signed long s32
Definition hsd_3B2B.h:1
ItemStateTable it_803F6920[]
Definition itlinkboomerang.c:26
void it_802A0E70(Item_GObj *)
Definition itlinkboomerang.c:413
void itLinkboomerang_UnkMotion1_Phys(Item_GObj *)
Definition itlinkboomerang.c:460
void it_8029FDDC(Item_GObj *, int)
Definition itlinkboomerang.c:77
void it_802A0930(Item_GObj *)
Definition itlinkboomerang.c:301
void it_802A0F84(Item_GObj *)
Definition itlinkboomerang.c:448
void it_802A10E4(Item_GObj *)
Definition itlinkboomerang.c:489
bool it_802A2320(Item_GObj *)
Definition itlinkboomerang.c:891
bool it_802A1FA8(Item_GObj *)
NOTE: identical to it_802A1F08.
Definition itlinkboomerang.c:802
void it_802A0534(Item_GObj *gobj, Vec3 *, f32 angle)
Definition itlinkboomerang.c:233
bool it_802A2288(Item_GObj *)
NOTE: identical to it_802A1F08 except for the msid check.
Definition itlinkboomerang.c:875
HSD_GObj * it_802A013C(f32 facing_dir, Fighter_GObj *owner_gobj, Vec3 *pos, Fighter_Part, s32)
Definition itlinkboomerang.c:130
void it_802A07B4(Item_GObj *gobj)
Definition itlinkboomerang.c:270
bool itLinkboomerang_UnkMotion1_Coll(Item_GObj *)
Definition itlinkboomerang.c:483
bool itLinkboomerang_UnkMotion2_Anim(Item_GObj *)
Definition itlinkboomerang.c:513
f32 it_802A13EC(Item_GObj *)
Definition itlinkboomerang.c:559
bool itLinkboomerang_UnkMotion2_Coll(Item_GObj *)
Definition itlinkboomerang.c:623
void it_802A1948(Item_GObj *, s32)
Definition itlinkboomerang.c:672
void itLinkBoomerang_Logic18_Destroyed(Item_GObj *)
Definition itlinkboomerang.c:291
void itLinkboomerang_UnkMotion2_Phys(Item_GObj *)
Definition itlinkboomerang.c:518
bool itLinkBoomerang_Logic18_Absorbed(Item_GObj *)
NOTE: identical to it_802A1F08.
Definition itlinkboomerang.c:821
bool it_802A1F08(Item_GObj *)
Definition itlinkboomerang.c:783
void it_802A0810(Item_GObj *gobj)
Definition itlinkboomerang.c:276
void itLinkboomerang_UnkMotion3_Phys(Item_GObj *gobj)
Definition itlinkboomerang.c:762
bool it_8029FDBC(Item_GObj *gobj)
Definition itlinkboomerang.c:72
void it_802A19E0(Item_GObj *)
Definition itlinkboomerang.c:689
bool it_802A20E8(Item_GObj *)
Definition itlinkboomerang.c:839
void it_802A15EC(Item_GObj *, Vec3 *)
Definition itlinkboomerang.c:597
void it_802A0F88(Item_GObj *)
Definition itlinkboomerang.c:450
void it_802A23CC(Item_GObj *, Item_GObj *)
Definition itlinkboomerang.c:902
bool itLinkboomerang_UnkMotion0_Anim(Item_GObj *)
Definition itlinkboomerang.c:435
bool it_802A0C34(Item_GObj *)
Definition itlinkboomerang.c:383
void it_8029FE64(Item_GObj *gobj, s32 i)
Definition itlinkboomerang.c:93
bool itLinkboomerang_UnkMotion3_Anim(Item_GObj *)
Definition itlinkboomerang.c:718
bool itLinkboomerang_UnkMotion1_Anim(Item_GObj *)
Definition itlinkboomerang.c:455
Fighter_Part
Definition forward.h:251
HSD_GObj Item_GObj
Definition forward.h:55
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26