SSBM Decomp
|
#include <types.h>
Data Structures | |
struct | UnkResultPlayerData |
Data Fields | |
u32 | x0 |
timer | |
u8 | result |
u8 | x5 |
u8 | is_teams |
u8 | x7 |
u32 | frame_count |
u8 | xC |
u8 | n_winners |
u8 | n_team_winners |
u8 | loser |
u8 | winners [6] |
u8 | team_winners [5] |
struct MatchTeamData | team_standings [5] |
struct MatchPlayerData | player_standings [6] |
u8 | _x448 [4] |
struct MatchEnd::UnkResultPlayerData | x44C [4] |
u8 | pad_x186C [0x227C - 0x186C] |
u32 MatchEnd::x0 |
timer
u8 MatchEnd::result |
u8 MatchEnd::x5 |
u8 MatchEnd::is_teams |
u8 MatchEnd::x7 |
u32 MatchEnd::frame_count |
u8 MatchEnd::xC |
u8 MatchEnd::n_winners |
u8 MatchEnd::n_team_winners |
u8 MatchEnd::loser |
u8 MatchEnd::winners[6] |
u8 MatchEnd::team_winners[5] |
struct MatchTeamData MatchEnd::team_standings[5] |
struct MatchPlayerData MatchEnd::player_standings[6] |
u8 MatchEnd::_x448[4] |
struct MatchEnd::UnkResultPlayerData MatchEnd::x44C[4] |
u8 MatchEnd::pad_x186C[0x227C - 0x186C] |