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itclimbersstring.h
Go to the documentation of this file.
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#ifndef GALE01_2C248C
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#define GALE01_2C248C
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#include "
it/forward.h
"
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#include "
it/items/types.h
"
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/* 2C2750 */
void
it_802C2750
(
Item_GObj
*);
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/* 2C27D4 */
Item_GObj
*
it_802C27D4
(Fighter_GObj*, Vec3*,
int
msid,
float
dir);
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/* 2C28B8 */
void
fn_802C28B8
(
Item_GObj
* gobj);
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/* 2C37BC */
void
it_2725_Logic70_PickedUp
(
Item_GObj
*);
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/* 2C3AA4 */
void
it_2725_Logic70_EvtUnk
(
Item_GObj
*,
Item_GObj
*);
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/* 3F76B8 */
extern
ItemStateTable
it_803F76B8
[];
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#endif
types.h
it_802C27D4
Item_GObj * it_802C27D4(Fighter_GObj *, Vec3 *, int msid, float dir)
it_2725_Logic70_PickedUp
void it_2725_Logic70_PickedUp(Item_GObj *)
it_2725_Logic70_EvtUnk
void it_2725_Logic70_EvtUnk(Item_GObj *, Item_GObj *)
it_802C2750
void it_802C2750(Item_GObj *)
fn_802C28B8
void fn_802C28B8(Item_GObj *gobj)
Definition
itclimbersstring.c:7
it_803F76B8
ItemStateTable it_803F76B8[]
forward.h
HSD_GObj
was using this to try and fix some matches, unsuccessfully
Definition
gobj.h:26
ItemStateTable
Definition
types.h:11
src
melee
it
items
itclimbersstring.h
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