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itgamewatchfire.h
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1#ifndef GALE01_2C68F8
2#define GALE01_2C68F8
3
4#include "it/forward.h"
5
6#include "it/items/types.h"
7
8/* 2C69FC */ void it_802C69FC(Item_GObj*);
9/* 2C6AB8 */ void it_802C6AB8(Item_GObj*);
10/* 2C6C18 */ void it_802C6C18(Item_GObj*, Item_GObj*);
11/* 3F78E8 */ extern ItemStateTable it_803F78E8[];
12
13#endif
ItemStateTable it_803F78E8[]
void it_802C6C18(Item_GObj *, Item_GObj *)
void it_802C6AB8(Item_GObj *)
void it_802C69FC(Item_GObj *)
Definition gobj.h:25
Definition types.h:11