#include <types.h>
◆ x0_0
| u8 ResultsPlayerData::x0_0 |
◆ x0_1
| u8 ResultsPlayerData::x0_1 |
◆ x0_2
| u8 ResultsPlayerData::x0_2 |
◆ x0_3
| u8 ResultsPlayerData::x0_3 |
◆ x0_4
| u8 ResultsPlayerData::x0_4 |
◆ x0_567
| u8 ResultsPlayerData::x0_567 |
◆ page
| u8 ResultsPlayerData::page |
◆ x2
| u16 ResultsPlayerData::x2 |
◆ scroll_offset
| f32 ResultsPlayerData::scroll_offset |
◆ fighter_gobj
| HSD_GObj* ResultsPlayerData::fighter_gobj |
◆ camera
◆ stats_text
| HSD_Text* ResultsPlayerData::stats_text[3][10] |
◆ ko_count
◆ ko_time
◆ jobjs
◆ stats_position
| Vec3 ResultsPlayerData::stats_position |
The documentation for this struct was generated from the following file: