SSBM Decomp
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NameTagData Struct Reference

#include <types.h>

Data Fields

u16 vs_kos [120]
 
u16 sd_count
 
u8 padding_0xF2 [2]
 
u32 attacks_hit
 
u32 attacks_total
 
s32 damage_dealt
 
s32 damage_taken
 
s32 damage_recovered
 
u16 peak_damage
 
u16 match_count
 
u16 victories
 
u16 losses
 
u32 play_time
 
u32 total_player_count
 
s32 walk_distance
 
s32 run_distance
 
s32 fall_distance
 
s32 peak_height
 
s32 coins_collected
 
s32 coins_swiped
 
s32 coins_lost
 
u32 play_time_by_fighter [25]
 
char namedata [8]
 
s8 x1A0
 
u8 x1A1
 
s8 x1A2
 
u8 padding_x1A2
 

Field Documentation

◆ vs_kos

u16 NameTagData::vs_kos[120]

◆ sd_count

u16 NameTagData::sd_count

◆ padding_0xF2

u8 NameTagData::padding_0xF2[2]

◆ attacks_hit

u32 NameTagData::attacks_hit

◆ attacks_total

u32 NameTagData::attacks_total

◆ damage_dealt

s32 NameTagData::damage_dealt

◆ damage_taken

s32 NameTagData::damage_taken

◆ damage_recovered

s32 NameTagData::damage_recovered

◆ peak_damage

u16 NameTagData::peak_damage

◆ match_count

u16 NameTagData::match_count

◆ victories

u16 NameTagData::victories

◆ losses

u16 NameTagData::losses

◆ play_time

u32 NameTagData::play_time

◆ total_player_count

u32 NameTagData::total_player_count

◆ walk_distance

s32 NameTagData::walk_distance

◆ run_distance

s32 NameTagData::run_distance

◆ fall_distance

s32 NameTagData::fall_distance

◆ peak_height

s32 NameTagData::peak_height

◆ coins_collected

s32 NameTagData::coins_collected

◆ coins_swiped

s32 NameTagData::coins_swiped

◆ coins_lost

s32 NameTagData::coins_lost

◆ play_time_by_fighter

u32 NameTagData::play_time_by_fighter[25]

◆ namedata

char NameTagData::namedata[8]

◆ x1A0

s8 NameTagData::x1A0

◆ x1A1

u8 NameTagData::x1A1

◆ x1A2

s8 NameTagData::x1A2

◆ padding_x1A2

u8 NameTagData::padding_x1A2

The documentation for this struct was generated from the following file: