SSBM Decomp
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itfoxblaster.h
Go to the documentation of this file.
1#ifndef GALE01_2ADDD0
2#define GALE01_2ADDD0
3
4#include "ft/forward.h"
5#include "it/forward.h"
6
7#include "it/items/types.h"
8
9/* 2AE994 */ Item_GObj* it_802AE994(Fighter_GObj*, Fighter_Part, ItemKind);
10/* 2AEB00 */ void it_802AEB00(Item_GObj*);
11/* 2AF184 */ void it_802AF184(Item_GObj*, HSD_GObj*);
12/* 3F6CA8 */ extern ItemStateTable it_803F6CA8[];
13
14#endif
void it_802AF184(Item_GObj *, HSD_GObj *)
Calls function it_8026B894.
Definition itfoxblaster.c:1129
Item_GObj * it_802AE994(Fighter_GObj *, Fighter_Part, ItemKind)
Spawns blaster item at fighter's location and gives to them at specified part, as well as initializes...
Definition itfoxblaster.c:703
ItemStateTable it_803F6CA8[]
Definition itfoxblaster.c:33
void it_802AEB00(Item_GObj *)
If any cmd var is non-zero, change the item state to 10.
Definition itfoxblaster.c:767
Fighter_Part
Definition forward.h:233
ItemKind
Definition forward.h:85
Definition gobj.h:25
Definition types.h:11