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itoldkuri.h
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1#ifndef GALE01_2D73D0
2#define GALE01_2D73D0
3
4#include <platform.h>
5
6#include "it/forward.h"
7
8#include "it/items/types.h"
9
10/* 2D73D0 */ void itOldKuri_Logic29_EvtUnk(Item_GObj*, Item_GObj*);
11/* 2D73F0 */ void it_802D73F0(Item_GObj*);
12/* 2D747C */ void it_802D747C(Item_GObj*);
13/* 2D74D0 */ bool itOldkuri_UnkMotion0_Anim(Item_GObj* gobj);
14/* 2D74D8 */ void itOldkuri_UnkMotion0_Phys(Item_GObj* gobj);
15/* 2D7550 */ bool itOldkuri_UnkMotion0_Coll(Item_GObj* gobj);
16/* 2D758C */ void it_802D758C(Item_GObj* gobj);
17/* 2D75F8 */ bool itOldkuri_UnkMotion1_Anim(Item_GObj* gobj);
18/* 2D7670 */ void itOldkuri_UnkMotion1_Phys(Item_GObj* gobj);
19/* 2D76EC */ bool itOldkuri_UnkMotion1_Coll(Item_GObj* gobj);
20/* 2D775C */ void it_802D775C(Item_GObj* gobj);
21/* 2D77C8 */ bool itOldkuri_UnkMotion2_Anim(Item_GObj* gobj);
22/* 2D788C */ void itOldkuri_UnkMotion2_Phys(Item_GObj* gobj);
23/* 2D795C */ bool itOldkuri_UnkMotion2_Coll(Item_GObj* gobj);
24/* 2D7A18 */ bool itOldkuri_UnkMotion3_Anim(Item_GObj* gobj);
25/* 2D7A60 */ void itOldkuri_UnkMotion3_Phys(Item_GObj* gobj);
26/* 2D7A90 */ bool itOldkuri_UnkMotion3_Coll(Item_GObj* gobj);
27/* 2D7AF0 */ void it_802D7AF0(Item_GObj*);
28/* 2D7B3C */ bool itOldkuri_UnkMotion4_Anim(Item_GObj* gobj);
29/* 2D7B84 */ void itOldkuri_UnkMotion4_Phys(Item_GObj* gobj);
30/* 2D7BB4 */ bool itOldkuri_UnkMotion4_Coll(Item_GObj* gobj);
31/* 2D7C14 */ void itOldKuri_Logic0_PickedUp(Item_GObj*);
32/* 2D7C58 */ bool itOldkuri_UnkMotion5_Anim(Item_GObj* gobj);
33/* 2D7CB0 */ void itOldkuri_UnkMotion5_Phys(Item_GObj* gobj);
34/* 2D7CB4 */ void it_2725_Logic0_Dropped(Item_GObj*);
35/* 2D7D18 */ void it_2725_Logic0_Thrown(Item_GObj*);
36/* 2D7D7C */ bool itOldkuri_UnkMotion6_Anim(Item_GObj* gobj);
37/* 2D7DC4 */ void itOldkuri_UnkMotion6_Phys(Item_GObj* gobj);
38/* 2D7DF4 */ bool itOldkuri_UnkMotion6_Coll(Item_GObj* gobj);
39/* 2D7E18 */ bool itOldkuri_UnkMotion9_Anim(Item_GObj* gobj);
40/* 2D7EAC */ void itOldkuri_UnkMotion9_Phys(Item_GObj* gobj);
41/* 2D7ED4 */ bool itOldkuri_UnkMotion9_Coll(Item_GObj* gobj);
43/* 2D8098 */ bool it_802D8098(Item_GObj*);
44/* 2D813C */ void it_802D813C(Item_GObj* gobj);
45/* 2D8190 */ bool itOldkuri_UnkMotion7_Anim(Item_GObj* gobj);
46/* 2D81D8 */ void itOldkuri_UnkMotion7_Phys(Item_GObj* gobj);
47/* 2D81DC */ bool itOldkuri_UnkMotion7_Coll(Item_GObj* gobj);
48/* 2D81FC */ void it_802D81FC(Item_GObj*);
49/* 2D8240 */ bool itOldkuri_UnkMotion8_Anim(Item_GObj* gobj);
50/* 2D8274 */ void itOldkuri_UnkMotion8_Phys(Item_GObj* gobj);
51/* 2D82A4 */ bool itOldkuri_UnkMotion8_Coll(Item_GObj* gobj);
52/* 2D82C4 */ void it_802D82C4(Item_GObj* gobj);
53/* 2D8330 */ bool itOldkuri_UnkMotion10_Anim(Item_GObj* gobj);
54/* 2D8378 */ void itOldkuri_UnkMotion10_Phys(Item_GObj* gobj);
55/* 2D837C */ bool itOldkuri_UnkMotion10_Coll(Item_GObj* gobj);
56/* 2D839C */ void it_802D839C(Item_GObj* gobj);
57/* 2D8408 */ bool itOldkuri_UnkMotion11_Anim(Item_GObj* gobj);
58/* 2D8450 */ void itOldkuri_UnkMotion11_Phys(Item_GObj* gobj);
59/* 2D846C */ bool itOldkuri_UnkMotion11_Coll(Item_GObj* gobj);
61/* 2D84D8 */ void it_802D84D8(Item_GObj*, Item_GObj*);
62/* 3F8320 */ extern ItemStateTable it_803F8320[];
63
64#endif
signed long s32
Definition hsd_3B2B.h:1
bool itOldkuri_UnkMotion0_Anim(Item_GObj *gobj)
Definition itoldkuri.c:30
void it_802D82C4(Item_GObj *gobj)
Definition itoldkuri.c:307
bool itOldkuri_UnkMotion2_Coll(Item_GObj *gobj)
void itOldkuri_UnkMotion0_Phys(Item_GObj *gobj)
void itOldkuri_UnkMotion6_Phys(Item_GObj *gobj)
Definition itoldkuri.c:202
void itOldkuri_UnkMotion11_Phys(Item_GObj *gobj)
Definition itoldkuri.c:350
bool itOldkuri_UnkMotion9_Anim(Item_GObj *gobj)
bool itOldkuri_UnkMotion9_Coll(Item_GObj *gobj)
Definition itoldkuri.c:224
bool itOldkuri_UnkMotion11_Coll(Item_GObj *gobj)
Definition itoldkuri.c:356
bool itOldkuri_UnkMotion8_Coll(Item_GObj *gobj)
Definition itoldkuri.c:302
void it_802D81FC(Item_GObj *)
Definition itoldkuri.c:279
void itOldkuri_UnkMotion2_Phys(Item_GObj *gobj)
void itOldkuri_UnkMotion8_Phys(Item_GObj *gobj)
Definition itoldkuri.c:295
void it_802D73F0(Item_GObj *)
bool it_802D8098(Item_GObj *)
it_2725_Logic0_DmgReceived
Definition itoldkuri.c:237
void itOldkuri_UnkMotion10_Phys(Item_GObj *gobj)
Definition itoldkuri.c:325
bool itOldkuri_UnkMotion0_Coll(Item_GObj *gobj)
itOldkuri_UnkMotion0_Phys
Definition itoldkuri.c:37
void it_802D848C(Item_GObj *, s32, Item_StateChangeFlags)
Definition itoldkuri.c:361
bool itOldkuri_UnkMotion4_Anim(Item_GObj *gobj)
Definition itoldkuri.c:128
void it_802D7AF0(Item_GObj *)
Definition itoldkuri.c:118
bool itOldkuri_UnkMotion6_Anim(Item_GObj *gobj)
Definition itoldkuri.c:194
bool itOldkuri_UnkMotion3_Anim(Item_GObj *gobj)
itOldkuri_UnkMotion2_Anim
Definition itoldkuri.c:94
void it_802D84D8(Item_GObj *, Item_GObj *)
Definition itoldkuri.c:369
void it_802D758C(Item_GObj *gobj)
Definition itoldkuri.c:43
void itOldkuri_UnkMotion1_Phys(Item_GObj *gobj)
bool it_2725_Logic0_DmgReceived(Item_GObj *)
void itOldkuri_UnkMotion9_Phys(Item_GObj *gobj)
itOldkuri_UnkMotion9_Anim
Definition itoldkuri.c:216
bool itOldkuri_UnkMotion5_Anim(Item_GObj *gobj)
Definition itoldkuri.c:159
bool itOldkuri_UnkMotion4_Coll(Item_GObj *gobj)
Definition itoldkuri.c:143
void itOldkuri_UnkMotion7_Phys(Item_GObj *gobj)
Definition itoldkuri.c:272
void it_2725_Logic0_Dropped(Item_GObj *)
Definition itoldkuri.c:171
bool itOldkuri_UnkMotion11_Anim(Item_GObj *gobj)
Definition itoldkuri.c:342
void itOldkuri_UnkMotion5_Phys(Item_GObj *gobj)
Definition itoldkuri.c:169
void it_802D839C(Item_GObj *gobj)
Definition itoldkuri.c:332
bool itOldkuri_UnkMotion6_Coll(Item_GObj *gobj)
Definition itoldkuri.c:209
bool itOldkuri_UnkMotion2_Anim(Item_GObj *gobj)
bool itOldkuri_UnkMotion1_Anim(Item_GObj *gobj)
Definition itoldkuri.c:56
bool itOldkuri_UnkMotion8_Anim(Item_GObj *gobj)
Definition itoldkuri.c:287
void it_2725_Logic0_Thrown(Item_GObj *)
Definition itoldkuri.c:184
void itOldkuri_UnkMotion4_Phys(Item_GObj *gobj)
Definition itoldkuri.c:136
void it_802D775C(Item_GObj *gobj)
itOldkuri_UnkMotion1_Phys
Definition itoldkuri.c:75
bool itOldkuri_UnkMotion3_Coll(Item_GObj *gobj)
Definition itoldkuri.c:109
bool itOldkuri_UnkMotion7_Coll(Item_GObj *gobj)
Definition itoldkuri.c:274
void itOldKuri_Logic0_PickedUp(Item_GObj *)
Definition itoldkuri.c:152
ItemStateTable it_803F8320[]
bool itOldkuri_UnkMotion1_Coll(Item_GObj *gobj)
void it_802D813C(Item_GObj *gobj)
Definition itoldkuri.c:255
void it_802D747C(Item_GObj *)
it_802D73F0
Definition itoldkuri.c:28
void itOldKuri_Logic29_EvtUnk(Item_GObj *, Item_GObj *)
Definition itoldkuri.c:21
bool itOldkuri_UnkMotion7_Anim(Item_GObj *gobj)
Definition itoldkuri.c:263
bool itOldkuri_UnkMotion10_Coll(Item_GObj *gobj)
Definition itoldkuri.c:327
bool itOldkuri_UnkMotion10_Anim(Item_GObj *gobj)
Definition itoldkuri.c:317
void itOldkuri_UnkMotion3_Phys(Item_GObj *gobj)
Definition itoldkuri.c:102
Item_StateChangeFlags
Definition forward.h:60
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition types.h:11