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SSBM Decomp
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#include <types.h>
Data Fields | |
| u8 | preloaded |
| bool | |
| u8 | kind |
| GameModeKind | |
| void(* | on_load )(void) |
| void(* | on_unload )(void) |
| void(* | on_init )(void) |
| GameModeState * | states |
| u8 GameMode::kind |
| void(* GameMode::on_load) (void) |
| void(* GameMode::on_unload) (void) |
| void(* GameMode::on_init) (void) |
| GameModeState* GameMode::states |