void it_802C6E50(Item_GObj *)
Definition itgamewatchparachute.c:59
void itGameWatchParachute_Logic74_EvtUnk(Item_GObj *, Item_GObj *)
Definition itgamewatchparachute.c:24
void it_802C6DD8(Item_GObj *)
Definition itgamewatchparachute.c:34
void itGameWatchParachute_Logic74_Destroyed(Item_GObj *)
Definition itgamewatchparachute.c:39
void it_802C6DB8(Item_GObj *)
Definition itgamewatchparachute.c:29
ItemStateTable it_803F78F8[]
void it_802C6D6C(Item_GObj *)
Definition itgamewatchparachute.c:11
HSD_GObj * it_802C6C38(Item_GObj *, Vec3 *, enum_t part, float)
void itGameWatchParachute_Logic74_PickedUp(Item_GObj *)
Definition itgamewatchparachute.c:47
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26