signed long s32
Definition hsd_3B2B.h:1
bool itOldkuri_UnkMotion0_Anim(Item_GObj *gobj)
Definition itoldkuri.c:43
void it_802D82C4(Item_GObj *gobj)
Definition itoldkuri.c:426
bool itOldkuri_UnkMotion2_Coll(Item_GObj *gobj)
Definition itoldkuri.c:179
void itOldkuri_UnkMotion0_Phys(Item_GObj *gobj)
Definition itoldkuri.c:48
void itOldkuri_UnkMotion6_Phys(Item_GObj *gobj)
Definition itoldkuri.c:306
void itOldkuri_UnkMotion11_Phys(Item_GObj *gobj)
Definition itoldkuri.c:469
bool itOldkuri_UnkMotion9_Anim(Item_GObj *gobj)
Definition itoldkuri.c:318
bool itOldkuri_UnkMotion9_Coll(Item_GObj *gobj)
Definition itoldkuri.c:343
bool itOldkuri_UnkMotion11_Coll(Item_GObj *gobj)
Definition itoldkuri.c:475
bool itOldkuri_UnkMotion8_Coll(Item_GObj *gobj)
Definition itoldkuri.c:421
void it_802D81FC(Item_GObj *)
Definition itoldkuri.c:398
void itOldkuri_UnkMotion2_Phys(Item_GObj *gobj)
Definition itoldkuri.c:156
void itOldkuri_UnkMotion8_Phys(Item_GObj *gobj)
Definition itoldkuri.c:414
void it_802D73F0(Item_GObj *)
Definition itoldkuri.c:26
bool it_802D8098(Item_GObj *)
it_2725_Logic0_DmgReceived
Definition itoldkuri.c:356
void itOldkuri_UnkMotion10_Phys(Item_GObj *gobj)
Definition itoldkuri.c:444
bool itOldkuri_UnkMotion0_Coll(Item_GObj *gobj)
Definition itoldkuri.c:63
void it_802D848C(Item_GObj *, s32, Item_StateChangeFlags)
Definition itoldkuri.c:480
bool itOldkuri_UnkMotion4_Anim(Item_GObj *gobj)
Definition itoldkuri.c:232
void it_802D7AF0(Item_GObj *)
Definition itoldkuri.c:222
bool itOldkuri_UnkMotion6_Anim(Item_GObj *gobj)
Definition itoldkuri.c:298
bool itOldkuri_UnkMotion3_Anim(Item_GObj *gobj)
Definition itoldkuri.c:198
void it_802D84D8(Item_GObj *, Item_GObj *)
Definition itoldkuri.c:488
void it_802D758C(Item_GObj *gobj)
Definition itoldkuri.c:69
void itOldkuri_UnkMotion1_Phys(Item_GObj *gobj)
Definition itoldkuri.c:97
bool it_2725_Logic0_DmgReceived(Item_GObj *)
void itOldkuri_UnkMotion9_Phys(Item_GObj *gobj)
Definition itoldkuri.c:335
bool itOldkuri_UnkMotion5_Anim(Item_GObj *gobj)
Definition itoldkuri.c:263
bool itOldkuri_UnkMotion4_Coll(Item_GObj *gobj)
Definition itoldkuri.c:247
void itOldkuri_UnkMotion7_Phys(Item_GObj *gobj)
Definition itoldkuri.c:391
void it_2725_Logic0_Dropped(Item_GObj *)
Definition itoldkuri.c:275
bool itOldkuri_UnkMotion11_Anim(Item_GObj *gobj)
Definition itoldkuri.c:461
void itOldkuri_UnkMotion5_Phys(Item_GObj *gobj)
Definition itoldkuri.c:273
void it_802D839C(Item_GObj *gobj)
Definition itoldkuri.c:451
bool itOldkuri_UnkMotion6_Coll(Item_GObj *gobj)
Definition itoldkuri.c:313
bool itOldkuri_UnkMotion2_Anim(Item_GObj *gobj)
Definition itoldkuri.c:132
bool itOldkuri_UnkMotion1_Anim(Item_GObj *gobj)
Definition itoldkuri.c:82
bool itOldkuri_UnkMotion8_Anim(Item_GObj *gobj)
Definition itoldkuri.c:406
void it_2725_Logic0_Thrown(Item_GObj *)
Definition itoldkuri.c:288
void itOldkuri_UnkMotion4_Phys(Item_GObj *gobj)
Definition itoldkuri.c:240
void it_802D775C(Item_GObj *gobj)
Definition itoldkuri.c:119
bool itOldkuri_UnkMotion3_Coll(Item_GObj *gobj)
Definition itoldkuri.c:213
bool itOldkuri_UnkMotion7_Coll(Item_GObj *gobj)
Definition itoldkuri.c:393
void itOldKuri_Logic0_PickedUp(Item_GObj *)
Definition itoldkuri.c:256
ItemStateTable it_803F8320[]
bool itOldkuri_UnkMotion1_Coll(Item_GObj *gobj)
Definition itoldkuri.c:108
void it_802D813C(Item_GObj *gobj)
Definition itoldkuri.c:374
void it_802D747C(Item_GObj *)
Definition itoldkuri.c:41
void itOldKuri_Logic29_EvtUnk(Item_GObj *, Item_GObj *)
Definition itoldkuri.c:21
bool itOldkuri_UnkMotion7_Anim(Item_GObj *gobj)
Definition itoldkuri.c:382
bool itOldkuri_UnkMotion10_Coll(Item_GObj *gobj)
Definition itoldkuri.c:446
bool itOldkuri_UnkMotion10_Anim(Item_GObj *gobj)
Definition itoldkuri.c:436
void itOldkuri_UnkMotion3_Phys(Item_GObj *gobj)
Definition itoldkuri.c:206
Item_StateChangeFlags
Definition forward.h:60
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26