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itgamewatchrescue.h
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1#ifndef GALE01_2C8038
2#define GALE01_2C8038
3
4#include "it/forward.h"
6
7#include "it/items/types.h"
8
9/* 2C8038 */ HSD_GObj* it_802C8038(Item_GObj*, Vec3*, s32, s32, float, float);
10/* 2C8158 */ void it_802C8158(Item_GObj*);
11/* 2C81C8 */ void it_802C81C8(Item_GObj*);
12/* 2C81E8 */ void it_802C81E8(Item_GObj*);
17/* 2C835C */ void it_802C835C(Item_GObj*, Item_GObj*);
18/* 3F79C0 */ extern ItemStateTable it_803F79C0[];
19
20#endif
void it_802C8350(void)
it_802C8038
Definition itgamewatchrescue.c:16
bool it_802C8354(void)
Definition itgamewatchrescue.c:18
UNK_RET it_802C8208(UNK_PARAMS)
void it_802C8158(Item_GObj *)
void it_802C835C(Item_GObj *, Item_GObj *)
HSD_GObj * it_802C8038(Item_GObj *, Vec3 *, s32, s32, float, float)
UNK_RET it_802C8240(UNK_PARAMS)
ItemStateTable it_803F79C0[]
void it_802C81E8(Item_GObj *)
void it_802C81C8(Item_GObj *)
#define UNK_PARAMS
#define UNK_RET
signed long s32
A signed 32-bit integer.
Definition platform.h:14
Definition gobj.h:25
Definition types.h:11
Definition types.h:13