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SSBM Decomp
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#include <types.h>
Data Fields | |
| u8 | preload |
| u8 | idx |
| void(* | Load )(void) |
| void(* | Unload )(void) |
| void(* | Init )(void) |
| GameScene * | scenes |
| u8 GameMode::preload |
| u8 GameMode::idx |
| void(* GameMode::Load) (void) |
| void(* GameMode::Unload) (void) |
| void(* GameMode::Init) (void) |
| GameScene* GameMode::scenes |