void it_2725_Logic28_Dropped(Item_GObj *)
bool it_2725_Logic28_ShieldBounced(Item_GObj *)
ItemStateTable it_803F9328[]
void it_2725_Logic28_Thrown(Item_GObj *)
bool it_2725_Logic28_Clanked(Item_GObj *)
void it_2725_Logic28_PickedUp(Item_GObj *)
void it_802F0320(Item_GObj *, Item_GObj *)
bool it_802F022C(Item_GObj *)
bool it_2725_Logic28_HitShield(Item_GObj *)
bool it_2725_Logic28_Reflected(Item_GObj *)
bool it_2725_Logic28_DmgDealt(Item_GObj *)
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26