UNK_RET it_802ED25C(UNK_PARAMS)
UNK_RET it_802ECD1C(Item_GObj *, Vec3 *)
bool itKyasarin_UnkMotion10_Coll(Item_GObj *gobj)
bool itKyasarin_UnkMotion5_Anim(Item_GObj *gobj)
bool itKyasarin_UnkMotion4_Anim(Item_GObj *gobj)
bool itKyasarin_UnkMotion1_Anim(Item_GObj *gobj)
bool itKyasarin_UnkMotion3_Anim(Item_GObj *gobj)
UNK_RET it_802ECEB0(UNK_PARAMS)
void itKyasarin_UnkMotion10_Phys(Item_GObj *gobj)
it_2725_Logic25_Destroyed
Definition itkyasarin.c:57
bool itKyasarin_UnkMotion6_Anim(Item_GObj *gobj)
ItemStateTable it_803F90D0[]
HSD_GObj * it_802ECD3C(HSD_GObj *, Point3d *, f32)
UNK_RET it_802ECFE0(UNK_PARAMS)
bool itKyasarin_UnkMotion9_Anim(Item_GObj *gobj)
void it_802EE1E0(Item_GObj *, Item_GObj *)
bool itKyasarin_UnkMotion0_Anim(Item_GObj *gobj)
UNK_RET it_802ED0D0(UNK_PARAMS)
UNK_RET it_802ED4F8(UNK_PARAMS)
UNK_RET it_802ED8BC(UNK_PARAMS)
bool itKyasarin_UnkMotion9_Coll(Item_GObj *gobj)
void it_2725_Logic25_Destroyed(Item_GObj *)
bool it_802EDDC0(Item_GObj *)
void it_802ECE90(Item_GObj *)
bool itKyasarin_UnkMotion4_Coll(Item_GObj *gobj)
bool itKyasarin_UnkMotion2_Anim(Item_GObj *gobj)
bool itKyasarin_UnkMotion10_Anim(Item_GObj *gobj)
void itKyasarin_UnkMotion9_Phys(Item_GObj *gobj)
bool itKyasarin_UnkMotion7_Anim(Item_GObj *gobj)
bool itKyasarin_UnkMotion8_Anim(Item_GObj *gobj)
bool itKyasarin_UnkMotion2_Coll(Item_GObj *gobj)
UNK_RET it_802ED774(UNK_PARAMS)
bool itKyasarin_UnkMotion0_Coll(Item_GObj *gobj)
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_RET
Definition placeholder.h:40
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26