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ityoshistar.h
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1#ifndef GALE01_2B2FC8
2#define GALE01_2B2FC8
3
4#include <Runtime/platform.h>
5
6#include <melee/it/forward.h>
8
9#include <dolphin/mtx.h>
11
12/* 2B2FC8 */ Item_GObj* it_802B2FC8(HSD_GObj* parent, Vec3* pos, f32 dir);
13/* 2B309C */ bool it_802B309C(Item_GObj*);
14/* 2B30C0 */ bool it_802B30C0(Item_GObj*);
15/* 2B30E4 */ bool it_802B30E4(Item_GObj*);
16/* 2B3108 */ bool it_802B3108(Item_GObj*);
17/* 2B312C */ bool it_802B312C(Item_GObj*);
18/* 2B314C */ bool it_802B314C(Item_GObj*);
19/* 2B322C */ void it_802B322C(Item_GObj*, HSD_GObj*);
20/* 2B3294 */ bool itYoshistar_UnkMotion0_Anim(Item_GObj*);
21/* 2B32C8 */ void itYoshistar_UnkMotion0_Phys(Item_GObj*);
22/* 2B3324 */ bool itYoshistar_UnkMotion0_Coll(Item_GObj*);
23/* 2B3348 */ void it_802B3348(Item_GObj*, HSD_GObj*);
24/* 3F7158 */ extern ItemStateTable it_803F7158[];
25
26#endif
struct Vec Vec3
float f32
Definition types.h:13
ItemStateTable it_803F7158[]
Definition ityoshistar.c:12
bool it_802B30E4(Item_GObj *)
Definition ityoshistar.c:60
Item_GObj * it_802B2FC8(HSD_GObj *parent, Vec3 *pos, f32 dir)
Definition ityoshistar.c:24
bool it_802B30C0(Item_GObj *)
Definition ityoshistar.c:54
bool itYoshistar_UnkMotion0_Anim(Item_GObj *)
Definition ityoshistar.c:93
bool it_802B314C(Item_GObj *)
Definition ityoshistar.c:77
bool itYoshistar_UnkMotion0_Coll(Item_GObj *)
Definition ityoshistar.c:110
bool it_802B312C(Item_GObj *)
Definition ityoshistar.c:72
bool it_802B3108(Item_GObj *)
Definition ityoshistar.c:66
void itYoshistar_UnkMotion0_Phys(Item_GObj *)
Definition ityoshistar.c:101
bool it_802B309C(Item_GObj *)
Definition ityoshistar.c:48
void it_802B3348(Item_GObj *, HSD_GObj *)
Definition ityoshistar.c:116
void it_802B322C(Item_GObj *, HSD_GObj *)
Definition ityoshistar.c:82
HSD_GObj Item_GObj
Definition forward.h:62
Definition gobj.h:13
Definition types.h:12