signed long s32
Definition hsd_3B2B.h:1
static float const scale
Definition itlgunray.c:24
void it_802BBC38(ItemLink *, Vec3 *, itSeakChain_Attrs *, float)
void fn_802BB428(Item_GObj *gobj)
Definition itseakchain.c:196
void it_802BBB0C(ItemLink *link, Vec3 *offset, itSeakChain_Attrs *sa, float scale)
Definition itseakchain.c:370
Item_GObj * itSeakChain_Spawn(Fighter_GObj *owner_gobj, Vec3 *arg1, float facing_dir)
void it_802BCFC4(Item_GObj *gobj, Vec3 *vel)
Definition itseakchain.c:866
void fn_802BB694(Item_GObj *gobj)
Definition itseakchain.c:262
int it_802BAF2C(Item *ip, HSD_JObj *jobj)
Definition itseakchain.c:56
void itSeakChain_Logic54_EvtUnk(Item_GObj *, Item_GObj *)
void it_802BCF2C(Item_GObj *gobj)
Definition itseakchain.c:849
void it_802BCF84(Item_GObj *gobj)
Definition itseakchain.c:858
void it_2725_Logic54_PickedUp(Item_GObj *gobj)
Definition itseakchain.c:832
enum_t it_802BBED0(ItemLink *, Vec3 *, itSeakChain_Attrs *)
bool it_802BC94C(ItemLink *, Vec3 *, itSeakChain_Attrs *, float)
s32 it_802BBAEC(ItemLink *link, s32 arg1, f32 arg2)
Definition itseakchain.c:365
void fn_802BB784(Item_GObj *gobj)
Definition itseakchain.c:281
int it_802BB938(ItemLink *link, int arg1, f32 arg2)
void it_802BAEEC(Item_GObj *)
Definition itseakchain.c:46
bool itSeakchain_UnkMotion4_Anim(Item_GObj *)
Definition itseakchain.c:321
void it_802BAF0C(Item_GObj *)
Definition itseakchain.c:51
void it_802BCED4(Item_GObj *gobj)
Definition itseakchain.c:840
ItemStateTable it_803F7438[]
Definition itseakchain.c:38
void it_802BB20C(Item_GObj *)
Definition itseakchain.c:149
void fn_802BB44C(Item_GObj *gobj)
Definition itseakchain.c:201
void fn_802BB574(Item_GObj *gobj)
Definition itseakchain.c:233
void it_802BCA30(Item *ip)
Definition itseakchain.c:731
void it_802BDBF8(Item_GObj *gobj)
Definition itpeachparasol.c:79
enum_t it_802BBD64(ItemLink *, Vec3 *, itSeakChain_Attrs *)
Definition itseakchain.c:419
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
user_data struct of GObj class 7
Definition itCharItems.h:333
Definition itCharItems.h:787