10#include <dolphin/mtx.h>
void itPeachtoadspore_UnkMotion0_Phys(Item_GObj *)
Definition itpeachtoadspore.c:109
ItemStateTable it_803F7548[]
Definition itpeachtoadspore.c:21
bool itPeachtoadspore_UnkMotion0_Anim(Item_GObj *)
Definition itpeachtoadspore.c:92
bool it_2725_Logic68_HitShield(Item_GObj *)
Definition itpeachtoadspore.c:132
UNK_RET it_802BE2E8(Item_GObj *, Item_GObj *)
Definition itpeachtoadspore.c:54
bool it_2725_Logic68_ShieldBounced(Item_GObj *)
Definition itpeachtoadspore.c:144
bool it_2725_Logic92_DmgDealt(Item_GObj *)
Definition itpeachtoadspore.c:120
bool it_2725_Logic68_Reflected(Item_GObj *)
Definition itpeachtoadspore.c:149
void it_2725_Logic92_EvtUnk(Item_GObj *, Item_GObj *)
Definition itpeachtoadspore.c:161
Item_GObj * it_802BE214(Item_GObj *gobj, Vec3 *pos, ItemKind kind, f32 facing_dir)
Definition itpeachtoadspore.c:28
bool it_2725_Logic68_Absorbed(Item_GObj *)
Definition itpeachtoadspore.c:138
bool it_2725_Logic68_Clanked(Item_GObj *)
Definition itpeachtoadspore.c:126
ItemKind
Definition forward.h:109
#define UNK_RET
Definition placeholder.h:40
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26