bool itOldkuri_UnkMotion0_Anim(Item_GObj *gobj)
it_2725_Logic29_EvtUnk
Definition itoldkuri.c:12
bool itOldkuri_UnkMotion2_Coll(Item_GObj *gobj)
void itOldkuri_UnkMotion0_Phys(Item_GObj *gobj)
void itOldkuri_UnkMotion6_Phys(Item_GObj *gobj)
void itOldkuri_UnkMotion11_Phys(Item_GObj *gobj)
bool itOldkuri_UnkMotion9_Anim(Item_GObj *gobj)
bool itOldkuri_UnkMotion9_Coll(Item_GObj *gobj)
bool itOldkuri_UnkMotion11_Coll(Item_GObj *gobj)
bool itOldkuri_UnkMotion8_Coll(Item_GObj *gobj)
void itOldkuri_UnkMotion2_Phys(Item_GObj *gobj)
void itOldkuri_UnkMotion8_Phys(Item_GObj *gobj)
void it_802D73F0(Item_GObj *)
UNK_RET it_802D758C(UNK_PARAMS)
void itOldkuri_UnkMotion10_Phys(Item_GObj *gobj)
itOldkuri_UnkMotion7_Coll
Definition itoldkuri.c:97
void it_2725_Logic29_EvtUnk(Item_GObj *, Item_GObj *)
UNK_RET it_802D848C(UNK_PARAMS)
bool itOldkuri_UnkMotion0_Coll(Item_GObj *gobj)
UNK_RET it_802D839C(UNK_PARAMS)
bool itOldkuri_UnkMotion4_Anim(Item_GObj *gobj)
bool itOldkuri_UnkMotion6_Anim(Item_GObj *gobj)
UNK_RET it_802D747C(UNK_PARAMS)
bool itOldkuri_UnkMotion3_Anim(Item_GObj *gobj)
UNK_RET it_802D8098(UNK_PARAMS)
void it_802D84D8(Item_GObj *, Item_GObj *)
void itOldkuri_UnkMotion1_Phys(Item_GObj *gobj)
bool it_2725_Logic0_DmgReceived(Item_GObj *)
void itOldkuri_UnkMotion9_Phys(Item_GObj *gobj)
bool itOldkuri_UnkMotion5_Anim(Item_GObj *gobj)
UNK_RET it_802D813C(UNK_PARAMS)
bool itOldkuri_UnkMotion4_Coll(Item_GObj *gobj)
void itOldkuri_UnkMotion7_Phys(Item_GObj *gobj)
it_2725_Logic0_Dropped
Definition itoldkuri.c:81
void it_2725_Logic0_Dropped(Item_GObj *)
bool itOldkuri_UnkMotion11_Anim(Item_GObj *gobj)
void itOldkuri_UnkMotion5_Phys(Item_GObj *gobj)
itOldkuri_UnkMotion0_Phys
Definition itoldkuri.c:55
UNK_RET it_802D775C(UNK_PARAMS)
bool itOldkuri_UnkMotion6_Coll(Item_GObj *gobj)
UNK_RET it_802D81FC(UNK_PARAMS)
bool itOldkuri_UnkMotion2_Anim(Item_GObj *gobj)
bool itOldkuri_UnkMotion1_Anim(Item_GObj *gobj)
bool itOldkuri_UnkMotion8_Anim(Item_GObj *gobj)
void it_2725_Logic0_Thrown(Item_GObj *)
void itOldkuri_UnkMotion4_Phys(Item_GObj *gobj)
bool itOldkuri_UnkMotion3_Coll(Item_GObj *gobj)
bool itOldkuri_UnkMotion7_Coll(Item_GObj *gobj)
ItemStateTable it_803F8320[]
bool itOldkuri_UnkMotion1_Coll(Item_GObj *gobj)
void it_2725_Logic0_PickedUp(Item_GObj *)
bool itOldkuri_UnkMotion7_Anim(Item_GObj *gobj)
bool itOldkuri_UnkMotion10_Coll(Item_GObj *gobj)
UNK_RET it_802D82C4(UNK_PARAMS)
bool itOldkuri_UnkMotion10_Anim(Item_GObj *gobj)
UNK_RET it_802D7AF0(UNK_PARAMS)
void itOldkuri_UnkMotion3_Phys(Item_GObj *gobj)
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_RET
Definition placeholder.h:40
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26