SSBM Decomp
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#include <gmresult.static.h>
Data Fields | |
u8 | x0 |
flags | |
u8 | page |
u16 | x2 |
f32 | scroll_offset |
HSD_GObj * | fighter_gobj |
HSD_GObj * | camera |
HSD_Text * | stats_text [3][10] |
3 pages with 10 entries? | |
HSD_Text * | ko_count |
HSD_Text * | ko_time |
HSD_JObj * | jobjs [15] |
Vec3 | stats_position |
u8 ResultsPlayerData::x0 |
flags
u8 ResultsPlayerData::page |
u16 ResultsPlayerData::x2 |
f32 ResultsPlayerData::scroll_offset |
HSD_GObj* ResultsPlayerData::fighter_gobj |
HSD_GObj* ResultsPlayerData::camera |
HSD_Text* ResultsPlayerData::stats_text[3][10] |
3 pages with 10 entries?
HSD_Text* ResultsPlayerData::ko_count |
HSD_Text* ResultsPlayerData::ko_time |
HSD_JObj* ResultsPlayerData::jobjs[15] |
Vec3 ResultsPlayerData::stats_position |