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SSBM Decomp
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#include <types.h>
Data Fields | |
| u8 | x0 |
| flags | |
| u8 | page |
| u16 | x2 |
| f32 | scroll_offset |
| HSD_GObj * | fighter_gobj |
| HSD_GObj * | camera |
| HSD_Text * | stats_text [3][10] |
| 3 pages with 10 entries? | |
| HSD_Text * | ko_count |
| HSD_Text * | ko_time |
| HSD_JObj * | jobjs [15] |
| Vec3 | stats_position |
| u8 ResultsPlayerData::x0 |
flags
| u8 ResultsPlayerData::page |
| u16 ResultsPlayerData::x2 |
| f32 ResultsPlayerData::scroll_offset |
| HSD_GObj* ResultsPlayerData::fighter_gobj |
| HSD_GObj* ResultsPlayerData::camera |
| HSD_Text* ResultsPlayerData::stats_text[3][10] |
3 pages with 10 entries?
| HSD_Text* ResultsPlayerData::ko_count |
| HSD_Text* ResultsPlayerData::ko_time |
| HSD_JObj* ResultsPlayerData::jobjs[15] |
| Vec3 ResultsPlayerData::stats_position |