void it_802EFCC0(Item_GObj *)
Definition itkyasarinegg.c:100
void itKyasarinegg_UnkMotion3_Phys(Item_GObj *gobj)
Definition itkyasarinegg.c:84
bool itKyasarinegg_UnkMotion0_Coll(Item_GObj *gobj)
Definition itkyasarinegg.c:61
void it_802EFB0C(Item_GObj *)
Definition itkyasarinegg.c:50
ItemStateTable it_803F9328[]
Definition itkyasarinegg.c:14
void it_802EFA44(Item_GObj *, Vec *, float)
Definition itkyasarinegg.c:22
void itKyasarinEgg_Logic28_Dropped(Item_GObj *)
Definition itkyasarinegg.c:74
bool it_2725_Logic28_Clanked(Item_GObj *)
Definition itkyasarinegg.c:176
int itKyasarinegg_UnkMotion1_Coll(Item_GObj *gobj)
Definition itkyasarinegg.c:117
void itKyasarinEgg_Logic28_PickedUp(Item_GObj *)
Definition itkyasarinegg.c:69
void it_802F0320(Item_GObj *, Item_GObj *)
Definition itkyasarinegg.c:209
bool itKyasarinegg_UnkMotion4_Anim(Item_GObj *gobj)
Definition itkyasarinegg.c:137
bool it_802F022C(Item_GObj *)
Definition itkyasarinegg.c:203
bool it_2725_Logic28_HitShield(Item_GObj *)
Definition itkyasarinegg.c:182
bool it_2725_Logic28_Reflected(Item_GObj *)
Definition itkyasarinegg.c:188
bool itKyasarinEgg_Logic28_ShieldBounced(Item_GObj *)
Definition itkyasarinegg.c:194
void itKyasarinEgg_Logic28_Thrown(Item_GObj *)
Definition itkyasarinegg.c:79
void it_802EFD84(Item_GObj *)
Definition itkyasarinegg.c:122
void itKyasarinegg_UnkMotion1_Phys(Item_GObj *gobj)
Definition itkyasarinegg.c:109
bool it_2725_Logic28_DmgDealt(Item_GObj *)
Definition itkyasarinegg.c:170
int itKyasarinegg_UnkMotion3_Coll(Item_GObj *gobj)
Definition itkyasarinegg.c:92
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26