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itgamewatchrescue.h
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1#ifndef GALE01_2C8038
2#define GALE01_2C8038
3
4#include <melee/it/forward.h>
5
6#include <dolphin/mtx.h>
8
9/* 2C8038 */ Item_GObj* it_802C8038(Item_GObj*, Vec3*, s32, s32, float, float);
10/* 2C8158 */ void it_802C8158(Item_GObj* item_gobj);
11/* 2C81C8 */ void it_802C81C8(Item_GObj* item_gobj);
12/* 2C81E8 */ void it_802C81E8(Item_GObj* item_gobj);
13/* 2C8208 */ void it_802C8208(HSD_GObj* hsd_gobj, enum_t msid);
17/* 2C835C */ void itGameWatchRescue_Logic81_EvtUnk(Item_GObj* item_gobj1,
18 Item_GObj* item_gobj2);
19/* 3F79C0 */ extern ItemStateTable it_803F79C0[];
20
21#endif
struct Vec Vec3
signed long s32
Definition types.h:8
HSD_GObj * gobj
Definition gm_19EF.c:73
ItemStateTable it_803F79C0[]
Definition itgamewatchrescue.c:14
void itGamewatchrescue_UnkMotion1_Phys(Item_GObj *gobj)
Definition itgamewatchrescue.c:149
bool itGamewatchrescue_UnkMotion1_Anim(Item_GObj *gobj)
Definition itgamewatchrescue.c:90
Item_GObj * it_802C8038(Item_GObj *, Vec3 *, s32, s32, float, float)
Definition itgamewatchrescue.c:27
void it_802C81E8(Item_GObj *item_gobj)
Definition itgamewatchrescue.c:79
void itGameWatchRescue_Logic81_EvtUnk(Item_GObj *item_gobj1, Item_GObj *item_gobj2)
Definition itgamewatchrescue.c:156
void it_802C81C8(Item_GObj *item_gobj)
Definition itgamewatchrescue.c:74
void it_802C8208(HSD_GObj *hsd_gobj, enum_t msid)
Definition itgamewatchrescue.c:84
void it_802C8158(Item_GObj *item_gobj)
Definition itgamewatchrescue.c:57
bool itGamewatchrescue_UnkMotion1_Coll(Item_GObj *gobj)
Definition itgamewatchrescue.c:151
HSD_GObj Item_GObj
Definition forward.h:62
int enum_t
The underlying type of an enum, used as a placeholder.
Definition platform.h:28
Definition gobj.h:13
Definition types.h:12