1#ifndef MELEE_GM_TYPES_H
2#define MELEE_GM_TYPES_H
unsigned long u32
Definition types.h:9
signed short int s16
Definition types.h:6
signed long long int s64
Definition types.h:10
float f32
Definition types.h:13
unsigned short int u16
Definition types.h:7
unsigned long long int u64
Definition types.h:11
u32 xC
Definition gm_16AE.static.h:13
HSD_Text * x24
Definition gm_19EF.c:82
HSD_JObj * x58
Definition gm_19EF.c:86
struct gmMainLib_8046B0F0_t gmMainLib_8046B0F0
Definition gmmain_lib.static.h:10
signed char s8
Definition hsd_3B2B.h:3
signed long s32
Definition hsd_3B2B.h:1
unsigned char u8
Definition hsd_3B2B.h:2
bool(* GmRouteCallback)(int)
Definition forward.h:168
StKind
Definition forward.h:139
Gm_PKind
Definition forward.h:11
#define UNK_T
Definition placeholder.h:31
@ SELKIND_COUNT
Definition types.h:374
int bool
A signed integer used to contain boolean values.
Definition stdbool.h:8
#define offsetof(type, member)
Definition stddef.h:16
Repeating per-slot unit of BracketEntry, one per tournament bracket slot starting at 0x2C.
Definition types.h:1280
u8 x50
Definition types.h:1296
s32 x40
Definition types.h:1289
u8 pad56[0x2C - 0x2A]
Definition types.h:1301
u8 x51
Definition types.h:1297
u8 pad53
Definition types.h:1299
u8 pad31
Definition types.h:1283
s32 x48
Definition types.h:1291
u8 x52
Definition types.h:1298
u8 x30
Definition types.h:1282
u8 x4F
Definition types.h:1295
u8 x4D
Definition types.h:1293
u8 x32
Definition types.h:1284
s32 x34
Definition types.h:1286
u8 x4C
Definition types.h:1292
HSD_GObj * x2C
Definition types.h:1281
s32 x44
Definition types.h:1290
s32 x3C
Definition types.h:1288
s32 x38
Definition types.h:1287
u16 x54
Definition types.h:1300
u8 pad33
Definition types.h:1285
u8 x4E
Definition types.h:1294
u8 x4
Definition types.h:1310
s32 x10
Definition types.h:1315
s32 x18
Definition types.h:1317
u8 x5
Definition types.h:1311
GXColor x20
Definition types.h:1319
BracketEntrySlot slots[4]
Definition types.h:1326
s32 xC
Definition types.h:1314
u8 pad29[0x2C - 0x29]
Definition types.h:1325
u8 x6
Definition types.h:1312
u8 x26
Definition types.h:1322
u8 x0
Definition types.h:1306
u8 x2
Definition types.h:1308
u8 x1
Definition types.h:1307
u8 x24
Definition types.h:1320
u8 x28
Definition types.h:1324
u8 pad7[0x0C - 0x07]
Definition types.h:1313
u8 x27
Definition types.h:1323
u8 x25
Definition types.h:1321
s32 x14
Definition types.h:1316
f32 x1C
Definition types.h:1318
u8 x3
Definition types.h:1309
HSD_Text * bottom_text
Definition types.h:902
HSD_Text * slot_a
Definition types.h:900
u32 * x0
state? gets set on button presses in OnFrame
Definition types.h:897
HSD_Text * text[3]
Definition types.h:904
HSD_Text * slot_b
Definition types.h:901
HSD_JObj * jobjs[39]
Definition types.h:1065
u8 pad04[0x10]
Definition types.h:1062
PlayerInitData saved_players[4]
Definition types.h:1063
s32 menu_values[7]
Definition types.h:1067
u8 x01
Definition types.h:1059
s32 anim_frames[39]
Definition types.h:1066
u8 x03
Definition types.h:1061
u8 x00
Definition types.h:1058
HSD_Text * text
Definition types.h:1068
HSD_GObj * gobj
Definition types.h:1064
u8 pad02
Definition types.h:1060
u8 pad200[0x0C]
Definition types.h:1069
u32 ckind
Definition types.h:44
int xC
Definition types.h:43
u16 x18
Definition types.h:48
u16 x16
Definition types.h:47
u32 x0
Definition types.h:40
u8 slot
Definition types.h:45
u32 x8
Definition types.h:42
int x4
Definition types.h:41
u8 x15
Definition types.h:46
s32 run_distance
Definition types.h:150
s32 damage_taken
Definition types.h:141
s32 x88
Definition types.h:177
UnkFlagStruct x7A
Definition types.h:158
u16 b10_to_12
stocks
Definition types.h:169
u16 xA0
Definition types.h:183
s32 walk_distance
Definition types.h:149
s32 coins_lost
Definition types.h:155
u16 losses
Definition types.h:146
s32 xA8
Definition types.h:186
s32 peak_height
Definition types.h:152
struct FighterData::@267137057300213272007246341163136257076107061222 x7C
s32 damage_recovered
Definition types.h:142
u16 b0
Definition types.h:161
u16 b1
Definition types.h:162
u16 b6
Definition types.h:167
u16 peak_damage
Definition types.h:143
u16 b5
Definition types.h:166
s8 x83
Definition types.h:175
s8 x78
Definition types.h:156
s32 coins_collected
Definition types.h:153
u16 b2
Definition types.h:163
u32 total_player_count
Definition types.h:148
s32 x84
Definition types.h:176
u32 attacks_total
Definition types.h:139
u16 b3
Definition types.h:164
u32 x94
Definition types.h:180
s32 fall_distance
Definition types.h:151
u16 victories
Definition types.h:145
s8 x7B
Definition types.h:159
u16 xA2
Definition types.h:184
s32 coins_swiped
Definition types.h:154
u16 x7E
Definition types.h:171
u8 padding_0x36[2]
Definition types.h:137
s32 x98
Definition types.h:181
u8 x80
Definition types.h:172
u8 x82
Definition types.h:174
u16 b13_to_15
stocks
Definition types.h:170
u32 attacks_hit
Definition types.h:138
u8 padding_0x32[2]
Definition types.h:135
u16 fighter_kos[SELKIND_COUNT]
Definition types.h:134
u16 b4
Definition types.h:165
u8 x81
Definition types.h:173
u16 sd_count
Definition types.h:136
s32 xA4
Definition types.h:185
u32 play_time
Definition types.h:147
s32 x9C
Definition types.h:182
u16 match_count
Definition types.h:144
s32 x8C
Definition types.h:178
u16 b789
stocks
Definition types.h:168
s32 damage_dealt
Definition types.h:140
s8 x79
Definition types.h:157
s32 x90
Definition types.h:179
u8 preload
Definition types.h:77
GameScene * scenes
Definition types.h:84
void(* Init)(void)
Definition types.h:82
u8 idx
GameModeKind.
Definition types.h:78
void(* Load)(void)
Definition types.h:80
void(* Unload)(void)
Definition types.h:81
u8 pending_scene_idx
scene graph scene index for associated GameMode
Definition types.h:102
u8 prev_mode
GameModeKind.
Definition types.h:99
u8 curr_scene_idx
scene graph scene index for associated GameMode
Definition types.h:100
u8 pending_mode
GameModeKind.
Definition types.h:98
u8 curr_mode
GameModeKind.
Definition types.h:97
u8 prev_scene_idx
scene graph scene index for associated GameMode
Definition types.h:101
u8 handicap
Definition types.h:230
u8 unk_xc
Definition types.h:237
u8 mode
Definition types.h:227
u8 time_limit
Definition types.h:228
u8 x12
Definition types.h:243
u8 xE
Definition types.h:239
u8 friendly_fire
Definition types.h:234
u8 force_main_menu
Definition types.h:225
u8 damage_ratio
Definition types.h:231
u8 xF
Definition types.h:240
u8 unk_x10
Definition types.h:241
u8 bgm
Definition types.h:226
u8 pause
Definition types.h:235
u8 xD
Definition types.h:238
u8 x13
Definition types.h:244
u8 score_display
Definition types.h:236
u8 unk_x7
Definition types.h:232
u8 stock_time_limit
Definition types.h:233
s32 unk_14
Definition types.h:245
u8 stock_count
Definition types.h:229
u8 x11
Definition types.h:242
u8 class_id
Definition types.h:88
void(* unk_func)(void)
Definition types.h:93
void(* OnLoad)(void *)
Definition types.h:91
void(* OnLeave)(void *)
Definition types.h:92
void(* OnFrame)(void)
Referenced from gm_801A4014 when passed to gm_801A4D34.
Definition types.h:90
void * load_data
data passed to OnLoad callback
Definition types.h:70
u8 class_id
The GameSceneKind associated with this scene.
Definition types.h:69
void * leave_data
data passed to OnLeave callback
Definition types.h:71
void(* Prep)(GameScene *)
Definition types.h:65
struct GameScene::GameSceneInfo info
void(* Decide)(GameScene *)
Definition types.h:66
u8 idx
Scene graph index searched against GameRouting::curr_scene_idx during scene graph traversal.
Definition types.h:61
u16 flags
Definition types.h:63
u8 preload
Definition types.h:62
u8 x0D
Definition types.h:109
u8 x0F
Definition types.h:111
u8 pending
Definition types.h:108
u8(* game_mode_override)(void)
Optional callback installed by gm_801A4014.
Definition types.h:112
GameRouting backup
Definition types.h:107
u8 x0E
Definition types.h:110
GameRouting routing
Definition types.h:106
u8 x6
Definition types.h:1128
u8 pad2[0x10]
Definition types.h:1137
u8 xA
Definition types.h:1132
u8 x1
Definition types.h:1123
u8 x7
Definition types.h:1129
u8 x8
Definition types.h:1130
u8 xB
Definition types.h:1133
u8 xF
Definition types.h:1136
u8 x0
Definition types.h:1122
u8 x3
Definition types.h:1125
u16 xC_counter
Definition types.h:1134
u8 x2
Definition types.h:1124
u8 x4
Definition types.h:1126
u8 x5
Definition types.h:1127
u8 x9
Definition types.h:1131
u8 xE
Definition types.h:1135
u8 x44[4]
Definition types.h:1163
Vec3 x64
Definition types.h:1169
u8 x1A
Definition types.h:1147
u8 x1C
Definition types.h:1149
Vec3 x70
Definition types.h:1170
u8 cur
Definition types.h:1156
u8 state
Definition types.h:1158
u8 x21[4]
Definition types.h:1151
u8 end
Definition types.h:1157
u8 done
Definition types.h:1159
u8 x25[4]
Definition types.h:1152
u8 x29
Definition types.h:1153
u8 start
Definition types.h:1155
u8 x4E[20]
Definition types.h:1167
u32 x4
Definition types.h:1142
u32 x0
Definition types.h:1141
u8 x1B
Definition types.h:1148
u8 _pad2[4]
Definition types.h:1171
struct Lbl804799D8_t::@274151005366173231146266204243370174050152130253 x2A[4]
u16 x12[4]
Definition types.h:1146
s32 x8
Definition types.h:1143
u8 loop
Definition types.h:1160
u8 x1D[4]
Definition types.h:1150
u8 _pad1[2]
Definition types.h:1168
struct MatchEnd * x48
Definition types.h:1164
u8 _pad0[2]
Definition types.h:1162
u8 x4D
Definition types.h:1166
u16 x10
Definition types.h:1145
u8 x4C
Definition types.h:1165
s32 xC
Definition types.h:1144
u8 x0[0x100]
Definition types.h:703
char pad_x100[0x508 - 0x100]
Definition types.h:704
u8 xC
Definition types.h:693
u8 n_winners
Definition types.h:694
u8 n_team_winners
Definition types.h:695
struct MatchTeamData team_standings[5]
Definition types.h:699
u8 _x448[4]
Definition types.h:701
u32 x0
timer
Definition types.h:687
u8 x5
Definition types.h:689
u32 frame_count
Definition types.h:692
u8 loser
Definition types.h:696
u8 is_teams
Definition types.h:690
u8 result
Definition types.h:688
u8 pad_x186C[0x227C - 0x186C]
Definition types.h:706
struct MatchEnd::UnkResultPlayerData x44C[4]
u8 x7
Definition types.h:691
struct MatchPlayerData player_standings[6]
Definition types.h:700
u8 winners[6]
Definition types.h:697
u8 team_winners[5]
Definition types.h:698
MatchEnd match_end
Definition types.h:714
int x8
Definition types.h:713
int x0
Definition types.h:711
u32 x4
remaining time shown on timer, in frames
Definition types.h:712
s32 x20
Definition types.h:648
u32 x88
Definition types.h:675
u32 x5C
Definition types.h:664
int x9C
Definition types.h:680
u16 kills[4]
Definition types.h:645
u8 x35_pad[0x38 - 0x35]
Definition types.h:654
u8 x34
Definition types.h:653
int x24
Definition types.h:649
u16 percent
Definition types.h:643
u8 is_small_loser
Definition types.h:638
u32 x3C
Definition types.h:656
u8 x3_7
Definition types.h:635
s32 x1C
Definition types.h:647
u32 x7C
Definition types.h:672
u32 x78
Definition types.h:671
u32 x80
Definition types.h:673
u32 x58
Definition types.h:663
int score
Definition types.h:651
s8 character_kind
Definition types.h:631
u32 x84
Definition types.h:674
u32 x4C
Definition types.h:660
u8 x9
Definition types.h:641
s8 character_id
Definition types.h:632
u32 x64
Definition types.h:666
int xA0
Definition types.h:681
u16 x18
Definition types.h:646
u8 team
Definition types.h:639
u32 x48
Definition types.h:659
u16 self_destructs
Definition types.h:642
u32 x28
Definition types.h:650
u8 x3
Definition types.h:633
u32 x90
Definition types.h:677
u32 x40
Definition types.h:657
u32 x54
Definition types.h:662
u32 x50
Definition types.h:661
u32 x38
Definition types.h:655
u32 x8C
Definition types.h:676
u8 x4
Definition types.h:636
u32 x60
Definition types.h:665
u32 x98
Definition types.h:679
u32 x70
Definition types.h:669
u8 slot_type
Definition types.h:630
u32 x74
Definition types.h:670
u32 x94
Definition types.h:678
s8 stocks
Definition types.h:640
u16 xE
Definition types.h:644
u8 is_big_loser
Definition types.h:637
u8 x3_6
Definition types.h:634
u32 x68
Definition types.h:667
u32 xA4
Definition types.h:682
u32 x6C
Definition types.h:668
u32 x30
Definition types.h:652
u32 x44
Definition types.h:658
u8 active
Definition types.h:625
u8 is_small_loser
Definition types.h:624
int score
Definition types.h:621
int subscore
Definition types.h:622
u8 is_big_loser
Definition types.h:623
s16 victories
Definition types.h:880
bool rumble_toggle
Definition types.h:892
s32 attacks_total
Definition types.h:874
s16 losses
Definition types.h:881
s32 lost_coins
Definition types.h:890
s32 damage_taken
Definition types.h:876
s32 flight_distance
Definition types.h:887
s16 matches
Definition types.h:879
s32 attacks_hit
Definition types.h:873
s32 damage_given
Definition types.h:875
void * x198
Definition types.h:893
s32 x114
Definition types.h:883
s32 swiped_coins
Definition types.h:889
s32 coin_points
Definition types.h:888
s32 damage_recovered
Definition types.h:877
s32 play_time
Definition types.h:882
s32 drop_distance
Definition types.h:886
s32 jump_distance
Definition types.h:885
s32 self_destructs
Definition types.h:872
s32 ground_distance
Definition types.h:884
s16 peak_damage
Definition types.h:878
u8 x1_b5
Definition types.h:489
u8 x1_b3
Definition types.h:487
u8 x2_b4
Definition types.h:496
u8 x2_b2
Definition types.h:494
u8 x1_b1
Definition types.h:485
u8 x0_b4
Definition types.h:480
u8 x0_b6
Definition types.h:482
u8 x1_b2
Definition types.h:486
u8 x2_b6
Definition types.h:498
u8 x0_b3
Definition types.h:479
u8 x2_b1
Definition types.h:493
u8 x1_b0
Definition types.h:484
u8 x1_b4
Definition types.h:488
u8 x1_b7
Definition types.h:491
u8 x2_b5
Definition types.h:497
u8 x0_b7
Definition types.h:483
u8 x2_b3
Definition types.h:495
u8 x0_b0_b2
Definition types.h:478
u8 x2_b0
Definition types.h:492
u8 x0_b5
Definition types.h:481
u8 x1_b6
Definition types.h:490
u8 x2_b7
Definition types.h:499
s32 x8
Definition types.h:978
Vec3 x4C[6]
Definition types.h:990
u8 x0_4
Definition types.h:967
f32 xC
Definition types.h:979
u8 x3
Definition types.h:974
u8 x0_7
Definition types.h:970
HSD_JObj * x24
Definition types.h:985
HSD_GObj * x18
main proc?
Definition types.h:982
MatchEnd * x94
Definition types.h:991
u8 x5
team winner?
Definition types.h:976
HSD_JObj * x34[6]
Definition types.h:989
HSD_Text * x2C
Definition types.h:987
HSD_JObj * x30
Definition types.h:988
u8 x0_5
Definition types.h:968
u8 x4
winner?
Definition types.h:975
struct ResultsPlayerData player_data[6]
Definition types.h:992
u8 x0_6
Definition types.h:969
u8 num_pages
Definition types.h:973
HSD_JObj * x20
winner logo?
Definition types.h:984
u8 x0_23
phase (0=idle, 1=init, 2=active)
Definition types.h:966
u8 x0_1
Definition types.h:965
u8 x6
also winner?
Definition types.h:977
HSD_JObj * x28
Definition types.h:986
u8 x1
some sort of state
Definition types.h:972
SceneDesc * flmsce
Definition types.h:981
HSD_CObj * cobj
Definition types.h:983
u8 x0_0
Definition types.h:964
SceneDesc * pnlsce
Definition types.h:980
int x4
Definition types.h:722
u8 x0_0
Definition types.h:719
MatchEnd match_end
Definition types.h:723
u8 x0_1
Definition types.h:720
u8 x1
Definition types.h:721
u8 x0_4
Definition types.h:945
f32 scroll_offset
Definition types.h:949
HSD_JObj * jobjs[15]
Definition types.h:959
HSD_GObj * fighter_gobj
Definition types.h:950
u16 x2
Definition types.h:948
u8 x0_0
confirmed flag
Definition types.h:941
HSD_Text * ko_time
Definition types.h:958
u8 x0_2
Definition types.h:943
Vec3 stats_position
Definition types.h:960
u8 x0_3
Definition types.h:944
u8 page
Definition types.h:947
HSD_Text * ko_count
Definition types.h:957
HSD_Text * stats_text[3][10]
3 pages with 10 entries?
Definition types.h:952
u8 x0_567
Definition types.h:946
HSD_GObj * camera
Definition types.h:951
u8 x0_1
Definition types.h:942
The basis of a rendered scene, like a stage, menu, or HUD overlay.
Definition types.h:26
Start/end/loop anim frame triplet for one tournament model anim state.
Definition types.h:1262
u16 end
Definition types.h:1264
u16 loop
Definition types.h:1265
u16 start
Definition types.h:1263
u8 b
Definition types.h:1187
u8 pad_x14[0x18 - 0x14]
Definition types.h:1182
u8 x1
Definition types.h:1190
u8 x18[4]
Definition types.h:1183
u16 x6[4]
Definition types.h:1178
u8 x10[4]
Definition types.h:1181
u16 x4
Definition types.h:1177
u8 a
Definition types.h:1186
u8 pad_x3C[0x40 - 0x3C]
Definition types.h:1195
struct TmAnimTimers::@007222173271210203324241252236222140020104032326 x1D[4]
per-player jobj/anim states
u8 x38[4]
Definition types.h:1194
u8 xE
Definition types.h:1179
u8 c
Definition types.h:1188
u8 x1C
Definition types.h:1184
u32 x0
Definition types.h:1176
u8 x2
Definition types.h:1191
u8 xF
Definition types.h:1180
u8 pad_x35[0x38 - 0x35]
Definition types.h:1193
void * box4
Definition types.h:1117
void * box2
Definition types.h:1115
void * box3
Definition types.h:1116
u8 x4
CPU level.
Definition types.h:854
u8 x1
CSSIconHud.
Definition types.h:851
u8 x3
color
Definition types.h:853
u16 x6
Definition types.h:856
u8 x5
Definition types.h:855
u8 x2
Definition types.h:852
u8 x0
slot type
Definition types.h:850
u8 pad_x4[0xA - 0x8]
Definition types.h:857
u8 x2C
Definition types.h:819
HSD_Text * x500[6]
Definition types.h:862
u8 x2E
Definition types.h:821
HSD_Text * x4E8[6]
Definition types.h:861
int cpu_level
Definition types.h:814
int hmn_cpu_count
Definition types.h:812
HSD_Text * x4E4
Definition types.h:860
int match_type
Definition types.h:809
struct TmData::TmUnkMenuData x37[64]
u8 x2D
Definition types.h:820
u8 x2F
Definition types.h:822
u8 pad_x540[0x574 - 0x540]
Definition types.h:866
int x20
Definition types.h:816
struct TmData::UnkSelections x4B8[4]
HSD_Text * x534[3]
Definition types.h:865
int cur_option
Definition types.h:808
HSD_Text * x524[4]
Definition types.h:864
int entrants
Definition types.h:811
HSD_Text * x4E0
Definition types.h:859
u8 x30
Definition types.h:823
u8 pad_x4B7[0x4B8 - 0x4B7]
Definition types.h:848
u8 x31
Definition types.h:824
int combatants
Definition types.h:810
s32 x1C
Definition types.h:815
int stage_selection_type
Definition types.h:813
int x24
Definition types.h:817
u8 x32
Definition types.h:825
u8 x33
Definition types.h:826
HSD_Text * x518[3]
Definition types.h:863
u32 x28
stage id
Definition types.h:818
u8 pad_x34[0x37 - 0x34]
Definition types.h:827
u8 pad_0[0x40]
Definition types.h:1253
u8 min[6][2]
Definition types.h:1254
u8 max[6][2]
Definition types.h:1255
StKind stkind
Definition types.h:909
Gm_PKind slot_type[4]
Definition types.h:910
u32 color[4]
Definition types.h:912
u32 char_id[4]
Definition types.h:911
s32 pad_6C[2]
Definition types.h:1076
s32 mode
Definition types.h:1074
s32 char_data[25]
Definition types.h:1075
s32 count
Definition types.h:1073
PlayerInitData players[4]
Definition types.h:1077
CssSubStruct css
Definition types.h:1079
s32 result_cache[4]
Definition types.h:1078
s8 ckind
Definition types.h:753
f32 x4
Definition types.h:757
u8 x1
Definition types.h:754
u8 x2
Definition types.h:755
u8 x3
Definition types.h:756
f32 x8
Definition types.h:758
u8 xC
Definition types.h:740
u8 x12
Definition types.h:746
u8 xD
Definition types.h:741
u8 x13
Definition types.h:747
int x1C
Definition types.h:750
u8 xE
Definition types.h:742
u8 xF
Definition types.h:743
u32 x20
Definition types.h:751
u16 x14
Definition types.h:748
u8 x11
Definition types.h:745
u8 x10
Definition types.h:744
int x18
Definition types.h:749
u8 xA
Definition types.h:737
u8 stocks
Definition types.h:732
u8 x6
Definition types.h:733
u8 color
Definition types.h:728
u8 x8
Definition types.h:735
s8 ckind
Definition types.h:727
u8 xB
Definition types.h:738
u8 slot
Definition types.h:730
u8 x4
EntryName Slot.
Definition types.h:731
u8 x9
Definition types.h:736
u8 cpu_level
Definition types.h:729
u8 x7
Definition types.h:734
u8 x78
Definition types.h:780
u8(* x4C)(u8, u8, u8)
Definition types.h:766
u8(* x5C)(u8, u8, u8)
Definition types.h:770
float(* x68)(u8, u8)
Definition types.h:773
s8 pad_x79[0x7C - 0x79]
Definition types.h:781
u8 x77
Definition types.h:779
float(* x70)(u8, u8)
Definition types.h:775
u8(* x60)(u8, u8, u8)
Definition types.h:771
u8(* x48)(u8, u8)
Definition types.h:765
u8 x75
Definition types.h:777
u8(* x54)(u8, u8, u8)
Definition types.h:768
u8 x76
Definition types.h:778
u8(* x50)(u8, u8, u8)
Definition types.h:767
float(* x6C)(u8, u8)
Definition types.h:774
Unk1PData x0
Definition types.h:764
s8 pad_x7D[0x80 - 0x7D]
Definition types.h:783
u8(* x58)(u8, u8, u8)
Definition types.h:769
float(* x64)(u8, u8)
Definition types.h:772
u8 x74
Definition types.h:776
u8 x7C
CharacterKind.
Definition types.h:782
u8(* x5C)(u8, u8, u8)
Definition types.h:793
u16 x74
current percent
Definition types.h:799
float(* x64)(u8, u8)
Definition types.h:795
u8 x90[4]
Definition types.h:802
float(* x70)(u8, u8)
Definition types.h:798
u8(* x54)(u8, u8, u8)
Definition types.h:791
u8(* x50)(u8, u8, u8)
Definition types.h:790
u8 x8E[2]
Definition types.h:801
u8(* x4C)(u8, u8, u8)
Definition types.h:789
float(* x6C)(u8, u8)
Definition types.h:797
Unk1PData x0
Definition types.h:787
u8(* x60)(u8, u8, u8)
Definition types.h:794
u8(* x48)(u8, u8)
Definition types.h:788
u8(* x58)(u8, u8, u8)
Definition types.h:792
float(* x68)(u8, u8)
Definition types.h:796
u8 x76[24]
character id array
Definition types.h:800
u8 _94[0x9C - 0x94]
Definition types.h:803
u32 x9C
current time (frames)
Definition types.h:804
u16 x2
Definition types.h:35
int x4
Definition types.h:36
u16 x0_0
Definition types.h:34
u8 x0
Definition types.h:1022
u8 x1
Definition types.h:1023
u8 hour
Definition types.h:572
u8 second
Definition types.h:572
u8 minute
Definition types.h:572
u8 day
Definition types.h:572
u16 year
Definition types.h:571
u8 month
Definition types.h:572
Definition gmclassic.c:20
s32 x30
Definition types.h:591
s32 x38
Definition types.h:593
s32 x24
Definition types.h:588
s16 x2
Definition types.h:577
s16 x1E
Definition types.h:586
s16 x0
Definition types.h:576
s16 x1C
Definition types.h:585
s32 x40
Definition types.h:595
s32 xC
Definition types.h:580
s16 x1A
Definition types.h:584
s32 x14
Definition types.h:582
s32 x8
Definition types.h:579
s32 x10
Definition types.h:581
s32 x3C
Definition types.h:594
s16 x18
Definition types.h:583
s32 x4
Definition types.h:578
s32 x2C
Definition types.h:590
s32 x28
Definition types.h:589
s32 x20
Definition types.h:587
s32 x34
Definition types.h:592
int x10
Definition types.h:610
int x14
Definition types.h:610
bool xC
Definition types.h:609
bool x0
Definition types.h:606
bool progressive
true = progressive, false = interlaced
Definition types.h:608
bool resetting
reset switch pressed
Definition types.h:607
u8 x2
Definition types.h:918
bool(* x4[2])(void)
Definition types.h:920
u8 x1
Definition types.h:917
UNK_T xC
Definition types.h:921
u8 x0
Definition types.h:916
u8 unk_38_0
Definition types.h:926
u64 unk_28
Definition types.h:923
void(* unk_30)(void)
Definition types.h:924
u8 unk_38_1
Definition types.h:927
u8 x3
Definition types.h:919
int unk_34
Definition types.h:925
u64 unk_20
Definition types.h:922
u8 x1
Definition types.h:600
u8 x0
Definition types.h:599
u8 _1[0xC - 0x2]
Definition types.h:601
u32 x0
Definition types.h:1346
u8 pad_x8[0x14 - 0x8]
Definition types.h:1348
u32 x14
Definition types.h:1349
s32 x4
Definition types.h:1347
u8 x8
Definition types.h:1052
u8 x2
Definition types.h:1048
u16 x6
Definition types.h:1051
u8 pad09[3]
Definition types.h:1053
u8 x1
Definition types.h:1047
u8 pad03
Definition types.h:1049
struct gmClassicMatchup * xC
Definition types.h:1054
u16 x4
Definition types.h:1050
u8 x0
Definition types.h:1046
u8 x8
Definition types.h:1002
u8 xD
Definition types.h:1005
u16 x4
Definition types.h:1000
u8 xE
Definition types.h:1006
u8 x0
Definition types.h:997
u16 x2
Definition types.h:999
u8 x1
Definition types.h:998
s8 xA[3]
CharacterKind (opponents?).
Definition types.h:1004
u8 xF
Definition types.h:1007
u16 x6
Definition types.h:1001
u8 x9
Definition types.h:1003
void(* x4)(int)
Definition types.h:617
void(* x0)(HSD_GObj *)
Definition types.h:616
int unk_C
Definition types.h:935
u32 unk_8
Definition types.h:934
struct gm_801677C0_s unk_10
Definition types.h:936
u32 unk_4
Definition types.h:933
u32 unk_0
Definition types.h:932
80473814
Definition types.h:1101
u8 unk_9
Definition types.h:1105
char c_kind[4]
Definition types.h:1102
char pad_B[1]
Definition types.h:1107
s8 unk_E
Definition types.h:1109
u16 unk_C
GrKind.
Definition types.h:1108
char pad_F[1]
Definition types.h:1110
s8 unk_A
Definition types.h:1106
u8 unk_8
Definition types.h:1104
u8 x4[4]
Definition types.h:1103
s32 x14
Definition types.h:255
s32 xC
Definition types.h:253
u32 x4
Definition types.h:251
u32 x0
Definition types.h:250
s32 x18
Definition types.h:256
s32 x10
Definition types.h:254
u8 padding[0x4]
Definition types.h:252
s32 x1C
Definition types.h:257
s32 x0
Definition types.h:261
s32 x4
Definition types.h:262
u8 padding_x4C[0xB0 - 0x4C - 4 *4]
Definition types.h:274
int x114[SELKIND_COUNT]
Definition types.h:276
s32 x0
Definition types.h:266
int x10
Definition types.h:270
s32 x8
Definition types.h:268
u16 x18[SELKIND_COUNT]
Definition types.h:272
u32 x4
Definition types.h:267
s32 x4C[4]
Definition types.h:273
u32 x14
Definition types.h:271
s32 xB0[SELKIND_COUNT]
Definition types.h:275
u32 xC
Definition types.h:269
u8 unk_586
Definition types.h:400
s8 unk_584
Definition types.h:398
u8 unk_585
Definition types.h:399
s8 unk_587
Definition types.h:401
u8 xB_4
Definition types.h:374
StKind x48
Definition types.h:394
int x30
Definition types.h:387
s8 xA
Definition types.h:369
u8 xB_1
Definition types.h:371
int x10
Definition types.h:379
struct gmm_x0::EventData::gmm_x0_584_t unk_584
u8 x4
Definition types.h:363
char pad_58B[4]
Definition types.h:404
u8 xB_2
Definition types.h:372
int xC
Definition types.h:378
u8 x45
Definition types.h:393
float x1C
Definition types.h:382
int x40
Definition types.h:391
u8 xB_7
Definition types.h:377
u8 x1
Definition types.h:360
int x14
Definition types.h:380
u8 xB_6
Definition types.h:376
s8 x9
Definition types.h:368
s8 x8
Definition types.h:367
u8 xB_5
Definition types.h:375
int x24
Definition types.h:384
u8 x6
Definition types.h:365
s8 x2
Definition types.h:361
u8 x0
Definition types.h:359
u8 unk_535
Definition types.h:364
s8 x44
Definition types.h:392
int x34
Definition types.h:388
int x28
Definition types.h:385
u8 x3
Definition types.h:362
u8 xB_0
Definition types.h:370
int x2C
Definition types.h:386
int x3C
Definition types.h:390
u8 x7
Definition types.h:366
u8 x38
Definition types.h:389
s8 unk_588[4]
Definition types.h:403
u8 x50[4]
character color
Definition types.h:396
int x20
Definition types.h:383
u8 xB_3
Definition types.h:373
s8 x4C[4]
CharacterKind.
Definition types.h:395
int x18
Definition types.h:381
u8 x4
nametag ID
Definition types.h:355
u8 cpu_level
Definition types.h:354
u8 x5
Definition types.h:356
u8 color
Definition types.h:353
s8 c_kind
Definition types.h:351
u8 stocks
Definition types.h:352
u32 unk_6C[4]
Definition types.h:348
char pad_48[0x24]
Definition types.h:347
VsModeData unk_10D0
stamina melee
Definition types.h:415
GameRules x1850
Definition types.h:421
VsModeData unk_BD0
single button melee
Definition types.h:411
VsModeData unk_1210
slowmo melee
Definition types.h:416
VsModeData unk_F90
giant melee
Definition types.h:414
VsModeData unk_1710
opening movie?
Definition types.h:420
u8 pad_6E50[0x8518 - 0x6E50]
Definition types.h:423
struct gmm_x0::gmm_x0_528_t unk_522
VsModeData unk_D10
training mode
Definition types.h:412
struct gmm_x1868 thing
Definition types.h:422
s32 unk_44
Definition types.h:346
char pad_3[0x36]
Definition types.h:344
VsModeData unk_590
VS melee.
Definition types.h:406
VsModeData unk_950
Definition types.h:409
VsModeData unk_1350
lightning melee
Definition types.h:417
VsModeData unk_E50
tiny melee
Definition types.h:413
VsModeData unk_810
invisible melee
Definition types.h:408
VsModeData unk_1490
multiman, 3/15 min, endless, cruel
Definition types.h:418
char pad_7C[0x4A0]
Definition types.h:349
VsModeData unk_6D0
super sudden death
Definition types.h:407
struct gmm_x0::EventData unk_530
u8 x39[0xB]
Definition types.h:345
u8 unk_1
Definition types.h:342
struct gmm_x0::gmm_x0_528_t unk_51C
struct gmm_x0::gmm_x0_528_t unk_528
u8 unk_2
Definition types.h:343
char pad_15D0[0x1710 - 0x15D0]
Definition types.h:419
VsModeData unk_A90
fixed camera mode
Definition types.h:410
u8 language
Definition types.h:341
u32 x0
Definition types.h:293
u8 x5
Definition types.h:295
u8 x6
Definition types.h:296
u8 x4
true/false
Definition types.h:294
u8 padding_x1C88[0x1C]
Definition types.h:330
s32 x1A2C
Definition types.h:303
s32 x1A3C
Definition types.h:307
s32 x1A34
Definition types.h:305
s16 trophy_count
Definition types.h:332
struct gmm_x1CB0 x1CB0
Definition types.h:331
struct gmm_retval_EDBC unk_30
Definition types.h:291
s32 x1A1C
Definition types.h:299
s32 x1A58
Definition types.h:314
s32 x1A44
Definition types.h:309
s32 x1A5C
Definition types.h:315
u8 padding_x1A70[0xBC]
Definition types.h:320
s32 x1A4C
Definition types.h:311
u32 x1B58[3]
Definition types.h:325
u8 padding_trophy_flags[0xE]
Definition types.h:335
u32 x1B80[4]
Definition types.h:327
char pad_2D5[3]
Definition types.h:322
s32 x1A50
Definition types.h:312
s32 x1A30
Definition types.h:304
struct gmm_retval_ED98 unk_8
Definition types.h:289
struct NameTagDataBank x2FF8[2]
Definition types.h:337
s64 x1A68
Definition types.h:318
s32 x1A60
Definition types.h:316
int x1A54
Definition types.h:313
s32 x1A38
Definition types.h:306
s32 x1A70[4]
Definition types.h:319
s32 x1A28
Definition types.h:302
u16 trophy_flags[0x125]
Definition types.h:334
s32 x1A40
Definition types.h:308
u16 trophy_category_flags
Definition types.h:333
char pad_5[3]
Definition types.h:288
u32 x1C88[3]
Definition types.h:329
u8 x1B3C
Definition types.h:321
u8 padding_x1B58[0x1C]
Definition types.h:326
u8 x186C
unlocked features bitmask - score display/random stage etc...
Definition types.h:283
s32 x1A20
Definition types.h:300
struct FighterData x1F2C[SELKIND_COUNT]
Definition types.h:336
u16 unlocked_characers_bitmask
unlocked characters bitmask
Definition types.h:281
s32 x1A64
Definition types.h:317
u32 x1B40[3]
Definition types.h:323
struct gmm_retval_EDB0 unk_28
Definition types.h:290
struct gmm_x1868::gmm_x1868_1A8_t unk_1A8
u32 x1B4C[3]
Definition types.h:324
u8 padding_x1B80[0xF8]
Definition types.h:328
u16 x186A
unlocked stages bitmask
Definition types.h:282
u32 x1A48
Definition types.h:310
s32 x1A18
Definition types.h:298
s32 x1A24
Definition types.h:301
u8 padding_x16[0x1]
Definition types.h:130
u8 pad_x1[0x8 - 0x1]
Definition types.h:123
u8 saved_language
Definition types.h:128
u8 rumble[4]
Definition types.h:125
u8 sound_balance
Definition types.h:126
u32 stage_mask
Definition types.h:129
u8 deflicker
Definition types.h:127
u64 item_mask
Definition types.h:124
u8 item_freq
Definition types.h:122
u8 x59[0x72 - 0x59]
Definition types.h:1332
u8 x0[0x59]
Definition types.h:1331
u8 x72[0x8C - 0x72]
Definition types.h:1333
int x0
Definition types.h:1199
int x8
Definition types.h:1199
int x4
Definition types.h:1199
u8 icon_model_map[0x18]
Definition types.h:1337
u8 pad_0x18[0x1E - 0x18]
Definition types.h:1338
f32 bounce_y[41]
Definition types.h:1341
u8 pad_0xDE[0xE0 - 0xDE]
Definition types.h:1340
u8 rank_thresholds[32][6]
Definition types.h:1339
f32 x20[0x29]
Definition types.h:1204
u8 x0[0x20]
Definition types.h:1203
u8 xC
Definition types.h:1220
s8 x3
Definition types.h:1211
char pad_11[0x14 - 0x11]
Definition types.h:1232
u8 xA
Definition types.h:1218
s8 x5
Definition types.h:1213
s8 x124[0x1A6 - 0x124]
Definition types.h:1238
s8 x20[0xA2 - 0x20]
Definition types.h:1236
u8 xF
Definition types.h:1223
s8 x4
Definition types.h:1212
u8 x8
Definition types.h:1216
u8 unk_10_b3
Definition types.h:1227
char pad_1DB[0x1E0 - 0x1DB]
Definition types.h:1248
u8 unk_10_b2
Definition types.h:1226
s8 x1
Definition types.h:1209
u8 unk_10_b6
Definition types.h:1230
u8 x6
Definition types.h:1214
char pad_1BC[0x1C0 - 0x1BC]
Definition types.h:1246
u8 x9
Definition types.h:1217
u8 x1B2
Definition types.h:1243
s8 x2
Definition types.h:1210
u8 unk_10_b7
Definition types.h:1231
s8 x1A6[0x1AC - 0x1A6]
Definition types.h:1239
s8 x1AE[0x1B2 - 0x1AE]
Definition types.h:1242
s8 x1C0[0x1B]
Definition types.h:1247
u8 unk_10_b0
Definition types.h:1224
s8 xA2[0x124 - 0xA2]
Definition types.h:1237
u8 x7
Definition types.h:1215
f32 x1C
Definition types.h:1235
u8 unk_10_b1
Definition types.h:1225
f32 x18
Definition types.h:1234
GmRouteCallback x1B8
Definition types.h:1245
u8 x1AD
Definition types.h:1241
f32 x14
Definition types.h:1233
s8 x0
Definition types.h:1208
u8 x1AC
Definition types.h:1240
u8 xE
Definition types.h:1222
u8 xD
Definition types.h:1221
u8 xB
Definition types.h:1219
s8 x1B3[0x1B8 - 0x1B3]
Definition types.h:1244
u8 unk_10_b5
Definition types.h:1229
u8 unk_10_b4
Definition types.h:1228
int x104[0x101]
Definition types.h:473
u8 x0[0x101]
Definition types.h:472
u8 x1C
Definition types.h:460
u8 x9
Definition types.h:455
u32 x40
Definition types.h:467
u8 pad44[0xA8 - 0x44]
Definition types.h:468
u8 pad10[0x1C - 0x10]
Definition types.h:459
u8 x6
Definition types.h:452
u32 x24
Definition types.h:463
u16 xE
Definition types.h:458
u32 x20
Definition types.h:462
u32 x2C
Definition types.h:465
u16 xA
Definition types.h:456
u8 x3
Definition types.h:449
u32 x28
Definition types.h:464
u8 x8
Definition types.h:454
u8 pad1D[0x20 - 0x1D]
Definition types.h:461
u8 x5
Definition types.h:451
u8 x0
Definition types.h:446
u8 x4
Definition types.h:450
u8 x2
Definition types.h:448
u8 x1
Definition types.h:447
u8 x7
Definition types.h:453
u8 padC[2]
Definition types.h:457
u8 pad30[0x40 - 0x30]
Definition types.h:466
u8 x7
Definition types.h:432
u8 xC
Definition types.h:434
u8 pad_x1[0xB]
Definition types.h:442
UNK_T x0
Definition types.h:428
u8 xD
Definition types.h:435
u8 pad30[0x58 - 0x30]
Definition types.h:444
u8 is_teams
Definition types.h:431
u32 x8
Definition types.h:433
u8 pad3F0[0x44C - 0x3F0 - 0x58]
Definition types.h:470
u8 x16
Definition types.h:438
struct lbl_8046B6A0_24C_t::lbl_8046B6A0_24C_44C_t x44C[6]
u8 xE
Definition types.h:436
u8 x5
match mode
Definition types.h:430
u8 x4
MatchOutcome.
Definition types.h:429
u8 pad17[0x24 - 0x17]
Definition types.h:439
u8 padF[0x16 - 0xF]
Definition types.h:437
s8 pauser
Definition types.h:508
u8 unk_F
Definition types.h:531
u8 x8
Definition types.h:558
s32 unk_10
Definition types.h:532
u8 x9
Definition types.h:559
u8 pause_timer
Frames remaining before unpause input is accepted after pausing.
Definition types.h:510
u8 is_singleplayer
Definition types.h:521
u8 unk_C
Definition types.h:528
u8 x4_b4
Zelda/Sheik transforming on load.
Definition types.h:552
u8 hud_enabled
Definition types.h:519
u8 x1
Definition types.h:545
u8 unpause_timer
Frames remaining before pause input is accepted after unpausing.
Definition types.h:515
u16 unk_2C
timer frames
Definition types.h:539
u8 unk_A
Definition types.h:526
u8 x4_b7
Definition types.h:555
u32 * unk_20
Definition types.h:536
u32 timer_seconds
Definition types.h:538
u8 respawn_timer
Definition types.h:560
u8 x4_b2
invisible
Definition types.h:550
u8 x0
CharacterKind.
Definition types.h:544
u16 x6
Definition types.h:557
u16 unk_2E
Definition types.h:540
struct StartMeleeRules x24C8
Definition types.h:566
u8 x5
Definition types.h:556
u8 match_result
MatchOutcome Sticky, stays until a new match starts.
Definition types.h:522
f32 unk_34
Definition types.h:542
u8 unk_B
Definition types.h:527
u8 x4_b5
Definition types.h:553
u8 unk_3
Definition types.h:513
u16 xC
Definition types.h:562
u8 unk_9
Definition types.h:524
char pad_8C[0x24C - 0x8C]
Definition types.h:564
u8 unk_30
Definition types.h:541
u8 unk_18
Definition types.h:534
s8 spawn_point
Definition types.h:547
u8 x4_b6
Definition types.h:554
u8 x4_b1
Definition types.h:549
u8 x4_b0
metal
Definition types.h:548
u8 x4_b3
Definition types.h:551
u8 match_over
Definition types.h:530
u32 frame_count
Definition types.h:537
u8 terminate_match
Definition types.h:520
struct lbl_8046B6A0_t::@146065271145052130246012132237273017300331016152 FighterMatchInfo[6]
u8 unk_0
0 During a match 1 While GAME!
Definition types.h:503
s32 unk_14
Definition types.h:533
u8 xB
Definition types.h:561
struct lbl_8046B6A0_24C_t x24C
Definition types.h:565
u32 * unk_1C
Definition types.h:535
u8 slot_type
Definition types.h:546
u8 unk_D
Definition types.h:529
u8 x4
Definition types.h:1015
u8 x0
Definition types.h:1011
u8 x3
Definition types.h:1014
u8 x2
Definition types.h:1013
u8 x5
GameModeKind.
Definition types.h:1016
u8 x6
Previous GameModeKind.
Definition types.h:1017
u8 x1
Definition types.h:1012
u16 x8
Definition types.h:1018
u32 a
Definition types.h:117
u8 scene_id
Definition types.h:118
UNK_T x8
Definition types.h:55
s32 x4
Definition types.h:54
u16 x0
Definition types.h:52
u16 x2
Definition types.h:53
u8 b3
Definition types.h:25
u8 b4
Definition types.h:26
u8 b6
Definition types.h:28
u8 b5
Definition types.h:27
u8 b2
Definition types.h:24
u8 b7
Definition types.h:29
u8 b0
Definition types.h:22
u8 u8
Definition types.h:20
u8 b1
Definition types.h:23