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itgamewatchjudge.h
Go to the documentation of this file.
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#ifndef GALE01_2C7774
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#define GALE01_2C7774
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#include <
melee/it/forward.h
>
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#include <
melee/it/kinds/types.h
>
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/* 2C7A54 */
void
itGameWatchJudge_Logic77_Destroyed
(
Item_GObj
*);
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/* 2C7774 */
HSD_GObj
*
it_802C7774
(
float
facing_dir,
HSD_GObj
* owner_gobj,
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Vec3
* pos,
s32
bone_index,
u32
judge_num);
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/* 2C78B8 */
void
it_802C78B8
(
Item_GObj
*);
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/* 2C7A84 */
void
it_802C7A84
(
Item_GObj
*);
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/* 2C7AD0 */
void
it_802C7AD0
(
Item_GObj
*);
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/* 2C7AF0 */
void
it_802C7AF0
(
Item_GObj
*);
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/* 2C7B10 */
void
it_2725_Logic77_PickedUp
(
Item_GObj
*);
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/* 2C7B54 */
bool
itGamewatchjudge_UnkMotion0_Anim
(
Item_GObj
*);
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/* 2C7D40 */
void
itGameWatchJudge_Logic77_EvtUnk
(
Item_GObj
*,
Item_GObj
*);
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/* 3F7968 */
extern
ItemStateTable
it_803F7968
[];
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#endif
Vec3
struct Vec Vec3
u32
unsigned long u32
Definition
types.h:9
s32
signed long s32
Definition
types.h:8
it_803F7968
ItemStateTable it_803F7968[]
Definition
itgamewatchjudge.c:19
itGamewatchjudge_UnkMotion0_Anim
bool itGamewatchjudge_UnkMotion0_Anim(Item_GObj *)
Definition
itgamewatchjudge.c:100
it_802C78B8
void it_802C78B8(Item_GObj *)
Definition
itgamewatchjudge.c:47
it_802C7774
HSD_GObj * it_802C7774(float facing_dir, HSD_GObj *owner_gobj, Vec3 *pos, s32 bone_index, u32 judge_num)
Definition
itgamewatchjudge.c:23
it_802C7A84
void it_802C7A84(Item_GObj *)
Definition
itgamewatchjudge.c:70
itGameWatchJudge_Logic77_Destroyed
void itGameWatchJudge_Logic77_Destroyed(Item_GObj *)
Definition
itgamewatchjudge.c:62
it_2725_Logic77_PickedUp
void it_2725_Logic77_PickedUp(Item_GObj *)
Definition
itgamewatchjudge.c:90
it_802C7AF0
void it_802C7AF0(Item_GObj *)
Definition
itgamewatchjudge.c:85
it_802C7AD0
void it_802C7AD0(Item_GObj *)
Definition
itgamewatchjudge.c:80
itGameWatchJudge_Logic77_EvtUnk
void itGameWatchJudge_Logic77_EvtUnk(Item_GObj *, Item_GObj *)
Definition
itgamewatchjudge.c:120
forward.h
Item_GObj
HSD_GObj Item_GObj
Definition
forward.h:62
types.h
HSD_GObj
Definition
gobj.h:13
ItemStateTable
Definition
types.h:12
src
melee
it
kinds
itgamewatchjudge.h
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