float f32
Definition types.h:13
signed long s32
Definition types.h:8
ItemStateTable it_803F75D0[]
Definition itdrmariopill.c:44
bool itDrMarioPill_Reflected(Item_GObj *)
Definition itdrmariopill.c:442
bool itDrMarioPill_Clanked(Item_GObj *)
NOTE: identical to itDrMarioPill_DmgDealt.
Definition itdrmariopill.c:449
void itDrMarioPill_PickedUp(Item_GObj *)
Definition itdrmariopill.c:392
void itDrMarioPill_802C0DF8(Item_GObj *)
Definition itdrmariopill.c:285
Item_GObj * itDrMarioPill_Appeal_Spawn(Item_GObj *, Vec3 *, s32, ItemKind, f32)
Definition itdrmariopill.c:125
void itDrMarioPill_EvtUnk(Item_GObj *, Item_GObj *)
Definition itdrmariopill.c:492
bool itDrMarioPill_DmgDealt(Item_GObj *)
Definition itdrmariopill.c:433
bool itDrMarioPill_Absorbed(Item_GObj *)
NOTE: identical to itDrMarioPill_DmgDealt.
Definition itdrmariopill.c:471
Item_GObj * itDrMarioPill_802C09C4(Fighter_GObj *, Vec3 *, s32, ItemKind, s32, Fighter_Part, f32)
Definition itdrmariopill.c:169
bool itDrMarioPill_ShieldBounced(Item_GObj *)
NOTE: identical to itDrMarioPill_DmgDealt.
Definition itdrmariopill.c:482
void itDrMarioPill_802C0B5C(Item_GObj *)
Definition itdrmariopill.c:217
void itDrMarioPill_802C0DBC(Item_GObj *)
Definition itdrmariopill.c:272
bool itDrMarioPill_HitShield(Item_GObj *)
NOTE: identical to itDrMarioPill_DmgDealt.
Definition itdrmariopill.c:460
void itDrMarioPill_802C1180(Item_GObj *, enum_t)
Definition itdrmariopill.c:383
void itDrMarioPill_Spawn(Item_GObj *, Vec3 *, s32, ItemKind, f32)
Definition itdrmariopill.c:82
Fighter_Part
Definition forward.h:258
ItemKind
Definition forward.h:132
HSD_GObj Item_GObj
Definition forward.h:62