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itoldkuri.h
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1#ifndef GALE01_2D73D0
2#define GALE01_2D73D0
3
4#include <Runtime/platform.h>
5
6#include <melee/it/forward.h>
7
9
10/* 2D73D0 */ void itOldKuri_Logic29_EvtUnk(Item_GObj*, Item_GObj*);
11/* 2D73F0 */ void it_802D73F0(Item_GObj*);
12/* 2D747C */ void it_802D747C(Item_GObj*);
13/* 2D74D0 */ bool itOldkuri_UnkMotion0_Anim(Item_GObj* gobj);
14/* 2D74D8 */ void itOldkuri_UnkMotion0_Phys(Item_GObj* gobj);
15/* 2D7550 */ bool itOldkuri_UnkMotion0_Coll(Item_GObj* gobj);
16/* 2D758C */ void it_802D758C(Item_GObj* gobj);
17/* 2D75F8 */ bool itOldkuri_UnkMotion1_Anim(Item_GObj* gobj);
18/* 2D7670 */ void itOldkuri_UnkMotion1_Phys(Item_GObj* gobj);
19/* 2D76EC */ bool itOldkuri_UnkMotion1_Coll(Item_GObj* gobj);
20/* 2D775C */ void it_802D775C(Item_GObj* gobj);
21/* 2D77C8 */ bool itOldkuri_UnkMotion2_Anim(Item_GObj* gobj);
22/* 2D788C */ void itOldkuri_UnkMotion2_Phys(Item_GObj* gobj);
23/* 2D795C */ bool itOldkuri_UnkMotion2_Coll(Item_GObj* gobj);
24/* 2D7A18 */ bool itOldkuri_UnkMotion3_Anim(Item_GObj* gobj);
25/* 2D7A60 */ void itOldkuri_UnkMotion3_Phys(Item_GObj* gobj);
26/* 2D7A90 */ bool itOldkuri_UnkMotion3_Coll(Item_GObj* gobj);
27/* 2D7AF0 */ void it_802D7AF0(Item_GObj*);
28/* 2D7B3C */ bool itOldkuri_UnkMotion4_Anim(Item_GObj* gobj);
29/* 2D7B84 */ void itOldkuri_UnkMotion4_Phys(Item_GObj* gobj);
30/* 2D7BB4 */ bool itOldkuri_UnkMotion4_Coll(Item_GObj* gobj);
31/* 2D7C14 */ void itOldKuri_Logic0_PickedUp(Item_GObj*);
32/* 2D7C58 */ bool itOldkuri_UnkMotion5_Anim(Item_GObj* gobj);
33/* 2D7CB0 */ void itOldkuri_UnkMotion5_Phys(Item_GObj* gobj);
34/* 2D7CB4 */ void it_2725_Logic0_Dropped(Item_GObj*);
35/* 2D7D18 */ void it_2725_Logic0_Thrown(Item_GObj*);
36/* 2D7D7C */ bool itOldkuri_UnkMotion6_Anim(Item_GObj* gobj);
37/* 2D7DC4 */ void itOldkuri_UnkMotion6_Phys(Item_GObj* gobj);
38/* 2D7DF4 */ bool itOldkuri_UnkMotion6_Coll(Item_GObj* gobj);
39/* 2D7E18 */ bool itOldkuri_UnkMotion9_Anim(Item_GObj* gobj);
40/* 2D7EAC */ void itOldkuri_UnkMotion9_Phys(Item_GObj* gobj);
41/* 2D7ED4 */ bool itOldkuri_UnkMotion9_Coll(Item_GObj* gobj);
42/* 2D7F38 */ bool it_2725_Logic0_DmgReceived(Item_GObj*);
43/* 2D8098 */ bool it_802D8098(Item_GObj*);
44/* 2D813C */ void it_802D813C(Item_GObj* gobj);
45/* 2D8190 */ bool itOldkuri_UnkMotion7_Anim(Item_GObj* gobj);
46/* 2D81D8 */ void itOldkuri_UnkMotion7_Phys(Item_GObj* gobj);
47/* 2D81DC */ bool itOldkuri_UnkMotion7_Coll(Item_GObj* gobj);
48/* 2D81FC */ void it_802D81FC(Item_GObj*);
49/* 2D8240 */ bool itOldkuri_UnkMotion8_Anim(Item_GObj* gobj);
50/* 2D8274 */ void itOldkuri_UnkMotion8_Phys(Item_GObj* gobj);
51/* 2D82A4 */ bool itOldkuri_UnkMotion8_Coll(Item_GObj* gobj);
52/* 2D82C4 */ void it_802D82C4(Item_GObj* gobj);
53/* 2D8330 */ bool itOldkuri_UnkMotion10_Anim(Item_GObj* gobj);
54/* 2D8378 */ void itOldkuri_UnkMotion10_Phys(Item_GObj* gobj);
55/* 2D837C */ bool itOldkuri_UnkMotion10_Coll(Item_GObj* gobj);
56/* 2D839C */ void it_802D839C(Item_GObj* gobj);
57/* 2D8408 */ bool itOldkuri_UnkMotion11_Anim(Item_GObj* gobj);
58/* 2D8450 */ void itOldkuri_UnkMotion11_Phys(Item_GObj* gobj);
59/* 2D846C */ bool itOldkuri_UnkMotion11_Coll(Item_GObj* gobj);
61/* 2D84D8 */ void it_802D84D8(Item_GObj*, Item_GObj*);
62/* 3F8320 */ extern ItemStateTable it_803F8320[];
63
64#endif
signed long s32
Definition types.h:8
HSD_GObj * gobj
Definition gm_19EF.c:73
ItemStateTable it_803F8320[]
Definition itoldkuri.c:27
bool itOldkuri_UnkMotion0_Anim(Item_GObj *gobj)
Definition itoldkuri.c:82
void it_802D82C4(Item_GObj *gobj)
Definition itoldkuri.c:499
bool itOldkuri_UnkMotion2_Coll(Item_GObj *gobj)
Definition itoldkuri.c:215
void itOldkuri_UnkMotion0_Phys(Item_GObj *gobj)
Definition itoldkuri.c:87
void itOldkuri_UnkMotion6_Phys(Item_GObj *gobj)
Definition itoldkuri.c:342
void itOldkuri_UnkMotion11_Phys(Item_GObj *gobj)
Definition itoldkuri.c:542
bool itOldkuri_UnkMotion9_Anim(Item_GObj *gobj)
Definition itoldkuri.c:354
bool itOldkuri_UnkMotion9_Coll(Item_GObj *gobj)
Definition itoldkuri.c:379
bool itOldkuri_UnkMotion11_Coll(Item_GObj *gobj)
Definition itoldkuri.c:548
bool itOldkuri_UnkMotion8_Coll(Item_GObj *gobj)
Definition itoldkuri.c:494
void it_802D81FC(Item_GObj *)
Definition itoldkuri.c:471
void itOldkuri_UnkMotion2_Phys(Item_GObj *gobj)
Definition itoldkuri.c:195
void itOldkuri_UnkMotion8_Phys(Item_GObj *gobj)
Definition itoldkuri.c:487
void it_802D73F0(Item_GObj *)
Definition itoldkuri.c:58
bool it_802D8098(Item_GObj *)
Definition itoldkuri.c:429
void itOldkuri_UnkMotion10_Phys(Item_GObj *gobj)
Definition itoldkuri.c:517
bool itOldkuri_UnkMotion0_Coll(Item_GObj *gobj)
Definition itoldkuri.c:102
void it_802D848C(Item_GObj *, s32, Item_StateChangeFlags)
Definition itoldkuri.c:553
bool itOldkuri_UnkMotion4_Anim(Item_GObj *gobj)
Definition itoldkuri.c:268
void it_802D7AF0(Item_GObj *)
Definition itoldkuri.c:258
bool itOldkuri_UnkMotion6_Anim(Item_GObj *gobj)
Definition itoldkuri.c:334
bool itOldkuri_UnkMotion3_Anim(Item_GObj *gobj)
Definition itoldkuri.c:234
void it_802D84D8(Item_GObj *, Item_GObj *)
Definition itoldkuri.c:561
void it_802D758C(Item_GObj *gobj)
Definition itoldkuri.c:108
void itOldkuri_UnkMotion1_Phys(Item_GObj *gobj)
Definition itoldkuri.c:136
bool it_2725_Logic0_DmgReceived(Item_GObj *)
Definition itoldkuri.c:405
void itOldkuri_UnkMotion9_Phys(Item_GObj *gobj)
Definition itoldkuri.c:371
bool itOldkuri_UnkMotion5_Anim(Item_GObj *gobj)
Definition itoldkuri.c:299
bool itOldkuri_UnkMotion4_Coll(Item_GObj *gobj)
Definition itoldkuri.c:283
void itOldkuri_UnkMotion7_Phys(Item_GObj *gobj)
Definition itoldkuri.c:464
void it_2725_Logic0_Dropped(Item_GObj *)
Definition itoldkuri.c:311
bool itOldkuri_UnkMotion11_Anim(Item_GObj *gobj)
Definition itoldkuri.c:534
void itOldkuri_UnkMotion5_Phys(Item_GObj *gobj)
Definition itoldkuri.c:309
void it_802D839C(Item_GObj *gobj)
Definition itoldkuri.c:524
bool itOldkuri_UnkMotion6_Coll(Item_GObj *gobj)
Definition itoldkuri.c:349
bool itOldkuri_UnkMotion2_Anim(Item_GObj *gobj)
Definition itoldkuri.c:171
bool itOldkuri_UnkMotion1_Anim(Item_GObj *gobj)
Definition itoldkuri.c:121
bool itOldkuri_UnkMotion8_Anim(Item_GObj *gobj)
Definition itoldkuri.c:479
void it_2725_Logic0_Thrown(Item_GObj *)
Definition itoldkuri.c:324
void itOldkuri_UnkMotion4_Phys(Item_GObj *gobj)
Definition itoldkuri.c:276
void it_802D775C(Item_GObj *gobj)
Definition itoldkuri.c:158
bool itOldkuri_UnkMotion3_Coll(Item_GObj *gobj)
Definition itoldkuri.c:249
bool itOldkuri_UnkMotion7_Coll(Item_GObj *gobj)
Definition itoldkuri.c:466
void itOldKuri_Logic0_PickedUp(Item_GObj *)
Definition itoldkuri.c:292
bool itOldkuri_UnkMotion1_Coll(Item_GObj *gobj)
Definition itoldkuri.c:147
void it_802D813C(Item_GObj *gobj)
Definition itoldkuri.c:447
void it_802D747C(Item_GObj *)
Definition itoldkuri.c:73
void itOldKuri_Logic29_EvtUnk(Item_GObj *, Item_GObj *)
Definition itoldkuri.c:53
bool itOldkuri_UnkMotion7_Anim(Item_GObj *gobj)
Definition itoldkuri.c:455
bool itOldkuri_UnkMotion10_Coll(Item_GObj *gobj)
Definition itoldkuri.c:519
bool itOldkuri_UnkMotion10_Anim(Item_GObj *gobj)
Definition itoldkuri.c:509
void itOldkuri_UnkMotion3_Phys(Item_GObj *gobj)
Definition itoldkuri.c:242
HSD_GObj Item_GObj
Definition forward.h:62
Item_StateChangeFlags
Definition forward.h:67
Definition types.h:12