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MenuExitData Struct Reference

data passed to OnLeave callback for GM_MENU More...

#include <types.h>

Data Fields

s8 pending_mode
 will set the next game mode
u8 _1 [0x3]

Detailed Description

data passed to OnLeave callback for GM_MENU

Field Documentation

◆ pending_mode

s8 MenuExitData::pending_mode

will set the next game mode

◆ _1

u8 MenuExitData::_1[0x3]

The documentation for this struct was generated from the following file: