SSBM Decomp
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MatchEnd Struct Reference

#include <types.h>

Data Structures

struct  UnkResultPlayerData
 

Data Fields

u32 x0
 timer
 
u8 result
 
u8 x5
 
u8 is_teams
 
u8 x7
 
u32 frame_count
 
u8 xC
 
u8 n_winners
 
u8 n_team_winners
 
u8 loser
 
u8 winners [6]
 
u8 team_winners [5]
 
struct MatchTeamData team_standings [5]
 
struct MatchPlayerData player_standings [6]
 
u8 _x448 [4]
 
struct MatchEnd::UnkResultPlayerData x44C [4]
 
u8 pad_x186C [0x227C - 0x186C]
 

Field Documentation

◆ x0

u32 MatchEnd::x0

timer

◆ result

u8 MatchEnd::result

◆ x5

u8 MatchEnd::x5

◆ is_teams

u8 MatchEnd::is_teams

◆ x7

u8 MatchEnd::x7

◆ frame_count

u32 MatchEnd::frame_count

◆ xC

u8 MatchEnd::xC

◆ n_winners

u8 MatchEnd::n_winners

◆ n_team_winners

u8 MatchEnd::n_team_winners

◆ loser

u8 MatchEnd::loser

◆ winners

u8 MatchEnd::winners[6]

◆ team_winners

u8 MatchEnd::team_winners[5]

◆ team_standings

struct MatchTeamData MatchEnd::team_standings[5]

◆ player_standings

struct MatchPlayerData MatchEnd::player_standings[6]

◆ _x448

u8 MatchEnd::_x448[4]

◆ x44C

struct MatchEnd::UnkResultPlayerData MatchEnd::x44C[4]

◆ pad_x186C

u8 MatchEnd::pad_x186C[0x227C - 0x186C]

The documentation for this struct was generated from the following file: