SSBM Decomp
Toggle main menu visibility
Loading...
Searching...
No Matches
itpeachtoadspore.h
Go to the documentation of this file.
1
#ifndef GALE01_2BE214
2
#define GALE01_2BE214
3
4
#include <
Runtime/platform.h
>
5
6
#include <
melee/it/forward.h
>
7
8
#include <
dolphin/mtx.h
>
9
#include <
melee/it/kinds/types.h
>
10
11
/* 2BE214 */
Item_GObj
*
it_802BE214
(
Item_GObj
*
gobj
,
Vec3
* pos,
ItemKind
kind,
12
f32
facing_dir);
13
/* 2BE2E8 */
UNK_RET
it_802BE2E8
(
Item_GObj
*,
Item_GObj
*);
14
/* 2BE408 */
bool
itPeachtoadspore_UnkMotion0_Anim
(
Item_GObj
*);
15
/* 2BE458 */
void
itPeachtoadspore_UnkMotion0_Phys
(
Item_GObj
*);
16
/* 2BE488 */
bool
itPeachToadSpore_Logic92_DmgDealt
(
Item_GObj
*);
17
/* 2BE4AC */
bool
itPeachToadSpore_Logic68_Clanked
(
Item_GObj
*);
18
/* 2BE4D0 */
bool
itPeachToadSpore_Logic68_HitShield
(
Item_GObj
*);
19
/* 2BE4F4 */
bool
itPeachToadSpore_Logic68_Absorbed
(
Item_GObj
*);
20
/* 2BE518 */
bool
itPeachToadSpore_Logic68_ShieldBounced
(
Item_GObj
*);
21
/* 2BE538 */
bool
itPeachToadSpore_Logic68_Reflected
(
Item_GObj
*);
22
/* 2BE578 */
void
itPeachToadSpore_Logic92_EvtUnk
(
Item_GObj
*,
Item_GObj
*);
23
/* 3F7548 */
extern
ItemStateTable
it_803F7548
[];
24
25
#endif
mtx.h
Vec3
struct Vec Vec3
f32
float f32
Definition
types.h:13
gobj
HSD_GObj * gobj
Definition
gm_19EF.c:73
it_803F7548
ItemStateTable it_803F7548[]
Definition
itpeachtoadspore.c:18
itPeachToadSpore_Logic68_ShieldBounced
bool itPeachToadSpore_Logic68_ShieldBounced(Item_GObj *)
Definition
itpeachtoadspore.c:133
itPeachtoadspore_UnkMotion0_Phys
void itPeachtoadspore_UnkMotion0_Phys(Item_GObj *)
Definition
itpeachtoadspore.c:98
itPeachToadSpore_Logic92_EvtUnk
void itPeachToadSpore_Logic92_EvtUnk(Item_GObj *, Item_GObj *)
Definition
itpeachtoadspore.c:150
itPeachToadSpore_Logic68_HitShield
bool itPeachToadSpore_Logic68_HitShield(Item_GObj *)
Definition
itpeachtoadspore.c:121
itPeachtoadspore_UnkMotion0_Anim
bool itPeachtoadspore_UnkMotion0_Anim(Item_GObj *)
Definition
itpeachtoadspore.c:81
itPeachToadSpore_Logic68_Reflected
bool itPeachToadSpore_Logic68_Reflected(Item_GObj *)
Definition
itpeachtoadspore.c:138
it_802BE2E8
UNK_RET it_802BE2E8(Item_GObj *, Item_GObj *)
Definition
itpeachtoadspore.c:43
itPeachToadSpore_Logic68_Absorbed
bool itPeachToadSpore_Logic68_Absorbed(Item_GObj *)
Definition
itpeachtoadspore.c:127
it_802BE214
Item_GObj * it_802BE214(Item_GObj *gobj, Vec3 *pos, ItemKind kind, f32 facing_dir)
Definition
itpeachtoadspore.c:25
itPeachToadSpore_Logic68_Clanked
bool itPeachToadSpore_Logic68_Clanked(Item_GObj *)
Definition
itpeachtoadspore.c:115
itPeachToadSpore_Logic92_DmgDealt
bool itPeachToadSpore_Logic92_DmgDealt(Item_GObj *)
Definition
itpeachtoadspore.c:109
forward.h
ItemKind
ItemKind
Definition
forward.h:132
Item_GObj
HSD_GObj Item_GObj
Definition
forward.h:62
UNK_RET
#define UNK_RET
Definition
placeholder.h:31
platform.h
types.h
ItemStateTable
Definition
types.h:12
src
melee
it
kinds
itpeachtoadspore.h
Generated by
1.17.0