signed long s32
Definition hsd_3B2B.h:1
bool itOldkuri_UnkMotion0_Anim(Item_GObj *gobj)
Definition itoldkuri.c:30
void it_802D82C4(Item_GObj *gobj)
Definition itoldkuri.c:307
bool itOldkuri_UnkMotion2_Coll(Item_GObj *gobj)
void itOldkuri_UnkMotion0_Phys(Item_GObj *gobj)
void itOldkuri_UnkMotion6_Phys(Item_GObj *gobj)
Definition itoldkuri.c:202
void itOldkuri_UnkMotion11_Phys(Item_GObj *gobj)
Definition itoldkuri.c:350
bool itOldkuri_UnkMotion9_Anim(Item_GObj *gobj)
bool itOldkuri_UnkMotion9_Coll(Item_GObj *gobj)
Definition itoldkuri.c:224
bool itOldkuri_UnkMotion11_Coll(Item_GObj *gobj)
Definition itoldkuri.c:356
bool itOldkuri_UnkMotion8_Coll(Item_GObj *gobj)
Definition itoldkuri.c:302
void it_802D81FC(Item_GObj *)
Definition itoldkuri.c:279
void itOldkuri_UnkMotion2_Phys(Item_GObj *gobj)
void itOldkuri_UnkMotion8_Phys(Item_GObj *gobj)
Definition itoldkuri.c:295
void it_802D73F0(Item_GObj *)
bool it_802D8098(Item_GObj *)
it_2725_Logic0_DmgReceived
Definition itoldkuri.c:237
void itOldkuri_UnkMotion10_Phys(Item_GObj *gobj)
Definition itoldkuri.c:325
bool itOldkuri_UnkMotion0_Coll(Item_GObj *gobj)
itOldkuri_UnkMotion0_Phys
Definition itoldkuri.c:37
void it_802D848C(Item_GObj *, s32, Item_StateChangeFlags)
Definition itoldkuri.c:361
bool itOldkuri_UnkMotion4_Anim(Item_GObj *gobj)
Definition itoldkuri.c:128
void it_802D7AF0(Item_GObj *)
Definition itoldkuri.c:118
bool itOldkuri_UnkMotion6_Anim(Item_GObj *gobj)
Definition itoldkuri.c:194
bool itOldkuri_UnkMotion3_Anim(Item_GObj *gobj)
itOldkuri_UnkMotion2_Anim
Definition itoldkuri.c:94
void it_802D84D8(Item_GObj *, Item_GObj *)
Definition itoldkuri.c:369
void it_802D758C(Item_GObj *gobj)
Definition itoldkuri.c:43
void itOldkuri_UnkMotion1_Phys(Item_GObj *gobj)
bool it_2725_Logic0_DmgReceived(Item_GObj *)
void itOldkuri_UnkMotion9_Phys(Item_GObj *gobj)
itOldkuri_UnkMotion9_Anim
Definition itoldkuri.c:216
bool itOldkuri_UnkMotion5_Anim(Item_GObj *gobj)
Definition itoldkuri.c:159
bool itOldkuri_UnkMotion4_Coll(Item_GObj *gobj)
Definition itoldkuri.c:143
void itOldkuri_UnkMotion7_Phys(Item_GObj *gobj)
Definition itoldkuri.c:272
void it_2725_Logic0_Dropped(Item_GObj *)
Definition itoldkuri.c:171
bool itOldkuri_UnkMotion11_Anim(Item_GObj *gobj)
Definition itoldkuri.c:342
void itOldkuri_UnkMotion5_Phys(Item_GObj *gobj)
Definition itoldkuri.c:169
void it_802D839C(Item_GObj *gobj)
Definition itoldkuri.c:332
bool itOldkuri_UnkMotion6_Coll(Item_GObj *gobj)
Definition itoldkuri.c:209
bool itOldkuri_UnkMotion2_Anim(Item_GObj *gobj)
bool itOldkuri_UnkMotion1_Anim(Item_GObj *gobj)
Definition itoldkuri.c:56
bool itOldkuri_UnkMotion8_Anim(Item_GObj *gobj)
Definition itoldkuri.c:287
void it_2725_Logic0_Thrown(Item_GObj *)
Definition itoldkuri.c:184
void itOldkuri_UnkMotion4_Phys(Item_GObj *gobj)
Definition itoldkuri.c:136
void it_802D775C(Item_GObj *gobj)
itOldkuri_UnkMotion1_Phys
Definition itoldkuri.c:75
bool itOldkuri_UnkMotion3_Coll(Item_GObj *gobj)
Definition itoldkuri.c:109
bool itOldkuri_UnkMotion7_Coll(Item_GObj *gobj)
Definition itoldkuri.c:274
void itOldKuri_Logic0_PickedUp(Item_GObj *)
Definition itoldkuri.c:152
ItemStateTable it_803F8320[]
bool itOldkuri_UnkMotion1_Coll(Item_GObj *gobj)
void it_802D813C(Item_GObj *gobj)
Definition itoldkuri.c:255
void it_802D747C(Item_GObj *)
it_802D73F0
Definition itoldkuri.c:28
void itOldKuri_Logic29_EvtUnk(Item_GObj *, Item_GObj *)
Definition itoldkuri.c:21
bool itOldkuri_UnkMotion7_Anim(Item_GObj *gobj)
Definition itoldkuri.c:263
bool itOldkuri_UnkMotion10_Coll(Item_GObj *gobj)
Definition itoldkuri.c:327
bool itOldkuri_UnkMotion10_Anim(Item_GObj *gobj)
Definition itoldkuri.c:317
void itOldkuri_UnkMotion3_Phys(Item_GObj *gobj)
Definition itoldkuri.c:102
Item_StateChangeFlags
Definition forward.h:60
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26