11#include <dolphin/mtx.h>
signed long s32
Definition hsd_3B2B.h:1
bool itDrMarioPill_Reflected(Item_GObj *)
Definition itdrmariopill.c:444
bool itDrMarioPill_Clanked(Item_GObj *)
NOTE: identical to itDrMarioPill_DmgDealt.
Definition itdrmariopill.c:451
void itDrMarioPill_PickedUp(Item_GObj *)
Definition itdrmariopill.c:394
void itDrMarioPill_802C0DF8(Item_GObj *)
Definition itdrmariopill.c:287
Item_GObj * itDrMarioPill_Appeal_Spawn(Item_GObj *, Vec3 *, s32, ItemKind, f32)
Definition itdrmariopill.c:127
ItemStateTable it_803F75D0[]
Definition itdrmariopill.c:46
void itDrMarioPill_EvtUnk(Item_GObj *, Item_GObj *)
Definition itdrmariopill.c:494
bool itDrMarioPill_DmgDealt(Item_GObj *)
Definition itdrmariopill.c:435
bool itDrMarioPill_Absorbed(Item_GObj *)
NOTE: identical to itDrMarioPill_DmgDealt.
Definition itdrmariopill.c:473
Item_GObj * itDrMarioPill_802C09C4(Fighter_GObj *, Vec3 *, s32, ItemKind, s32, Fighter_Part, f32)
Definition itdrmariopill.c:171
bool itDrMarioPill_ShieldBounced(Item_GObj *)
NOTE: identical to itDrMarioPill_DmgDealt.
Definition itdrmariopill.c:484
void itDrMarioPill_802C0B5C(Item_GObj *)
Definition itdrmariopill.c:219
void itDrMarioPill_802C0DBC(Item_GObj *)
Definition itdrmariopill.c:274
bool itDrMarioPill_HitShield(Item_GObj *)
NOTE: identical to itDrMarioPill_DmgDealt.
Definition itdrmariopill.c:462
void itDrMarioPill_802C1180(Item_GObj *, enum_t)
Definition itdrmariopill.c:385
void itDrMarioPill_Spawn(Item_GObj *, Vec3 *, s32, ItemKind, f32)
Definition itdrmariopill.c:84
Fighter_Part
Definition forward.h:248
ItemKind
Definition forward.h:109
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26