itWhitebea_UnkMotion1_Coll(Item_GObj *gobj)
it_802E3AC8
Definition itwhitebea.c:209
bool itWhitebea_UnkMotion2_Coll(Item_GObj *gobj)
Definition itwhitebea.c:293
#define UNK_PARAMS
Definition placeholder.h:47
#define UNK_RET
Definition placeholder.h:39
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition types.h:11